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Recent content by darkside1222

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    Crazy Hand v1.31 - Character editing program

    That's very odd. It only happens on the released v1.10 version but it has been fixed in the unreleased version on github.
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    Crazy Hand v1.31 - Character editing program

    @flieskiller, @NintenNess Randomization saving & the ability to open another ISO without closing Crazy Hand has been added. Expect to see it in a minor release update.
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    Crazy Hand v1.31 - Character editing program

    While using python would be nice, it won't be necessary since this build should fix the issue. I tested the old build that has the memory issue on my old laptop and it had the same problem as @Tater and other people but this test build worked on the laptop with no problems with memory. Old...
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    Crazy Hand v1.31 - Character editing program

    Please try the newer version that I posted above if u haven't (https://www.dropbox.com/s/tzqptgc3ie93djj/Crazy%20Hand%20Tater.zip?dl=0). I'm currently looking into other ways of optimizing and your option that u suggested will be considered but not until I try other things.
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    Melee Gecko Codes + Guide and Discussion

    Yay nice job man!
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    Crazy Hand v1.31 - Character editing program

    No that is not what I did. The ISO loading code is built in the program. I must've accidently packed two crazy hand jars lol. In order for me to add the feature that ampers requested (opening dolphin without closing Crazy Hand) in the second build, I had to sacrifice more memory by caching the...
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    Crazy Hand v1.31 - Character editing program

    Increase the allocated memory given to Crazy Hand. Etc -Xms128m -Xmx512m
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    Crazy Hand v1.31 - Character editing program

    Oh btw since you added try { FileIO.isoFileSystem .replaceFile(FileIO.isoFileSystem.getCurrentFileInfo(), FileIO.f.array()); } catch (IOException e) { e.printStackTrace(); } to the savelistener in...
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    Crazy Hand v1.31 - Character editing program

    Ohhh okay I understand now. I redid it and it should work properly now. public static String[] getDefaultSubactions() { RandomAccessFile file = null; try { file = new RandomAccessFile("def/102/Pl" + Character.characters[MeleeEdit.selected].id +...
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    Crazy Hand v1.31 - Character editing program

    @Ampers I have found the issue. It is getDefaultSubactions() in FileIO. I'll get back to you with a fix. I overlooked this because I was confused on why you chose to load the default subactions from the def folder of characters instead of the root folder from previous versions
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    Crazy Hand v1.31 - Character editing program

    MeleeEdit.java could've not merged properly since it says
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    Crazy Hand v1.31 - Character editing program

    Yep it says merge remote-tracking branch etc and saving works. Does it not save subactions or something? Maybe yours isn't synced properly.
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    Crazy Hand v1.31 - Character editing program

    @Ampers It works for me when I use the current source from github so I'm not sure why it's not working for you.
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    Crazy Hand v1.31 - Character editing program

    Sounds good, i'm going to fork the github source and implement my work into it. I'll submit a pull request when i'm done. Edit: I'm finished and I've sent a merge request
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    Crazy Hand v1.31 - Character editing program

    @Ampers Please try this one out, I've added the feature you requested. You can now open dolphin with Crazy Hand. If you want to save more changes, you have to make sure dolphin is closed or not accessing the melee ISO. https://www.dropbox.com/s/nv9q8cal9xz65f8/Crazy%20Hand%20V1.zip?dl=0
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