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Recent content by Cat8752

  1. Cat8752

    4BR Smash for Wii U Tier List v2.0

    Huh? Luigi's throw combos are definitely still stronger than ROB's. ROB just gets a 50/50 which people panic airdodge much too often. Luigi can still get insane damage off a down throw combo and has the amazing frame data all plumbers do, seeing him below ROB was definitely odd.
  2. Cat8752

    4BR Smash for Wii U Tier List v2.0

    Is this a complete list of the 4BR?
  3. Cat8752

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    If Bayo approaches with the grounded side b is the best option to throw an fsmash/purple side b before she hits us, shield and punish, or something else?
  4. Cat8752

    Yoshi's Disco(rd) Dance Floor

    I'm already in the discord, I just want to say hello :)
  5. Cat8752

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    How do you deal with Cloud charging limit and refusing to approach?
  6. Cat8752

    Q&A Olimar Q&A thread.

    Does Olimar ever want to dthrow with blue? Or does the added knockback hinder combos?
  7. Cat8752

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    I saw on both your and Angbad's MU charts that you listed Cloud and Diddy as even. Care to give an explanation for what makes each of those MUs even?
  8. Cat8752

    Official 4BR Tier List v1.0 - Competitive Impressions

    I think it's ridiculous to place Yoshi below Ike and Gren but with that aside by your tier descriptions Yoshi should be at least 12th. He only has two awful matchups (being Cloud/Diddy,) after that there are no matchups that are agreed upon to be bad, and those debatably bad matchups are -1. If...
  9. Cat8752

    Unpopular opinion: Yoshi is not high tier. Evidence inside.

    Edgeguarding Fox should be no problem but unfortunately for us, most characters' recoveries aren't as bad as his. Covering recovery options with egg effectively is something more Yoshis should do/improve at doing.
  10. Cat8752

    Yoshi's imperfect shield

    How would long range attacks be easier to perfect shield?
  11. Cat8752

    Yoshi's imperfect shield

    Charging smashes vs MK before he DAs us could be a thing. Either he gets hit by the smash or we get knocked back too far for him to follow up. Few players would actually have the discipline to stop their run and wait to punish the smash.
  12. Cat8752

    Yoshi ~75% Kill Setup+Up Air Buffer

    Well ofc you've known this since the trailer was announced.
  13. Cat8752

    The Yoshi Labs

    Idk about the backwards thing tho, it feels a little limiting and the combination of facing away + crouching makes the opponent put their guard up for any jank. We might just have to accept we have an awful hurtbox.
  14. Cat8752

    The Yoshi Labs

    I might start using crouch/crawl in neutral vs Villa so they can't do SHFF AC bairs.
  15. Cat8752

    The Yoshi Labs

    Ground release into jab isn't guaranteed but it happens when they mash during/after (around while) you pummel them. We always air release because of the way we hold opponents, but I'm pretty sure it depends on if their feet are touching the ground.
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