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Recent content by CanvasK

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    WoL Spirit Team Limit?

    There is an explanation: I'm not good at subtraction. I've fixed it. Thanks for pointing it out! Sorry for the late response, I'm not as active on SB as I am on the wiki.
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    WoL Spirit Team Limit?

    I thought I saw a thing in game saying it was 99. Maybe I miscounted? I made 75 teams and I had 23 prior.
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    WoL Spirit Team Limit?

    I was able to make 98 teams before it told me to delete one. So 98.
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    I never noticed. My bad. I saw your profile pic and just assumed it was the same. I don't blame ya. The only reason to generalize it like this for Amiibo, items, and final smashes since they all use different coefficients (at least for attack). And thanks for going through the math for me. I...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    I have a few things to say in this post. The first being there are DAEMON X MACHINA Spirits that will show up soon to promote the game. I'll log them once they come out. Second, for JigglyNinja, is it accurate to say that, in a match where character A is fighting character B and they both have...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    I think I found the video you were talking about. Giant Mac vs Ice Climbers (Lapras) and they barely went anywhere. Did some testing and I suspect that he may have used a downwards Fsmash. A fully charged straight Fsmash sent Ridley past the 31-32 marker, while a fully charged downwards Fsmash...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    I think my confusion was that I was going backwards. The formula is for ideal stats, whereas I was attempting (and failing) to push existing spirits into the ideal stats. On the wiki it says that as knockback gets higher it will increase the speed and the speed decay rate (causing the "balloon...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    You'd think after 10 months of testing I would have remembered to do the stat formula before the ability multiplier. My mistake. I'm trying to get on the same page and I spent the past 1.5 hrs trying to do so. I think I had it then maybe lost it again. The conclusion I'm currently at is that...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    Glad to know I was on the right track. For some reason I tried to differentiate both A and P, the issue being I have never done a multi-variable derivative and got stuck. Using the formula A = 0.5P - 417 and brute forcing it against all the primaries (ignoring abilities) the spirit that is the...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    Good to know I haven't forgotten my math. The spirits I mentioned were based on ATK/DEF = 85%. If the restriction is also a Power of 10000 then the closest would be James McCloud and Octopus and the rest would be wrong. I tried to replace 10000 with P (Power) to generalize it and stopped at 1 +...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    If I'm understanding this correctly, you are calculating the stats that would maximize damage output while minimizing damage input? Going by the 85% RDO there are 5 spirits that are close to that: James McCloud, Pit (Original), Octopus, Tsubasa Oribe (Carnage Form), and Mecha-Fiora. As for...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    New Fighter, new Update, new Spirits. Here they are in order of the Spirit List: Banjo & Kazooie, Fighter Tooty, Support, Rank 2, 1 Slot, Poison Damage Reduced Bottles, Primary, Defense, Rank 2, 2 slots, No Ability Atk 712 - 2860, Def 1069 - 4290 Mumbo Jumbo, Primary, Grab, Rank 3, 3 Slots...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    I couldn't test it the same way that I tested ground speed, where I zoomed in the camera, let the boosted character run next to a naturally faster character and watch to see if the boosted character got closer or further. There aren't any stages with high enough, lined up platforms to test how I...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    It turns out that certain Styles have unlisted effects, namely Air Speed. I'm not surprised, but it is annoying when info is not told to the user. I'll be testing each style for Air Speed and other potentially hidden effects (weight, jump, etc). Acceleration and traction/friction may also be...
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    WoL Spirits: Stats and Trait/Skill/Style Multipliers

    Yeah, I'm not sure where I was going with that. Pichu with Lifesteal or Autoheal would be better than Trade-Off, let it survive a little longer. I still think Critical-Health abilities would be good for Lucario, aura is good but now you have some extra power Nevermind that. I forgot how weak...
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