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Recent content by FadedImage

  1. FadedImage

    Data Wii U Stage Blastzone Data:

    I disagree that it's unnecessary to note for exactly the same reason you pointed out. While we can see that branch 1 is higher than branch 2, so them reporting as the same height is clearly false; the same thing could be happening with stage ceilings, which we can't clearly dismiss due to visual...
  2. FadedImage

    Q&A Zero Suit Samus- Quick Question, Quick Answer Thread

    Smash: Cleaner F-Smash/D-Smash punishes Cleaner N-Air > D-Smash combos Quicker U-Smash anti-airs Attack: Perfect pivot F-Tilts/U-Tilts Cleaner U-Tilt punishes Better control on aerials Personally, I run Attack because I think U-Tilt OOS is one of ZSS's most important defensive options. 1...
  3. FadedImage

    Data Wii U Stage Blastzone Data:

    quick note: Launch Distance might not be as accurate as you would hope, as the values are rounded to every 3 or 4th foot (ex: you can have 39ft, 42ft, 45ft, or 49ft, but no values in between). I assume this is because the game is probably in meters and for NA they just multiplied everything by...
  4. FadedImage

    Grabbing with Zero Suit

    **** did I really necro it? my bad. I just revisited the threads after being gone for ever so it said it had new posts. forgot to look at post date... I fail zss boards ):
  5. FadedImage

    Our Jab Sucks, Except Against THESE Characters

    one thing about jab is, his comes out on frame 1, his shield comes out on frame 2. so even if it took time for him to land and then he fails to shield, he might have time to jab. and wtf why does squirtle get 1 frame less on his pummel ground release, ****ing stupid. he can pummel ground...
  6. FadedImage

    Zero Suit Samus Questions & Answers

    I dunno why everyone hates Japes, I like it. I dunno, I guess I just use grounded side-b a lot more nowadays, (which hits the side platforms just fine from the middle area). Plus you survive off the top for decades, most excellent. AND no gimps! Frigate is the worst ): I get so frustrated at...
  7. FadedImage

    Grabbing with Zero Suit

    these grabbing double jump landings is sick. It's really important on the poor air control characters. or characters with bad landing aerials (like ourselves). and the sourspot on our grab is one of the stupidest things I could ever imagine putting on a character. **** that ****.
  8. FadedImage

    Our Jab Sucks, Except Against THESE Characters

    MK actually falls fast enough that you can potentially d-smash chain him. also, I've personally had Olimar PS the third jab in training mode. also, there's nothing wrong with doing this in training mode, the first and second jab don't even have KGR, so they don't change with decay...
  9. FadedImage

    ZSS General Discussion

    I think MK is overrated. he's good, but he's not amazing. saying that you have to be able to hang with MK to be tourney viable isn't MK exclusive. You have to be able to hang with Snake and Dedede, and increasingly Marth and Falco. meh, I'm glad MK stays.
  10. FadedImage

    In Depth Attack Statistics (Update: Reorganized)

    why hasn't ph00t posted all his stuff? I was under the impression he had basically everything done.
  11. FadedImage

    F-smash Own Zone

    sometimes I think it could be useful to hit people while they're trying to recover... but I never think of it during a match...
  12. FadedImage

    ZSS General Discussion

    okay sassy what he meant is, say you're going at a -20degree angle.. and you DI up, that potentially puts you at a 0degree angle, which means you're making straight for the wall. However, the "semi-spike" things can be DI'd to usually reflect their trajectory angle. for instance, if it sends...
  13. FadedImage

    Zero Suit Samus Questions & Answers

    the infinite on squirtle is just buffered on release. the infinite on wario is freaking tough, you have to wait for certain cues (I think his hand goes behind his head or something) and then regrab with perfect timing (within 4 frames or something). these are pummel infinites by the way, only...
  14. FadedImage

    possibly old/DI able dsmash lock?

    here's the data also, it can work on lots of people if they aren't smart enough (or don't know the match-up enough) to jump out. it's worth a try on people you haven't played yet, keep doing it till they figure it out.
  15. FadedImage

    ZSS General Discussion

    lol, so does u-air \: imo f-tilt is garbage. too slow for gtfo, not damaging enough that it's better for punish. imo, jab/d-tilt/dash attack always better options.
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