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Recent content by BeldorTN

  1. BeldorTN

    Mewtwo's List of Tech

    There's also a wayback machine snapshot available. A bit on the older side, but the OP is still in it: https://web.archive.org/web/20150331002110/https://smashboards.com/threads/mewtwos-list-of-tech.393917/
  2. BeldorTN

    Advancing the Mewtwo Meta Game

    Might or might not be useful, but you can teleport OOS by jumping OOS and cancelling the jump squat. Invincibility frames starting at frame 8. the "stuttering" after 9 seconds isn't real stutter, it's me going through it frame by frame in Developer mode.
  3. BeldorTN

    Facebook Mewtwo group.

    Considering that I absolutely refuse to have a presence on anything related to facebook you can imagine that I'm not exactly fond of this idea.
  4. BeldorTN

    2015 Mewtwo Finder

    That's actually a really neat idea.
  5. BeldorTN

    Zoma's Mewtwo

    I'm honestly more afraid of good Puffs wrecking him than Falcons.
  6. BeldorTN

    Zoma's Mewtwo

    https://www.youtube.com/watch?v=s76E1OrVBGA
  7. BeldorTN

    Advancing the Mewtwo Meta Game

    Now THIS is amazing. Thanks for the hint!
  8. BeldorTN

    Leffen's "Pocket Mewtwo"

    I know, right? I lost it when they mentioned M2 being slow on the ground AND in the air, despite M2 having the 3rd best wavedash in the game (perfect length wavedash has similar speed to Fox' running speed iirc) AND a top 3 horizontal air speed. Not to mention that Leffen was showing off M2s...
  9. BeldorTN

    Leffen's "Pocket Mewtwo"

    So Leffen plays a competent M2. He used it a lot @ DreamHack 2016, so there's hope that he will use it again in the near future if he doesn't see the need to go Fox (as disrespectful as it is). Maybe we get to see some options we weren't aware of yet. Especially like his usage of Baby Shadow...
  10. BeldorTN

    Advancing the Mewtwo Meta Game

    Huh, that's too bad. I was pretty successful with DIing up/away so far, but seems like it's because of the lack of match up knowledge of my opponents. I guess it's mainly situational then. I could try to use up/towards him more next week, tho. Will report how it goes. Ugh, annoying. Seems like...
  11. BeldorTN

    Advancing the Mewtwo Meta Game

    As you said, the first few hits are pretty much guaranteed as long as the Falcon plays it right. When I'm higher than ~65% I tend to DI up + away from him to to limit his combos to Uairs and to prevent getting kneed (Knee usually means instant RIP at this %). There's a really weird dynamic...
  12. BeldorTN

    Advancing the Mewtwo Meta Game

    Flawless wavedashes and being able to fully control their length is essential for your movement. DJC is the most obvious tech to know. Ledge canceled Teleport is also useful. Teleport in general is useful. Being savvy with pivots is also a huge help. Learn how M2 plays in the air. M2s gimp game...
  13. BeldorTN

    Advancing the Mewtwo Meta Game

    From post #597 on you have a very constructive discussion about the Marth match up.
  14. BeldorTN

    Advancing the Mewtwo Meta Game

    Have been playing against actual humans today, but sadly I can't really say that there's anything new that I could talk about. Bair -> Nair gimping was absolutely godly against low Falco recoveries, tho. If they DI away from the stage, they're dead, if they DI towards the stage, you can snatch...
  15. BeldorTN

    Advancing the Mewtwo Meta Game

    I assume you're talking about reverse sbc? I can definitely see it working as a counter to nair approaches, bair approaches and knees, but I would have to check it in game to verify. The only issue I can see is Falcons dtilt, which, if I'm not mistaken, can hit you below the SB hit box. Or did...
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