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Recent content by 123outerme

  1. 123outerme

    air shine combo

    Same here. I prefer X to jump at nearly all times and C-stick for every aerial. The only times when I use control stick to jump is by accident, or to firestall.
  2. 123outerme

    Falco color tier-list

    1. Blue (The clean almost lab coat look is pretty cool) 2. Neutral (Tan jacket. IDK why but it's good) 3. Red (Honestly I wasn't sure if I should put this at 2 or 3, but honestly it feels like desecration to wear the Westballz color, so I can't use it) 4. Green (It's a good color, but I'd never...
  3. 123outerme

    Should Palutena get special treatment since she has pre unlocked customs?

    If Palutena is able to use lightweight in a customs-off tournament she should not gain any access to any other set other than 1112. Which as I understand is what everyone is asking for.
  4. 123outerme

    Monkey Business - Donkey Kong Matchup Thread (Wave 5 - Duck Hunt/Ganon)

    You don't have to be smart to know that the matchup :4dk: vs :4duckhunt: is a nightmare. DHD is a projectile character. Not a projectile-based character like Link, but projectile character. His main damage options are can and clay duck (what I call the frisbee). The fact that DHD's boxing game...
  5. 123outerme

    DK Patch 1.10 Changes

    For Down B I think it's great for covering ledge options. As long as you're spaced correctly and can stop it when they jump off the ledge (if they do), then it's pretty difficult to deal with. I like to throw out Side B when I've used something like Fsmash and I read them shielding again. If...
  6. 123outerme

    DK Patch 1.10 Changes

    As far as I can tell, on non-fastfallers, cargo Utoss->Uair works from about 0 to 50%, give or take. Given the chance, you could probably kill at like 10% on Delfino with one grab.
  7. 123outerme

    Roy Impressions Thread

    Honestly, Roy's moves and movement speeds are faster, so dancing around Ike, especially in the air, won't be a problem. When doing Dthrow combos, you can read the Nair and either shield and regrab or Counter. Because Ike has a limited pool of fast moves, and because Roy is just as powerful, if...
  8. 123outerme

    The Lycia Alliance: Roy Legacy Support Thread

    I'm ready to get into a heated Battle of the Puns. I'm really on fire with these puns. Sorry, go ahead and fire me now.
  9. 123outerme

    Roy Tips and Tricks

    You're right, I hadn't considered his speed as affecting his matchups against zoning characters. I didn't think I would like Roy as much as I do, but I got him anyway because he was in Melee, yet I never have played it (which I intend to change soon :P ). He's surprisingly nimble for his power...
  10. 123outerme

    Roy Tips and Tricks

    I agree that Roy is looking pretty good right now, but I have a few points I want to make: *Roy is a new character. People don't really know how to beat Roy. On the contrary, some Roy main may discover an amazing new AT that makes Roy top tier. We don't know yet. It would be hard to place...
  11. 123outerme

    The Lycia Alliance: Roy Legacy Support Thread

    I agree, execpt I've played FE Awakening.
  12. 123outerme

    The Lycia Alliance: Roy Legacy Support Thread

    As for what it means, it's "teh phire", or "the fire".
  13. 123outerme

    Roy's True Combos

    Really quickly testing it, I see that it works on Fox (a fastfalling character). It doesn't work on Mario (a midweight) and Kirby (a lightweight). So only for fastfalling characters I guess. Yeah, first hit of nair combos into tilt, jab, etc.
  14. 123outerme

    Roy's True Combos

    Dthrow -> Uair does work after about 40%. If you buffer jump, it won't work. You have to jump right after the animation finishes (I keep Roy in my peripheral vision and jump after the ground shockwave goes away). At about 40-55% (?), you only need to SH to connect, although you might sourspot...
  15. 123outerme

    Super Smash Bros. 4 for Wii U & 3DS - Donkey Kong Guide & Moveset!

    Probably to nerf DK. And so they can't be Meteor Smashed from a grab. At high percents (where Meteor Smashing would be best), it would be near inescapeable.
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