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Recent content by eauxlune

  1. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Maybe if they have a bigger role they won't go full ****** and gimp us with a modkill explosion
  2. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    A night time gun jamming ability for bombs would definitely be interesting and give them something to do other than twiddle their thumbs and try to hide all game.
  3. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    I've been caught up with life and such, but so we don't lose the data, here goes. I haven't hit scum yet, but I semicleared 3 players: ligolski, nich and rockin. The last clear is useless now, unfortunately, but hopefully OS turns up as scum so we're not dead.
  4. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    I'm here and I'm with the claim
  5. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Err.. what? There are still bombs in play. Even if the godfather was forced to shoot, which he isn't, if he snags a bomb we still lose. Considering the fact that he knows 2 of the players that aren't, his 2/9 chance to automatically win the game appended to the fact that even if we kill him the...
  6. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    I was halfway through my post when I saw the daykill, so here goes after editing. Was late for a dinner meeting, misread your post pertaining to percentages as ignoring the 3 players' statuses rather than excluding the three from the ratios due to their deaths and semi-confirmation. I'm...
  7. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    As soon as we hit the GF and the inheritor, that is. The mafia gets two chances to screw up. If one of them gets shot, they can continue with the same abilities until we get them again. If a bomb gets revealed due to our stupidity, six of us die in a row. I'll address Nich when I get back...
  8. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Err.. wut? I hardly see how what I said was pro-scum. It was pro-probability, and just a suggestion that I asked input for. The only scummy thing that came out of my post was you jumping on the person that everyone was pointing at for inactivity. Hoping for a quick shot to knock off another...
  9. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Correction: 14 of us, 10% chance, 8 other guns.
  10. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    The less shooters we have later in the game, the easier it becomes for a GF to gimp us with a bomb. I almost want to take your logic a step further and say that unless we have considerable doubt that Teemo is town, if we have a set person we want to shoot, he should do the shooting. There's only...
  11. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Because you could be overlooking (or hoping that we are overlooking) the fact that the GF can daykill, as can the inheritor, given he takes the GF's abilities when he dies.
  12. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    While you are picking at what I said, I did have some pretty awful word choice since I was in a rush. Basically, what I should have said is that because we can insta-lynch, we could technically pressure by saying "Oh, I think you're scum, talk or I shoot," so voting really adds little extra in...
  13. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    Wow, lots to catch up and so little time to post. I'll try and cover more of what I want to say later, but for now excuse the fact that I'm posting in a rush. I want to side more with safety, as flinging around bullets could possibly result in day 2 starting with 10 townies, but I have to...
  14. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    This should answer that.
  15. eauxlune

    Bad Idea Mafia Redux! GAME OVER!

    I can break these cuffs!! Ghaaaaaaa!
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