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Recent content by God of Humility

  1. God of Humility

    Project Mewtwo- Mewtwo v1.00 - WHOA VERSION JUMP. Moveset complete! Touch-ups begin!

    It is the file that contains the animation and some textures.
  2. God of Humility

    "Ultra Meters": Proof of Concept Query

    What I'm trying to say is that giving a player an advantage he didn't earn is bridging a gap that the best player worked to create. However, if both player had the same amount of FS and FS were reasonably balanced, it would probably work. Even if some skill is needed to land an ultra, it is...
  3. God of Humility

    "Ultra Meters": Proof of Concept Query

    The point is not for it to be fun. the point is for the best player to win. If a player is good enough to have a large advantage over his opponent, he deserves to keep this advantage, not to have the game bridge the gap. This mechanic would give an advantage with no relation to the skill level...
  4. God of Humility

    "Ultra Meters": Proof of Concept Query

    Of course, it widens the gap, and I am with you when you say you must not give advantage that does not represent the skill level. This is exactly why we must not reward player when they lose because it gives them an advantage that does not reflect their skill. Its like a handicap. (Of course the...
  5. God of Humility

    "Ultra Meters": Proof of Concept Query

    Multiple stocks are totally different. They are predetermined at the start and they don't give an advantage to the loser. If you lost a stock, you are at a disadvantage since your opponent has to kill you one less time. If a player is good enough to gain a large advance on his opponent, that...
  6. God of Humility

    "Ultra Meters": Proof of Concept Query

    Giving an advantage to someone because they are taking damage or losing stocks is counter-competitive. Its like rewarding people because they are losing. The only thing it will achieve is giving a chance for the worst players to win against the best. Besides, I think your idea is impossible as...
  7. God of Humility

    Creating new items.

    I guess I'll just ask my question here since it is about moding items. Anyone know how I would modify Deku Nuts so they would stun for a shorter time and would never blast people away (always stun however it hits)?
  8. God of Humility

    Challenger Approaching!!! - Young Link Returns. [Codeset + Voice Change Included!]

    ^ I don't see a problem with three Links. And while the moves are similar in aesthetics, they function in completely unique ways. But I will admit Toon Link is my least favourite of the three.
  9. God of Humility

    Challenger Approaching!!! - Young Link Returns. [Codeset + Voice Change Included!]

    Yes, because it is in the moveset. There was a plan for Zephron and Jack H. to do a model that would be smaller without the need of a moveset, so it would affect one costume, but we haven't heard from that in a while. Just so you know its a possibility that it will happen.
  10. God of Humility

    Challenger Approaching!!! - Young Link Returns. [Codeset + Voice Change Included!]

    I actually included a pac with a smaller model. Its not as good since its only a sized-down Link but it gets the job done if you don't want to use the codes. Download the Size Mod version and the motion pac.
  11. God of Humility

    Smashville questions

    Thanks Capt. Obvious. @OP: I have no idea. It probably is in the pac since there is only one pac for them all. (I think)
  12. God of Humility

    The Alternate File Loader (aka "The Clone Engine")

    It probably has to do with the CSS organizer. My CSS is simply a rearangement in the order of the characters. that's why it works. I didn't change the placement through the CSS oraganizer. I'm sure it has to do with the CSS organizer. Go to the thread about the CSS org and ask there, maybe...
  13. God of Humility

    The Alternate File Loader (aka "The Clone Engine")

    I didn't mod anything. I followed the explanation in the OP and on the first few pages and it worked. You probably just did a mistake with the code and it has nothing to do with the CSS.
  14. God of Humility

    BrawlBox Q&A and Help Thread

    Is there anyway I can replace ZSS's gun for a knife or dagger of some sort? I thought using the Wind Waker or Kirby's Final Cutter, but when I replace the .mdl0 file, it either freezes the game or glitches up. Could any of you tell me how to make it work or if it is at all possible?
  15. God of Humility

    The Request Thread: Request anything here!

    Does anyone know if there is a texture of Nabooru around? Nabooru is the sage of Spirits in Ocarina of Time.
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