- Game Versions
- Smash 3DS, Smash Wii U
Zelda is a character that requires a lot of waiting and bating, what I mean by this is reading your opponent closely and punishing with F-air( forward air) or with B-air( Back air ). Also what can get you out a sticky situation or if you need to create that space between you and your opponent you can use nayru's love (neutral b) that allows you to think about how I can make this space bigger or even how to get my opponent to shield more so i can punish his rolls with grabs or with punish you feel fits the situation. in my opinion Zelda hardest match ups are sheik ,cpt. falcon,and greninja. Now what these characters have in common is that the don't have heavy projectile game but there fast and Zelda has a hard time dealing with fast characters because they don't give you enough time to set up on a person this causes the player to sometime choke and ending in there lose. to minimize the choking you can wait and bait looking for the opportunity to exploit there mistakes with heavy punish. Also another cool tip that i found to help me so much was the up-b(recovery move) if you hit the character around 50% to 100% with the first initial hit box of fafore wind it pops the character in a up ward direction and point the control stick up and the second hit 99% will hit the other character, so its basically a granted combo. the end this guide Zelda is to the type of players don't mind stalling a match or ending it early do to very campy pressure