- Game Versions
- Smash 3DS, Smash Wii U
SETUP: FD, 0%, Character set to jump (In-game CPU behavior), Repeated several times to verify, CPU DI's (Not sure if random or no DI).
DISCLAIMER: THIS COMBO LIST ONLY LISTS 1 COMBO PER CHARACTER (SO FAR) AND IT'S JUST VARIATIONS OF ONE COMBO. IT WAS NOT COMPLETELY TESTED ENOUGH TO VERIFY THE TRUENESS. IF YOU WOULD LIKE, YOU CAN HELP ME TEST THIS AND LIST MORE COMBOS BY WRITING THE COMMENTS BELOW AND ALSO VERIFY THE TRUENESS. THIS IS SUBJECT TO CHANGE AND I MAY DO BETTER TESTING METHODS LATER. ALL TESTS WERE DONE ON THE WIIU USING THE GAMECUBE CONTROLLER. BAYONETTA AND CORRIN ARE NOT TESTED ON AS I DO NOT HAVE THEM. IF YOU HAVE ANY REQUESTS FOR MORE INFORMATION, I WILL TRY MY BEST TO BRING IT.
Mario: Jab>Dthrow>Jab>Dthrow>Fair
Luigi: Jab>Dthrow>Fair
Peach: Jab>Dthrow>Fair
Bowser: Jab>Dthrow>Jab>Dthrow>Jab>Fair>Dash
Yoshi: Jab>Dthrow>Jab>Fair
Rosa: Jab>Dthrow>Fair
Bowser Jr.: Jab>Dthrow>Jab>Dthrow>Fair
Wario: Jab>Dthrow>Jab>Dthrow>Fair
DK: Jab>Dthrow>Jab>Dthrow>Jab>Fair>Dtilt/Dash
Diddy: Jab>Dthrow>Jab>Double Edge Dance{Down}
Mr. G&W: Jab>Dthrow>Fair
Little Mac: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Link: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Zelda: Jab>Dthrow>Jab>Fair
Sheik: Jab>Dthrow>Jab>Fsmash
Ganondorf: Jab>Dthrow>Jab>Dthrow>Fair>Fsmash
Toon Link: Jab>Dthrow>Fair>Fsmash
Samus: Jab>Dthrow>Fair>Fmash
ZSS: Jab>Dthrow>Fsmash
Pit: Jab>Dthrow>Jab>Dthrow>Fair>Fsmash
Palutena: Jab>Dthrow>Jab>Dthrow>Fair
Marth: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Ike: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Robin: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Duck Hunt: Jab>Dthrow>Jab>Fair
Kirby: Jab>Dthrow>Fair
King Dedede: Jab>Dthrow>Jab>Dthrow>Jab(>Jab>Dthrow)>Fair
Meta knight: Jab>Dthrow>Jab>Fsmash
Fox: Jab>Dthrow>Jab>Fsmash/Ftilt
Falco: Jab>Dthrow>Jab>DED{Down}
Pikachu: Jab>Dthrow>Jab>DED{Up}
Charizard: Jab>Dthrow>Jab>Dthrow>Jab>(Fair)>DED{Up}
Lucario: Jab>Dthrow>Jab>(Dthrow>Jab)>Fair>(DED{Regular})
Jigglypuff: Jab>Fsmash/Fair
Greninja: Jab>Dthrow>Jab>DED(Down)
ROB: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Ness: Jab>Dthrow>Jab>Fair
Captain Falcon: Jab>Dthrow>Jab>Dthrow>Jab>(Dthrow>Jab>Dthrow)>Fair
Villager: Jab>Dthrow>Jab>Fair/Fsmash/Ftilt
Olimar: Jab>Dthrow>Fair
Wii Fit Trainer: Jab>Dthrow>Fair
Shulk***: Jab>Dthrow>Jab>Dthrow>(Jab>Dthrow>(Jab>Dthrow))>Fair
Dr. Mario: Jab>Dthrow>Jab>(Dthrow)>Fair
Dark Pit: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Lucina: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Pac-Man: Jab>Dthrow>Jab>Fair
Megaman: Jab>Dthrow>Jab>(Dthrow>Jab>(Dthrow>Jab>Dthrow))>Fair
Sonic: Jab>Dthrow>Jab>Dthrow>Fair
Mewtwo: Jab>Dthrow>Fair/DED{Up}
Lucas: Jab>Dthrow>Jab>Dthrow>Fair/DED{Up}
Roy: Jab>Dthrow>Jab>Dthrow>Jab>Dthrow>Jab>(Dthrow>Jab)>Fair
Ryu: Jab>Dthrow>Jab>Dthrow>Jab>Dthrow>Jab>Fair
Cloud: Jab>Dthrow>Jab>Dthrow>Jab>Dtrhow>Jab>Fair
*All beginning jabs must be close (you can tell as it does 7% instead of the weak 4%)
**() = Gray zone (Sometimes works, sometimes not)
***Shulk was only tested for regular. This does not include Shield, Jump, Speed, Smash, and Buster. I may work on them later on if requested enough.
EDIT: I have just realized through some real life testing that some of these would be cut short as there are some characters that have moves with little to no starting lag. I will update this later when I have the time and find a way to either do it myself or find someone to help me out.
DISCLAIMER: THIS COMBO LIST ONLY LISTS 1 COMBO PER CHARACTER (SO FAR) AND IT'S JUST VARIATIONS OF ONE COMBO. IT WAS NOT COMPLETELY TESTED ENOUGH TO VERIFY THE TRUENESS. IF YOU WOULD LIKE, YOU CAN HELP ME TEST THIS AND LIST MORE COMBOS BY WRITING THE COMMENTS BELOW AND ALSO VERIFY THE TRUENESS. THIS IS SUBJECT TO CHANGE AND I MAY DO BETTER TESTING METHODS LATER. ALL TESTS WERE DONE ON THE WIIU USING THE GAMECUBE CONTROLLER. BAYONETTA AND CORRIN ARE NOT TESTED ON AS I DO NOT HAVE THEM. IF YOU HAVE ANY REQUESTS FOR MORE INFORMATION, I WILL TRY MY BEST TO BRING IT.
Mario: Jab>Dthrow>Jab>Dthrow>Fair
Luigi: Jab>Dthrow>Fair
Peach: Jab>Dthrow>Fair
Bowser: Jab>Dthrow>Jab>Dthrow>Jab>Fair>Dash
Yoshi: Jab>Dthrow>Jab>Fair
Rosa: Jab>Dthrow>Fair
Bowser Jr.: Jab>Dthrow>Jab>Dthrow>Fair
Wario: Jab>Dthrow>Jab>Dthrow>Fair
DK: Jab>Dthrow>Jab>Dthrow>Jab>Fair>Dtilt/Dash
Diddy: Jab>Dthrow>Jab>Double Edge Dance{Down}
Mr. G&W: Jab>Dthrow>Fair
Little Mac: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Link: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Zelda: Jab>Dthrow>Jab>Fair
Sheik: Jab>Dthrow>Jab>Fsmash
Ganondorf: Jab>Dthrow>Jab>Dthrow>Fair>Fsmash
Toon Link: Jab>Dthrow>Fair>Fsmash
Samus: Jab>Dthrow>Fair>Fmash
ZSS: Jab>Dthrow>Fsmash
Pit: Jab>Dthrow>Jab>Dthrow>Fair>Fsmash
Palutena: Jab>Dthrow>Jab>Dthrow>Fair
Marth: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Ike: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Robin: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Duck Hunt: Jab>Dthrow>Jab>Fair
Kirby: Jab>Dthrow>Fair
King Dedede: Jab>Dthrow>Jab>Dthrow>Jab(>Jab>Dthrow)>Fair
Meta knight: Jab>Dthrow>Jab>Fsmash
Fox: Jab>Dthrow>Jab>Fsmash/Ftilt
Falco: Jab>Dthrow>Jab>DED{Down}
Pikachu: Jab>Dthrow>Jab>DED{Up}
Charizard: Jab>Dthrow>Jab>Dthrow>Jab>(Fair)>DED{Up}
Lucario: Jab>Dthrow>Jab>(Dthrow>Jab)>Fair>(DED{Regular})
Jigglypuff: Jab>Fsmash/Fair
Greninja: Jab>Dthrow>Jab>DED(Down)
ROB: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Ness: Jab>Dthrow>Jab>Fair
Captain Falcon: Jab>Dthrow>Jab>Dthrow>Jab>(Dthrow>Jab>Dthrow)>Fair
Villager: Jab>Dthrow>Jab>Fair/Fsmash/Ftilt
Olimar: Jab>Dthrow>Fair
Wii Fit Trainer: Jab>Dthrow>Fair
Shulk***: Jab>Dthrow>Jab>Dthrow>(Jab>Dthrow>(Jab>Dthrow))>Fair
Dr. Mario: Jab>Dthrow>Jab>(Dthrow)>Fair
Dark Pit: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Lucina: Jab>Dthrow>Jab>Dthrow>Jab>Fair
Pac-Man: Jab>Dthrow>Jab>Fair
Megaman: Jab>Dthrow>Jab>(Dthrow>Jab>(Dthrow>Jab>Dthrow))>Fair
Sonic: Jab>Dthrow>Jab>Dthrow>Fair
Mewtwo: Jab>Dthrow>Fair/DED{Up}
Lucas: Jab>Dthrow>Jab>Dthrow>Fair/DED{Up}
Roy: Jab>Dthrow>Jab>Dthrow>Jab>Dthrow>Jab>(Dthrow>Jab)>Fair
Ryu: Jab>Dthrow>Jab>Dthrow>Jab>Dthrow>Jab>Fair
Cloud: Jab>Dthrow>Jab>Dthrow>Jab>Dtrhow>Jab>Fair
*All beginning jabs must be close (you can tell as it does 7% instead of the weak 4%)
**() = Gray zone (Sometimes works, sometimes not)
***Shulk was only tested for regular. This does not include Shield, Jump, Speed, Smash, and Buster. I may work on them later on if requested enough.
EDIT: I have just realized through some real life testing that some of these would be cut short as there are some characters that have moves with little to no starting lag. I will update this later when I have the time and find a way to either do it myself or find someone to help me out.