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Recent content by Demonslayerx8

  1. Demonslayerx8

    Jaystring's mod thread

    200k poly's... thats quite alot mate...
  2. Demonslayerx8

    Jaystring's mod thread

    lol a long time? nope!!! Updated stages are now AVAILABLE with the new lighting that Jaystring did! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210383 http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208803 http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208684...
  3. Demonslayerx8

    Jaystring's mod thread

    nice char lighting... :o as i told u on KCMM, i mostly focus on stage lighting since im mostly a stage importer, didnt really focus much on char lighting.
  4. Demonslayerx8

    MDL0 files from Non-Brawl games

    I'd like to announce that Rodea the Sky Soldier uses MDL0 in its wii version. version 11 MDL0 and its in a Extended LZSS compressed arc file. File extension is .bin, but can be changed to .arc to open in Brawlbox. x11 scale for brawl size.
  5. Demonslayerx8

    The Smash 3 Project - All Characters Released

    I... i don't even know what to say about everyone here complaining about me not rigging mewtwo over P:M mewtwo. Srsly.. it's too much of a hassle for me to make a mod for PMDT. Why make mods for them if im not even part of their team, or even asked to do it? Only way i'll do mewtwo for the PMDT...
  6. Demonslayerx8

    MDL0 files from Non-Brawl games

    yup im using the NTCompress with the -x command.. nothing at all, just gives me a empty.bin file. or could it be that the iso i downloaded was scrubbed? (got it via torrent) can u send me all the stages then? no need for Manhattan since ur doing it :P edit: lol nevermind... its been awhile...
  7. Demonslayerx8

    MDL0 files from Non-Brawl games

    Ok i need some help here... I just downloaded TMNT: Smash Up! and i wanted to extract some stages from the iso. so i found the stages, and they're in .PAC format I know that the files are compressed, but NTCompress wont uncompress the files.. so any help?
  8. Demonslayerx8

    MDL0 files from Non-Brawl games

    imma say Mario Party 9... or that Mario Street game... idr what its called... anyways.... The Last Story MIGHT have mdl0's... not quite sure yet tho, but the data is in alot of chunk data, and the headers all say.. but there r traces of TEX0 in the ####.pfs/pk (the .pfs data seems to tell the...
  9. Demonslayerx8

    MDL0 files from Non-Brawl games

    aight sounds fine with me... and Valve Source engine.... in a wii game? O_e UNSPEAKABLE!
  10. Demonslayerx8

    MDL0 files from Non-Brawl games

    RTB... i kno that u say that Sengoku Basara uses .fpk files... but i dont see any, all i see is .arc files... I tried to use U8Tool to export anything from it, but i get nothing. even using NTCompress does nothing.. so yeah can some1 help me out here?
  11. Demonslayerx8

    MDL0 files from Non-Brawl games

    well it says 0E... but they wont open in BB.... im not giving up yet... but it might be cause i dont have the whole brres file hexed out yet xD edit: hmm their all 0E... but some brres files thats like that wont load... imma take a deeper look into it... but i have seen 06 in some that wont...
  12. Demonslayerx8

    MDL0 files from Non-Brawl games

    just stopping by to say i have found TEX0 files in Samurai Warriors 3.... so yeah, hope that helped ya out RTB! their in their own bres file btw edit: well... forget wat i said.... none of the TEX0 data wont open in BB
  13. Demonslayerx8

    MDL0 files from Non-Brawl games

    Dem eyes... O_e and im guessing the model is called ch_nt_peach... which is most likely short for Character_Nintendo_Peach
  14. Demonslayerx8

    Project Mewtwo - Preview Video + Mewtwo Released! Download NOW!

    may i ask wats wrong with his right arm...? and his wrists...
  15. Demonslayerx8

    MDL0 files from Non-Brawl games

    hey RTB.... i cant seem to find Cubchoo in my iso at all... went through every brres files in the pokemon file, no Cubchoo/Kumasyun at all edit: hahah nvm... i just saw in ur post above bout the .res files xD
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