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Recent content by ChainArmour712

  1. ChainArmour712

    Let's list all the Link tech

    Ledge cancelled Zair is also a good one, it's just grabbing a ledge after Zair to cancel your endlag. Also, platform cancelled Dair can be useful on occasion.
  2. ChainArmour712

    Brand New Link Here

    Personally speaking, UpB OOS has won me a lot of games against high tiers who aren't careful with their smashes. Besides that, use Bombs as much as you possibly can and if you can get a combo don't drop it. UAir is one of your best tools but it's tricky to use so I'd practice that, also remember...
  3. ChainArmour712

    Official Official LINK VIDEO Thread

    Heya, I got to play another crew battle this past week, I'm the Link at the start of the video. Since last time, I have learned to use my fairs and Dairs better and have implemented UpB OOS into my game; it's a valuable technique that won me the game vs. the Falco (a better one by far than on...
  4. ChainArmour712

    Official Official LINK VIDEO Thread

    Thanks for the input, I read the bow thread and agree I need to be smarter with it, even though I catch opponents with it often at our level of play. The nair thing is I guess that I'm not used to hitting twice with a move in the air, particularly nair which stays out a long time. That time and...
  5. ChainArmour712

    Official Official LINK VIDEO Thread

    Hey there, I was able to play some sets on stream during a crew battle; I'm the Link starting at 49:56. The Pika player is decent but I'm slightly better than him overall, the Falco I had never played before, and the Falcon is a friend of mine who is way better than me. I took seven stocks in...
  6. ChainArmour712

    Official Official Updated Melee Panel Tier List and Community Voted Results

    I don't agree with DK being above Link, I see Link getting much more representation in tourneys and such than DK. Otherwise, good list.
  7. ChainArmour712

    Optimizing Link

    So, what I'm curious to discuss is Link"s Dair. It is Link's single most powerful move (after UpB) and comes out quick for a Link air attack (11 frames) However, it gets beaten out by a lot of other characters' moves for some reason. and it's tricky to land. I've mained Link for a while, but...
  8. ChainArmour712

    Social Link checked the thread. Wow! This is a nice thread!

    I think it was mainly that their big games came about within a year of each other, they are similar in terms of overall ability, and both have an enormous fanbase. Another factor is that both Link and Cloud were mascots of sorts for the PlayStation and N64, so there was the console wars factor...
  9. ChainArmour712

    Clouds first impressions thread.

    As a Link main, Cloud was giving me a lot of trouble today. He's pretty much Link, but does everything Link can do better. Faster overall, air attacks beat out Link's consistently (Nair is just ridiculous), ground attacks that beat out Link's air attacks consistently, better combos than Link, a...
  10. ChainArmour712

    Social Link checked the thread. Wow! This is a nice thread!

    Does anyone by chance have any advice on how to successfully land Link's Uair? I feel that I could be getting many more kos than I am at present if I could connect with the move, but it feels like threading a needle with Link's slow airspeed and the small hitbox. As with Fair, I can probably...
  11. ChainArmour712

    Social Link checked the thread. Wow! This is a nice thread!

    I can see why Corrin was put in over Wolf, but really would Wolf have taken so much effort to put in- for a fan favorite veteran character? Bayonetta looks awesome, though it'll be less awesome to play against her.
  12. ChainArmour712

    Meta Link's Metagame Thread (Informative Quotes Can Be Found in the OP)

    It's almost unfair that Link's fair takes so long to come out, when characters lie Sheik and Marth have almost none on theirs. Cloud has a slow fair too, but it has more range and when used as a spike is great for killing; his nair makes up for it too. The problem is that Link's nair won't beat...
  13. ChainArmour712

    Social Link checked the thread. Wow! This is a nice thread!

    About half of them were still beating me soundly, at least the ones I was playing seemed pretty darn good. I beat the other half, but it was always close. What have your experiences fighting Cloud been so far?
  14. ChainArmour712

    Social Link checked the thread. Wow! This is a nice thread!

    I was playing against Cloud a bunch in FG today, and it felt to me like I was getting zoned out by his projectile a whole bunch. He can throw out a lot of them at a time, and the hitbox is large so they are hard to jump over. It was like whenever I would go for a bomb pull or rang, Cloud would...
  15. ChainArmour712

    Meta Link's Metagame Thread (Informative Quotes Can Be Found in the OP)

    Okay, I'll talk about it elsewhere. I suppose that the next tier list that comes out will either support my assertion or not. I still wish that Link was faster in general, and that his Fair was less leggy. I think those two improvements would solve a lot of his problems.
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