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Recent content by arbustopachon

  1. arbustopachon

    Official Competitive Character Impressions 2.0

    I'm hoping they fix Dedede's f-smash so the spike hitbox actually combos into the sweetspot. Also i hope they give Zard his short hop autocancel Fair back, or they reduce it's landing lag. That move feels terrible to use right now. i'd like parry to be better against projectiles as well but im...
  2. arbustopachon

    Official Competitive Character Impressions 2.0

    Only Down air got nerfed, up air is still the same.
  3. arbustopachon

    Through the fire and flames he carries on! Charizard in Smash Switch

    Jab, dtilt, usmash, f tilt, dash attack and grab at mid percents. At 70 ish it can combo into bair and fair if they don't di away.
  4. arbustopachon

    Through the fire and flames he carries on! Charizard in Smash Switch

    The nair changes are great you can now just fastfall a sh nair and spotdodge and evade all shieldgrabs, and it combos into a bunch of new stuff too.
  5. arbustopachon

    Official Competitive Character Impressions 2.0

    Im not sure how PT is doing after this patch, the nerf to d-throw vine whip seems kinda rough. Zard is feeling pretty good tho, the 3 frame landing lag reduction on nair is great and f-throw is kinda scary now. His tech chases seem really good.
  6. arbustopachon

    Charizard's sour Nair to flareblitz kill confirm.

    So i was goofing around on training mode when i realized that once sourspot nair starts knocking the opponent into tumble it leaves them in a position in which a buffered flareblitz kills at the ledge and covers tech in place, tech roll in, tech roll away and no tech. You need to hit the nair...
  7. arbustopachon

    Official Patch 3.0.0 - Persona Edition: Discussion Thread

    i really hope they fix the z axis issues some moves have, looking at you plant uair. Also give charizard back his short hop autocancelled fair.
  8. arbustopachon

    If You Could Make 3 Changes to PT...

    I would: 1: Make it so Charizard's fair autocancels from short hop. 2: Increase the size and duration of Charizard's nair hitboxes. 3: Change Ivysaurs dair so that the sourspot now launches the opponent horizontally but the sweetspot deals more damage and knockback. I would also love if...
  9. arbustopachon

    The champ in making would like to battle, Pokémon Trainer for Smash Switch.

    They where probably di'ng wrong, but yeah it is pretty ok if you have rage and you are at the ledge. It seems to be better than rage d-tilt at least.
  10. arbustopachon

    PLANT COMBOS (#PlantGang)

    Falling U-air> neutral b> fair/bair works at very low percents. kinda sad its uair is kinda hard to hit while landing.
  11. arbustopachon

    The champ in making would like to battle, Pokémon Trainer for Smash Switch.

    The new dash attack scales pretty well with rage, i managed to kill a marth with nair > dash attack at around 80% at the ledgeof fd when i was at like 90%.
  12. arbustopachon

    Official Competitive Character Impressions 2.0

    Hey Zard can kinda kill now with dash attack at very high percents if he has a lot of rage. From what i tested it seems to kill mario on the spawn point of fd at around 150% with di at max rage. without di it killed at like 125%. Plus late dash attack is now 2 frames safer on shield. That is...
  13. arbustopachon

    The champ in making would like to battle, Pokémon Trainer for Smash Switch.

    So Zard's dash attack got buffed by 2% and now can kinda kill at high percents.
  14. arbustopachon

    Official v2.0.0 Patch Discussion Thread

    Zard's dash attack has been increased by 2%
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