Recent content by Arrei

  1. Arrei

    What are your favorite ways to play the game aside of 1vs1?

    I was always a fan of putting four giant players together on a small stage with as much extra knockback as possible. Other statuses like Metal or Curry optional. Someone's dying pretty much every second.
  2. Arrei

    Your Unrealistic Changes to Characters

    :ultike:- Gonna combine this with a buff I think he genuinely needs, but supercharged to silly levels to suit the topic: Quick Draw needs more reward for its risk, so... it is now always at full strength without needing to be charged. This slow chunker of a man with very deliberate movement...
  3. Arrei

    I'm mega carried by an anime character.

    When you pick up other characters, do you have any idea what you're even supposed to do with them, or are you just winging it? If you want them to feel even half as natural as Lucina does to you, you should spend some time figuring out what their tools are before you judge yourself as bad with...
  4. Arrei

    What happened on this shieldbreak? [SOLVED]

    Once they've gotten up, they're considered firmly standing on the ground, so they can't be pushed off. I'm curious just how many states this applies to, though - for example, opponents can be shoved off while bouncing on the ground or while prone on the ground, but what about during get-ups...
  5. Arrei

    Making characters more faithful to canon is making some of them less fun to play

    Yeah, it's not that he's not supposed to be nimble, even old man 'Dorf in Twilight Princess was capable of being fast when he fought you one on one. It's that they choose to make ChunkyDorf look so slow and lumbering in most of his movement aniimations, mostly with that infamous grandpa jog, and...
  6. Arrei

    What happened on this shieldbreak? [SOLVED]

    That's what he intended to say, yeah. It seems like characters can be pushed off a ledge while they are in any state where they're not firmly standing on the ground, as they can also be shoved off if you run into them while they're bouncing on the ground from failing to tech out of tumble. This...
  7. Arrei

    Making characters more faithful to canon is making some of them less fun to play

    That's another problem with Ganon's being a Falcon clone, yeah. It's less problematic now that he's returned to his prime self, with new movement animations that don't look like he's struggling just to move around, but I always thought it was bizarre how old man "grandpa run" Ganondorf could...
  8. Arrei

    How bad is Smash Ultimate's fanbase (or at least compared to Melee)?

    Okay, first off... are you serious with these vote options? These aren't exactly the most impartial options you could have picked, to put it lightly. I don't think an honest evaluation of the state of the fanbase is really what you're after here.
  9. Arrei

    Making characters more faithful to canon is making some of them less fun to play

    Go back through the thread yourself, there are barely any posts without flatly saying the ones he preferred were better or the changes ruined the characters. That the changes everyone else in this thread are suggesting would be detrimental to the characters. That things were ruined, would be...
  10. Arrei

    Making characters more faithful to canon is making some of them less fun to play

    He's not just "offering an opinion". His response to everyone who disagrees is to reassert his stance and simply state that these characters have been made worse and less fun. He's stating changes that other people are talking about "wouldn't be better". He's not here to foster discussion and...
  11. Arrei

    Advice on dealing with projectiles?

    The inherent problem with parrying a projectile is that many projectiles in the game have too little endlag to turn a parry into a punish unless you're at very close range, in which case your parry was more likely to be accidental anyway since a lot of them are also too fast to be reactable at...
  12. Arrei

    Making characters more faithful to canon is making some of them less fun to play

    I'm not seeing any problems here, just you asserting your own tastes as the only correct ones. I like Bowser as he is now, in his "thicc but fit" form instead of his previous incarnation with its lumbering oafish animations. I like how much power Ganondorf exudes with the sheer monstrous size...
  13. Arrei

    Deleting projectiles?

    Although aerials can't normally clank with other attacks, they gained the ability to "clank" with projectiles within the normal clanking damage threshold in the previous game. They still don't have a recoil state like when ground attacks clank though, so they merely continue as they are while...
  14. Arrei

    Social Ultimate Social Thread: Playstation Does What Nintendoes First but Not as Well. Playstation Direct, Classic, Move Edition.

    Yeah, I know what they want, but who in their right mind thinks these are fooling anybody with tactics like these? Hell, they're still generating new topics!
  15. Arrei

    Social Ultimate Social Thread: Playstation Does What Nintendoes First but Not as Well. Playstation Direct, Classic, Move Edition.

    I really don't understand what spambots like these hope to accomplish, especially with this latest tactic of drowning absolutely everything in a wave of spam.
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