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Recent content by Cirby64

  1. Cirby64

    Dolphin Netplay - can host but can't connect

    You're not alone. I have the same exact issue.
  2. Cirby64

    Rivals of Aether - Official Thread

    You asked whether you need a wired or wireless controller. Both work the same, how did I fail to answer your question?
  3. Cirby64

    Rivals of Aether - Official Thread

    Aether one works fine. Sorry.
  4. Cirby64

    Rivals of Aether - Official Thread

    8 at least. Depending on the success of the game, DLC.
  5. Cirby64

    Rivals of Aether - Official Thread

    This isn't that big of a deal, but if your tag contains a 'B' at the end, it looks a lot more like an 'E' in game.
  6. Cirby64

    Rivals of Aether - Official Thread

    You have a point, so maybe I should rephrase what I mean. Something that is different between Forsburn's clone, and all the similar things you mentioned, is that summoning Forsburn's clone not only creates flowcharty gameplay for himself, but also for the enemy. Your first priority would be...
  7. Cirby64

    Rivals of Aether - Official Thread

    While were on the topic of Forsburn's clone; I think the move should really be replaced, or tweaked in some way. As it stands, there's never really a reason not to have your clone out. This creates very flowcharty gameplay of - Create clone - Clone dies - Repeat -, that imo just doesn't fit to...
  8. Cirby64

    Rivals of Aether - Official Thread

    Of course I'd love to be in the credits! I would gladly take my full name plus tag. - EDIT: Better not have my name displayed like that now that I think about it. I've sent a PM!
  9. Cirby64

    Rivals of Aether - Official Thread

    The game is essentially in closed Alpha. There will be many, many more techs discovered over the years, at which point the tech you mentioned will seem petty. Just give it time.
  10. Cirby64

    Rivals of Aether - Official Thread

    Anyone that got the x360ce thing to work properly willing to share their stick configuration? I've noticed that when I'm trying to perform a side-special for example, if I don't push the stick perfectly left or right without it going up or down by even a milimeter, it will register me doing an...
  11. Cirby64

    Rivals of Aether - Official Thread

    Personally I agree with all nerfs. Except, the Acorn treatment. Lowering the damage is good, but the knockback needs to stay in my opinion. I've been trying to use the new acorn for a while, but I just don't see the point except for some free damage. Unless I see someone using the new acorns...
  12. Cirby64

    Rivals of Aether - Official Thread

    Online isn't part of the current build sadly.
  13. Cirby64

    Rivals of Aether - Official Thread

    I've had performance issues on my computer as well. Oddly enough though, it stayed at 60 fps constant, yet I could definitely tell that it was being sluggish. My computer is good enough for sure. A temporary fix that I have found, is that simply playing in full screen (F4) seems to get rid of...
  14. Cirby64

    Rivals of Aether - Official Thread

    So I found a silly glitch. I'm having trouble replicating it but it definitely happened. As Maypul, if you Up-Special after an Enemy and you arrive right as he dies, you get teleported to the middle of the stage. Of course not gamebreaking or anything, just silly. I should add this happened on a...
  15. Cirby64

    Rivals of Aether - Official Thread

    The second picture shows the RoA June build in the same folder as x360ce. What am I doing wrong QQ Nevermind, I got it thanks a lot!
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