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Patch 1.0.6 (7) Changes

Patch 1.0.6 (7) Changes

Hi, So i haven't seen any really official patch notes for 1.0.6 that was recently released. But i have seen some rumors and gossip that floats around. With the quick release of 1.0.7 fans are going crazy wondering whats going on. And game breakers and testers cant really keep up. So i have made a compilation of proved facts for the update(s).

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Reddit has released Confirmed Character Changes, so you can see if your main got buffed or nerfed.

https://www.reddit.com/r/smashbros/comments/32oh35/super_smash_bros_4_v106_patch_notes_compilation/

DEFINITIONS

  • "(UNCONFIRMED)" means more testing/users are need to verify.
  • "CONFIRMED" text is removed - If a patch note is true (validated by 2 or more people), it appears as shown
  • "BUSTED" text is removed - we only care about confirmed changes
  • "whiffs" means misses
Menu/Game/Misc. Updates:
  • Names/Tags stay on controller ports on WiiU when switching modes
  • "Save replay" dialog box now defaults to "OK" instead of "Cancel"
  • CPU AI adjustments- Lvl. 9 AI now can drop down to the ledge and attack as you recover
  • Higher level CPUs are more likely to smash attack you when you you break shield, as opposed to a random attack
  • Wii U - after setting up amiibo to farm: the gamepad no longer shows the character screen in consecutive matches if you have turned it off in the first one, it goes right to the fight.
  • Any replay from 1.0.5 (or older) will not be playable in the Replay Viewer
  • New Sound Effects + Ryu/FE Roy
  • Pressing A+B simultaneously = smash attack (this function may be turned ON or OFF)
  • You can now turn off rumble for all controllers instead of having to do so with names
  • DLC credits added
  • The Character Select Screen has been remapped for the inclusion of Mewtwo
  • Mewtwo appears in Stage 3 of All-Star Mode only if you bought/redeemed him
  • Mewtwo's silhouette is added to the background of menus
  • Mewtwo avatar available for online profile picture
  • Mewtwo sounds added to Sound Test
  • Mewtwo has 3 trophies: the alternate, the character trophy from Classic, and the final smash from All-Star.
  • When playing FG, if you don't press any button between matches, you will be automatically disconnected
  • In the eShop tutorial there seems to be a new icon for the 3DS with no buttons, presumably because there's no standard button arrangement (now thanks to the New 3DS XL)
  • Transferred Mii Fighters (from 3DS to Wii U) lose their headgear if you don't have that headgear unlocked on the Wii U version
  • Holding Up/Down with the directional stick and and trying to do a smash in that direction with the C-stick no longer does a tilt
  • Tilts/Smashes while holding an item has been removed (Link, Megaman, Peach, etc)
  • When playing with friends online, a mic soundwave next to your tag appears whenever you speak
  • RNG improved/altered for unlocking new abilities/gear/Mii head gear in all modes
  • Announcer will say "Special Smash" for special smash mode
Character Updates:
Bowser

  • Koopa Klaw (Side-B) control of movement prioritizes Bowser more
Bowser Jr.

  • Fsmash improved hitbox
  • Rapid Jab (Neutral-A) has less visual whiffs
Captain Falcon

  • Rapid Jab (Neutral-A) has less visual whiffs
  • Bthrow trajectory extremely small change
  • Dsmash down-angled knockback reduced (UNCONFIRMED)
Charizard

  • Fire Blitz (Side-B) self damage increased 5%+4%: 9% total -> 5%+5%: 10% total
  • Uthrow buffed 8% -> 11%
  • Fair sweet/sour hitboxes switched
  • Fly (Up-B) knockback increased
Dark Pit

  • No change
Diddy Kong

  • Uair nerfed 8% -> 6%, knockback reduced
  • Fair nerfed 12%/10% -> 10%/8%, knockback reduced
  • Uthrow nerfed 10% -> 8%, knockback reduced
  • Dthrow nerfed 7% -> 6%, knockback unchanged but hitstun reduced
  • Monkey Flip (Side-B kick) nerfed and new hitbox 14%/12% -> 14%/12%/10%, knockback reduced
  • Monkey Flip (Side-B grab) nerfed 12% -> 10%, knockback reduced
  • Banana (throw) nerfed 7% -> 5%
  • Fsmash increased end lag
Donkey Kong

  • Fsmash improved hitbox
Dr. Mario

  • Fair buffed 16% -> ~<16.5%-16.8%>
  • Usmash new diagonal trajectory
Duck Hunt

  • No change
Falco

  • Usmash no longer whiffs the 2nd hit
Fox

  • Rapid Jab (Neutral-A) has less visual whiffs
Ganondorf

  • Jab (Neutral-A) buffed 8%/6%/4% -> 10%/7%/4%
  • Uthrow, Dthrow, Fthrow modified hitlag (reduced)
Greninja

  • No change
Ike

  • Aether Drive (Up+B) behaves normally when <1 speed in training
Jigglypuff

  • Flower damage buffed 35% -> 36%
King DeDeDe

  • No change
Kirby

  • Dthrow buffed 6% -> 10%
  • Inhale (Neutral-B) reduced end lag
  • Flip Hammer (Side-B) less end lag
  • Final Cutter (Up-B) visual effects improved
  • Usmash and Dsmash knockback increased
Link

  • Up-B buffed, uncharged 12% -> 14%, fully charged 19% -> 22%
  • Jab-infinite removed
  • Jab-cancels nerfed -> +7(?) frames
  • Usmash no longer whiffs the 2nd hit
  • Shield blocks Fox/Falco Lasers (Neutral-B)
Little Mac

  • KO Punch will always take a step forward. No more wind whiffs.
  • Jolt Haymaker (Side-B) knockback increase
Lucario

  • Extreme Speed RCO from low-lag landings removed
Lucina

  • Shield Breaker (Neutral-B) buffed, uncharged 8% -> ~8.6%, fully charged 21% -> 23%, buffed knockback
  • Fair, Dtilt, Fsmash, Dsmash second hit buffed ~0.5%
Luigi

  • Fireballs sour (like Mario's) 6%/6%/6% -> 7%/6%/5%
Mario

  • No change
Marth

  • No change
Mega-Man

  • Ice Slasher custom fires faster and fires at the peak of your short hop instead of slightly later
  • Leaf Shield (Down-B throw) reduced start lag, increased end lag
  • RCO (Up-B) issues removed
Meta Knight

  • Nair decreased end lag 20 frames -> 18 frames
  • Dimensional Cape (Down-B) landing lag bug removed
Mewtwo

  • New Character
Mii Brawler

  • Piston Punch "one inch punch" fixed
  • Bair nerfed 12% -> 10%
  • Fair nerfed -> -2% base damage
Mii Gunner

  • No change
Mii Swordfighter

  • Hero Spin (Custom Up-B 3) buffed, uncharged 12% -> 14%, fully charged 16% -> 19% on the ground
  • Dtilt buffed 6% -> 8%
  • Nair buffed 5% -> 8%
Mr. Game & Watch

  • No change
Ness

  • Fsmash (Bat) plays hitsound when reflecting projectiles
Olimar

  • Fox-Olimar glitch removed
  • Dash-grab issue fixed
Pac-Man

  • Team double Pac-Man stalling nerfed - trampolines disappear after time (UNCONFIRMED)
Palutena

  • Super Speed Jump Install removed
  • Infinite Lightweight glitch on platforms has not been fixed
Peach

  • Dthrow trajectory (5 degrees) changed
Pikachu

  • Ledge-grab time nerfed -> +12 frames
Pit

  • No change
R.O.B.

  • Uthrow knockback reduced
  • Visual glitch that can cause ROBs thrusters to go off indefinitely has been fixed
Robin

  • Levin Sword Durability Indicator Glitch Fixed
  • Rapid Jab (Neutral-A) has less visual whiffs
  • Tomes no longer disappear if they touch a platform
Rosalina and Luma

  • Luma HP nerfed 52% -> 48%
  • Luma Dtilt 2nd hit buffed 3% -> 4%
Samus

  • Ftilt has more hitboxes 6%/7% -> 5%/7%/8%
  • Regular Missiles slightly faster
Sheik

  • Bair nerfed 11%/10%/5% -> 8%/7%/5%
  • Dtilt nerfed 7.5% -> 5%
Shulk

  • All-Monado picture glitch with Yoshi removed
Sonic

  • Bthrow nerfed
  • Spindash fully charged nerfed 10% -> 7%
  • Spindash Jump Nair nerfed ~(27%-28%) -> 22 %
  • Flame Spindash partial intangibility removed, (no longer goes through moves like Sheik needles and Fox lasers)
  • Homing Attack no longer targets objects like Duck Hunt's explosive can or Luma
Toon Link

  • Dsmash hitbox properties altered - first hit knockback reduced and reduced damage, second hit whiffs if you aren't close enough
  • Shield blocks Fox/Falco Lasers (Neutral-B)
Villager

  • Can't pocket Sonic's spring anymore
  • Can't pocket Pac-man's Trampoline anymore
Wario

  • Little Mac KO Glitch removed
  • Bike Glitch on Palutena's Temple fixed
WiiFit Trainer

  • No change
Yoshi

  • Ledge Attack reduced end lag
Zelda

  • Fsmash improved hitboxes
  • Bair sweetspot visuals effects improved
  • Phantom Slash slightly decreased end lag
  • Destroyed Phantom regeneration time nerfed 6 sec -> 9 sec
  • Phantom field time increased, ~1/4 sec longer after attacking
Zero Suit Samus

  • No change
Level Updates:
  • Omega/Lylat Cruise level edges are sloped, so you don't get stuck under the ledge anymore
  • Wuhu Island Boat instant kill glitch removed
  • Mario Circuit glitch removed(?)

  • Mewtwo's Boxing Ring title is "A Legend Reawakens".

  • Added 6 new 8-Player Stages (All Omegas):
  1. Delfino Plaza
  2. Port Town Aero Dive
  3. Woolly World
  4. Orbital Gate Assault
  5. Wii Fit Studio
  6. Pilotwings

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Clash Tournaments has some useful videos on the patch and character changes so you can see with your own eyes.


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A little bit of official data has come from Smash Wiki so you can get a little 100% confirmation from there.

http://www.ssbwiki.com/List_of_updates_(SSB4-Wii_U)#1.0.7

- Thanks for Reading hope you all get good information from this.
Applicable Games
Smash 3DS, Smash Wii U
Author
L1GHT
Views
468
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