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Recent content by Flameego

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    Media Fairly Optimized Dedede Shieldbreak Punish

    https://imgur.com/a/w34Q36Z Here. The second setup in the video is full hop version. These setups are easy. Even you can try in neutral game.
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    Media Fairly Optimized Dedede Shieldbreak Punish

    I've already considered but that setup can't cover both DI in and DI out. Even though downB hits off stage, I think it can be teched. If you have the way that can solve above problems, please tell me. I want it seriously.
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    Whats the most comfortable way to keep king ddd’s multi jump from turning him around?

    Jump with immediate back air. Immediate airal attack prevents turn around, and back air has shortest total frames.
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    Media Fairly Optimized Dedede Shieldbreak Punish

    If you want to punish heavy character, you should do following setup; ①shorthop and sideB immediately(tilt, and u-shifted) ②hammer hits the opponent and gordo ③gordo falls and hits the opponent TWICE ④chase and bair This setup takes 66% and stage control, furthermore can be performed quickly...
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    Media Fairly Optimized Dedede Shieldbreak Punish

    ①push the opponent to ledge ②roll away ③u-shift smash sideB ④dash to the opponent ⑤f-smash hold ⑥release the finger after gordo hit ⑦the opponent is dead
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