• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Green Spiny

  1. Green Spiny

    Official Competitive Character Impressions 2.0

    Any talk of a ban is premature, if not straight up reactionary. But what's annoying with Steve imo, is not his tricks like Cart, Anvil, or even (in a vacuum) Block. Those things are what make him interesting. Steve's UTilt is -3 to -1 on shield based on tool, and active frames 6-9 of 16 total...
  2. Green Spiny

    Official Competitive Character Impressions 2.0

    Even if the hit lag was reduced, aerial Upperdash is still punishable when hitting a low % opponent. Especially if they're heavy or have a dive kick. Meanwhile I've yet to be punished hitting an Electroshock Arm thanks to the horizontal KB.
  3. Green Spiny

    What should I NOT expect from Pit ?

    Some observations after trying to pick up Pit / Dark Pit for a few days. His biggest weaknesses are a lack of safe approach options, weak out-of-shield options, and limited combo potential. Even though he has four jumps, low air speed and average range make pressure against fast characters...
  4. Green Spiny

    "I never learned how to read!" [Pit Combos]

    Training mode is one thing, but I can't get any combos reliably working against online opponents DI'ing away from me. DThrow -> Nair, UTilt -> Nair, and Dair Ground Bounce combos are the only ones I can count on. I don't know if I'm just that bad, or Battlefield's platforms are messing up the...
  5. Green Spiny

    R.O.B.'s new dthrow has me really split...

    I like it - we just have to unlearn old R.O.B. UThrow is our new early combo tool, and DThrow comes later. Basically reversed from Smash 4. UThrow -> Upwards FTilt at ~0% UThrow -> Short hop FAir at ~30% UThrow -> Full hop FAir / UAir at ~60% DThrow -> Aerials / Arm Rotor / Smashes at ~90+%...
  6. Green Spiny

    What we know so faR.O.B

    Hyped enough to return to the boards! Good analysis of the changes. If it's anything like last game, Arm Rotor could actually be a safe finisher after DThrow. The duration of bury is variable based on mashing... But Arm Rotor's long animation means the enemy will pop out and be trapped in it...
  7. Green Spiny

    The General Balance of SSBU

    I'm not so well versed in other fighting games... but I am surprised you think counters are so strong. I see them just as extremely risky options that reward conditioning your opponent. Witch Time aside, the fastest FAF of a counter is frame 59, which is devastating considering you're immobile...
  8. Green Spiny

    what happened?

    To clarify for everyone else - go to 0:30 and watch the video at 1/4 speed. Cloud gets knocked out from neutral and put into a jab lock by... Mario's jab of all things! Cloud was certainly in a strange position. My guess is that Cloud's F-Tilt somehow moved his hurtbox over the ledge, causing...
  9. Green Spiny

    Recovery Guide (info on each individual character) (WIP)

    That's a lot of work, kudos to that! But some quick fixes. You're thinking of Bouncing Fish, her Down B. Side B is the grenade. Also it does not put her into free fall... Similarly, Flip Jump is Samus' Down B, Side B is her Plasma Whip. Pit has 3 midair jumps, not 5. "...on the way up." I...
  10. Green Spiny

    "Who WAS That?" The Player-Finder Thread

    Just played a bunch of great matches with someone named ty! My tag was Adam. I gotta say, you have a great Pikachu.
  11. Green Spiny

    Q&A Mechanics & Techniques Discussion

    Good to know. Thanks! :)
  12. Green Spiny

    Q&A Mechanics & Techniques Discussion

    Speaking of all this frame data and buffering, I have a mechanics question. :x How long is the window to press a direction and A to perform as smash attack? I ask because, say your F-Tilt comes out on frame 8. If you press Left and A at the same time, you'll perform a forward smash. So the...
  13. Green Spiny

    Atlantic North [Aug 8, 2015] Smash Island - Smash 4 Wii U Weeklies (Staten Island, NY)

    Hey, this looks pretty cool. Is the tourney tomorrow or on Sunday though? The thread says July 4th, but your Facebook says July 5th. I'm guessing the 5th.
  14. Green Spiny

    Smash Wii U How to beat "unwavering chivalry" event on hard mode?

    This one was a little tricky. You want to force Marth off the ledge ASAP, and edge guard him. Be risky and hit him with everything you've got, his recovery is pretty bad (CPU Marth up-B's terribly). Fighting him offstage will also keep his friends out of it. Go for an early win, and with a...
  15. Green Spiny

    Does anyone else not mind the idea of having items in tournaments?

    The main problem with items is that they spawn in random locations, adding a lot of variance to the game. Even the "weakest" of items have potent effects, and many have random elements too (e.g. capsules). It also gives every character fast projectiles, which changes the meta a LOT. There...
Top Bottom