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Recent content by foppy

  1. foppy

    Any practical use for PK Flash?

    edgeguarding is usually the most practical use for pk flash, and even then its not very good. its ok if you can anticipate and punish the airdodge. it can also work if they're in the middle of their recovery, that way they can't do anything to avoid it
  2. foppy

    Surviving Mortal Damage: A Guide to PK Thunder Recovery Techs and Quirks

    i used to think that the pkt2 bounce recovery didn't work at all on the left side. didn't know that the angle had to be steeper
  3. foppy

    Lumine Hall - Ness Video and Critique Thread

    for the little mac match, you went for back throw at very low percentages. back throw has high knockback scaling, meaning it will only do you good when used at high percents. in addition, you seem to be a bit too aggressive. little mac becomes very easy to deal with if you bait him in...
  4. foppy

    Vs King Dedede

    as I mentioned, you can still go for grabs. if you have the opportunity to jab, they should definitely be grabbable. ranias mentioned piviot pk fire, which is also a viable option for punishes. mostly pk fire is good if you read the roll early. even with how fast rolls are in this game, they are...
  5. foppy

    Vs King Dedede

    this is probably just smash 4 favoring defensive play, but you still shouldn't always think like this. you just need to know when to go in for a punish or when to play patiently. if they make a mistake, try to take advantage of it and extend the punish as best as you can. by timing your punishes...
  6. foppy

    Ness may be Psychic but he sure is braindead.

    ness is NOT braindead. as mentioned by many people in this thread, he's just better. he still has poor range and an awful recovery, the same problems he's always had. by no means are people going to abuse him for being good. he's mid tier at best and will continue to have a small player base
  7. foppy

    Lumine Hall - Ness Video and Critique Thread

    not much advice for avoiding pills. Uffe mentioned this already, but you can go to the other side of the stage and pk thunder since the pills don't travel that far. if he tries to reflect with side b, you can perform pk thunder mindgames and get him while he is vulnerable. for approaching, pk...
  8. foppy

    I have trouble landing with Ness...

    pk fire in the air is an awful habit. there is tons of landing lag and it is very punishable. i speak as someone who also went for aerial pk fires and got punished for it. when landing, it is best to counter with fair or nair. nair can be a bit tricky at times since it is easy to misspace, but...
  9. foppy

    Vs King Dedede

    many times you allow the dedede to go unpunished. for example, he seems to try and chain tons of dtilts in a row, which is normally very easy to avoid if you double jump away or air dodge. you roll when it is not needed and you get punished for it, which is seen in the second video near the end...
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