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Recent content by DoubleReed

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    The Punching Bag- Little Mac Whine/Defense Thread

    Grab is always better on the ground, but you can't grab while in the air (or offstage). Standing inhale is terrible. Obviously as a Mac, you're going to try to punish my landings and beat the crap out of me, and that's where inhale becomes useful. Inhale lets me grab when usually I can't. And...
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    The Punching Bag- Little Mac Whine/Defense Thread

    ??? All those moves beat a grab too so I have no idea what you're talking about. Generally speaking you use inhale like an air-grab. You don't just wait for mac to walk into your mouth. And Counters don't work. "Do a straight lunge at full charge"? Are you serious? I'll just jump out of the way...
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    Is there any match-ups that Doc can perform better than Mario in?

    Puff may kill the doctor easier, but the doctor kills puff easier as well. So it might come out pretty similar, just different playstyles.
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    The Punching Bag- Little Mac Whine/Defense Thread

    Inhale is amazing against little mac just like grabs are, as it doesn't fall to spot dodges and super armor. But Kirby's inhale, while not as good, can also work. I don't know why anyone would refer to inhale as a "cheap tactic." It's a solid move esp at low percentages.
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    Dedede's most useless move?

    Jethammer is basically strictly worse than Gordo Toss. DDD does a hammer hit when he throws out the Gordo anyway (even if a Gordo is already out), which does more damage than the uncharged hammer. So the hammer can only be better if you charge it up. And charging it up sucks. The inhale is an...
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    Official Standard Custom Moveset Project: King Dedede

    I just wanted the same or similar arcs as the normal gordo, just bouncing back and forth. Then you could do ridiculous setups with a lot of variety with your jump height and gordo type. You could probably get pretty reliable at hitting your opponent from behind.
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    Official Standard Custom Moveset Project: King Dedede

    The Bouncing Gordo is really disappointing. Even the smallest of its arcs is way too big to set anything up. If it had a smaller arc it could be useful imo. Topspin is sadly significantly slower than the normal Gordo for some reason. Using it offstage doesn't really work well. But it is pretty...
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    Guide A Link Between Duels : SSB4 Zelda Matchup Thread: [Upd2] Diddy Kong

    As a DDD main I find that characters really need an air move to deal with the gordo effectively (DDD should be trying to get the gordo to hit you from above and below), and none of Zelda's air moves are reliable against it. Nayru's Love is incredibly bad against Gordos as it leaves you...
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