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Recent content by AGES

  1. AGES

    Guide List of Mega Man's Techniques and Tricks

    Huh, tried looking around to see if it had been found and I didn't see this anywhere. Oops
  2. AGES

    Guide List of Mega Man's Techniques and Tricks

    The jab still locks if you only hit once. You don't have to do it exactly like in the vid, I just happened to do it like that when recording. You can do the triple jab too
  3. AGES

    Guide List of Mega Man's Techniques and Tricks

    Late reply yeah, but I was thinking about this earlier today and was curious if there may be a way to make the combo a true 0-death by throwing the blade mid combo after it despawns. Afaik this was never done before, but turns out there is indeed a way to extend the combo using z catches and...
  4. AGES

    Footstool Disable on Sheik

    Put on a playlist of Frank Ocean and headed into the lab to try and figure the nair out. So far, the one 100% method I found that puts the opponent directly in front of mewtwo for the position of FS disable is shorthop airdodge(AKA phase) into nair on the way down. The phase/airdodge must have...
  5. AGES

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Not really, unfortunately. If your opponent misses the tech, the spacing on down throw works sometimes, or you can try to predict their tech option and punish accordingly.
  6. AGES

    Footstool Disable on Sheik

    Did some lab work today to see how specific this really is. Turns out, footstool -> disable works on almost every single character in some way. Important to note that some characters require you hold down + diagonal back compared to just down for it to work. :GCDL: :GCB: when facing right for...
  7. AGES

    Bayonetta Combo & Followup Thread! [WIP]

    With Up B -> up b as well as fair -> AB kick I always try to take advantage of Smash 4's buffer as both are pretty tight links. Try inputting DJ up b a little before the first Up B ends. My success rate is like 9/10 doing this, helps me a lot
  8. AGES

    Important Pac-Man Patch Notes (Bayo and Corrin)

    Better than a nerf I guess ¯\_(ツ)_/¯
  9. AGES

    Bayonetta Combo & Followup Thread! [WIP]

    Any word yet on which death combos can be escaped by specific DI? Dtilt/landing Uair open opportunities for a lot of them so would be nice to see if there are DI mixups you can do to throw off your opponent and have them DI incorrectly
  10. AGES

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Made a quick edit to add in Super Z-Drop and Hydrant Cancel. Might change the combos section more later
  11. AGES

    PAC-MAN Discord Community

    Get me in on this if it's still going
  12. AGES

    Official Pac-Man's Amazing Full Colour Fan Club! - Pac-Man General Thread

    Super Z Drop is really really good OOS and as an overall defensive option, it's basically an airdodge with a hitbox. You still have to be crafty though since people can airdodge into your fruit and grab it if they time it right. Depending on the character they may be difficult to punish after...
  13. AGES

    Pac-Man Teams Thread

    It worked with every character the same way the trap door worked normally, its just that in halberd specifically the platform that travels around the stage never disappears in the ship part, instead it just hides under the main platform leaving somewhere for the trap door victim to land instead...
  14. AGES

    Social The Maze Lounge: Pacman Social Thread

    I don't get sick often either, but pretty much everyone I associate with on a daily basis has something like an ear infection or stomach flu so I'm gonna have to be careful the next few days lol. Guess sudden snow makes everyone in Chicago feel sick somehow.
  15. AGES

    Pac-Man Teams Thread

    Doubles Pac-Man will never have the same amount of salt since the last patch. Rest in peace trap door, you will never be forgotten. :4ness::4lucas: Patch or no patch Pac + Villager is a really big threat right now if pulled off right. The pocketed hydrant alone is super tough to deal with...
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