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Recent content by BND

  1. BND

    Tier List Speculation

    I don't remember the full details, but for reference if DK's facing the victim and does his up-B on his first airborne frame, he barely hits Fox, and if he does up-B on his second airborne frame he misses a standing Mewtwo. There's a lot more lenience if the opponent's at his backside...
  2. BND

    Tier List Speculation

    When you have a good grounded OoS option that turns into flaming garbage if done in the air and the player in question's too scrubby to actually get the grounded move timing consistently :\ (See: Bowser/DK up-B, Snake 3.02- up-B, up smash OoS)
  3. BND

    Snake vs Zelda Match Up

    Oh man that potato quality Anyways, took a look at your match. The bit around 0:55 were actually just 2 really poorly timed grenades, but those were two potential moments during which your friend could have IGTed them for damage/at least a shield/reflection attempt. Regardless, if he has a...
  4. BND

    Snake vs Zelda Match Up

    Good to see people are realizing this. This is one of the main reasons as to why I envisioned IGT as better than wavedash-to-pick-up-grenade and the future of the metagame. (Tell your friend to read http://smashboards.com/threads/instant-grenade-tossing.383089/. In retrospect the guide's pretty...
  5. BND

    Data Snake: Hitboxes and Frame Data [3.6]

    Seems like you were right: Snake's arm's definitely in Marth's side-B, which shouldn't (and doesn't) clank. (Setup was as follows: Pick Marth, roll to side of stage, Side-B once. Roll Snake to that side of stage. Side-B with marth, and up tilt 2 frames later.) Last picture suggests that you...
  6. BND

    Snake FAQ/generic question thread

    More or less what cisyphus said (though the Cypher statement was incorrect). There are a buttload of ways to stick someone, but in many of these cases you'd have to trick your opponent into getting stuck and/or reading them hard, lest you get punished in return, miss the sticky entirely, or...
  7. BND

    Snake FAQ/generic question thread

    Added; thanks for the input.
  8. BND

    Snake FAQ/generic question thread

    Despite the fact that most people seem to desire a Snake guide, most people don't know how to make it (most of the people who want to read it), some people don't seem to have the time to make it (Prof), some people are contributing in chunks but nothing overarching (Cisyphus), some people are...
  9. BND

    Tranqs and how to use them

    No, as in, that's not how tranq works. If you shoot someone with a tranq while they're sleeping, they get 1 damage, but they still wake up at the same time as they would if you hadn't shot them.
  10. BND

    Tranqs and how to use them

    Not exactly true, in the sense that shooting a sleeping character with a dart doesn't actually do anything aside from the 1% damage that they'd normally get. There are actually better ways to use tranqs and followups from tranq, since most players worth their salt won't get hit too easily. Try...
  11. BND

    Data Snake Move Info Dump

    No need to be sorry for bringing it up; nothing wrong with trying to learn. On the other hand, copying higher leveled players without knowing what their goals are or actually questioning their methods is a bad idea, and you should get into the habit of asking yourself what people are trying to...
  12. BND

    Data Snake Move Info Dump

    It might have a niche use in mixups, but looking at it objectively it's a really bad option unless you're jumping up towards a platform that you could land on. It puts you in the air, wastes your doublejump, and prevents you from using any A moves until you throw the grenade. This basically...
  13. BND

    Data Snake Move Info Dump

    If Snake tosses his grenade up with the standard B -> let go of B -> up input in the air, on (I believe) the frame the grenade's impact hitbox comes out, Snake can cancel the lag with a jump. I believe this doesn't apply to his standard grenade roll or standard grenade forward throw. Not in a...
  14. BND

    [Guide] Trapping the Prey: Snake 3.5 Matchup thread

    ...Might as well. Note: Any character that I haven't played against (I.E. a lot) on a semi-regular basis, or that I haven't theorycrafted significantly for, gets question marks. It also assumes a good understanding of the given matchup, based on my current understanding of the game, and that...
  15. BND

    [Guide] Trapping the Prey: Snake 3.5 Matchup thread

    Also, Ftilt is his fastest move with a potentially large reward (I.E. not jab) out of crouch cancel, not necessarily the best.
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