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Recent content by Angry Guy of DE

  1. Angry Guy of DE

    Character Competitive Impressions

    Toon Link and Link have good, but different, tools that help them. Both are filed under, "pain in the ass" in my book as Toon Link has some pretty good hitboxes with moves while Link's increased range on his grab baffles me now as why that got buffed. Roy might find a place in time since his...
  2. Angry Guy of DE

    Character Competitive Impressions

    Pikachu low tier...that's...that's new. Shulk can be good but it comes down to his Monado arts. Used in the right situation Shulk can build damage, approach, and kill exceptionally well. On that same note, his recovery isn't that hot outside of jump arts. Honestly if he lost his double jump...
  3. Angry Guy of DE

    Character Competitive Impressions

    Ryu doesn't get to do a whole lot when he gets outspaced, his fireballs are massively unsafe unless used far away and powershielding his jump attacks can get him grabbed easily. That said his hits can rack up damage easily especially at low percents where U-smash can lead to a situation where...
  4. Angry Guy of DE

    Character Competitive Impressions

    Mewtwo's issues are that some of his really important moves are just a little too slow or don't have the hitbox it really should have. His U-tilt and U-air have dead spots that really shouldn't exist where the opponent just goes through it. His weight in Melee was not great, but with throws...
  5. Angry Guy of DE

    How can I improve my Gandondorf

    You'll learn very quickly in For Glory that just jumping in with attacks will get you shield grabbed over and over. When people are defensive you are better off doing just empty jump into throw when they expect to have to block an attack. As far as air approach goes, short hop F-air is an...
  6. Angry Guy of DE

    Bowser and the Suicide Clause

    Well this issue is solely due to the changes from For Glory complaints, thanks whatever patch that changed it to what it is currently. Double check rules is all I could say especially when it applies to a viable tactic for your character. Though who pops off by winning by suicide clause? I...
  7. Angry Guy of DE

    Meta Link's Metagame Thread (Informative Quotes Can Be Found in the OP)

    >Ganon works at 5% Maybe they knew all this time and made it canon that the master sword ruins ganondorf.
  8. Angry Guy of DE

    Link Jab Cancel Death Combo

    Brace yourself for people trying to pick up Link as a sub for counterpicking... To then realize that Link still has trouble with most of the high tiers and then never get to attempt said loop to kill.
  9. Angry Guy of DE

    Smash Wii U Why on Earth did Apex ban Skyloft?

    https://www.youtube.com/watch?v=g-TxSL9LrSQ @5:10 I don't know why they would ban this stage, I love it at least.
  10. Angry Guy of DE

    When you lose in 2 v 2 glory match, do you blame your teammate or yourself most of the time?

    I blame that friendly fire is not turned on for 2v2 glory mode.
  11. Angry Guy of DE

    Rolls seem problematic in this game

    Here's the thing with rolls; little commitment, little reward. The move by itself doesn't actually help the person beat you, but lets look at what a person might attempt... Doing a smash attack in anticipation of a roll; High commitment, high reward. If you can hit them then yeah its great...
  12. Angry Guy of DE

    Rolls seem problematic in this game

    Roll punishing isn't luck based, its more about making reads on the opponent's habits or using a move that covers multiple scenarios. A good down-smash when they are near the edge can cover a roll to the edge and towards the center of the stage. Basic scrubs on for Glory can be read like a...
  13. Angry Guy of DE

    Rolls seem problematic in this game

    I was not aware that some of the cast had a quicker roll, I kind of assumed but I didn't think it was as much as 5 frames. I dunno, I think I just notice it more since in melee Marth's normal could catch rolls and some characters like Falcon and Ganon could catch rolls with a D-Air. Especially...
  14. Angry Guy of DE

    Rolls seem problematic in this game

    I think its more annoying that the amount of distance covered by rolls makes running after them not work when some character's run speed can't catch them. An increased recovery at the end or reducing the distance the roll goes would make it less effective when you can catch them with a grab...
  15. Angry Guy of DE

    Stage Analysis & Discussion Thread

    Can someone confirm on Gamer if the blocks used for platforms and to hide from Mum are 100% random or if it just certain variations.
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