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I created a new way to play smash 4

This isn't a guide, this is the only place I could put this, at least by my understanding. I'm new here, ok? now, the proper introduction.

Have you ever wanted to see that dang dark samus or wolf in smash 4? probably not.
Have you ever wanted a new way to play Smash 4 for Wiiu\3ds? Obviously not.
Do you want smash 4 to be like Smash 64, Melee, and Brawl combined? No, cause thats a bad idea.

Well too bad cause i just made a random game that shapes up the whole smash 4 gaming thing though it won't get popular and I'm cool with that and everyone will hate me for doing this. woo.

First, DA INTRODUCTION. * if you wanna skip boring stories, go to the section changes*

So, recently I've been going in and out of competitive smash. I've always been getting into one, then not getting into one. I tried Melee, Brawl, N64, but nothing seemed to be working.
So, after months of not touching it, i decided " Hey, why not play smash 4. ".
by months I mean like a month to 2 months. oh well.
I was playing around in classic mode when, like any person, i got a custom move for a character. I felt like I wanted to tinker with that a bit, So I started collecting custom moves for different characters. I started with Marth, and i made a moveset similar to the Marth in melee, with a bit of brawl added, as well as some unique tricks of my own, aka doing random moves that fill well with eachother and equipment. When I was done, I just made a completely different Marth. For you technical people, let me explain a few minor points, don't want to spoil anything, as if this comes to anyone attention. First off, foxtrotting a lot with the normal Marth seems like a bad idea, and to you very competitive smash 4 players, It probably is. However, this custom Marth's foxtrotting has a meaning. You can do amazingly legendary combos, just by foxtrotting at one point in it. With just a simple foxtrot, all the useless Marth throws just got a heck load of uses, even bizarre stuff. Another change was speed. All slower or supposed to be fast characters got a speed buff depending on they're speed in other games, and Marth is no exception. He has a minor speed buff, but enough to make a standing and.. overall just make it feel like melee. And, again, its just a small buff. I have a big list of Marth pros and cons which balance him out correctly, but I'm not going to go into that if this doesn't at least get any attention, hate or not.

DA SECTION CHANGES.
However, a few important changes were made, and I can sort of explain them in a greater detail without spoiling much.
* WARNING! THIS COULD CHANGE IF WE EVEN GET TO FUTURE UPDATES *
lets get the big one out of the way..
1. repeatedly rolling is, to a extent, a viable movement option!
Now, I'm not telling you to spam roll if you ever get the chance to get our hands on trying to make this, cause its still got some very bad disavantages. Lets start with an obvious Con.
To start, your still left open to attacks, thats obvious. You can still easily get attacked or grabbed while spamming your rolls. However, now very viable for hit and runners. See, despite only using custom characters, your moves, unless your ganondorf, bowser, or dedede, WILL become faster. Not by much, but faster, due to speed buffs. This allows your rolls to dodge attacks easier and not get hit.

2. Trumping is now easier to do.
Once again, like rolling, this is still easily avoidable. But, for some characters, trumping is the best thing to do. Those " Some characters " have nerfed recoveries due to either a powerful strength or many minor adds up strengths. Because of this, though it can still be avoided, you have a wider span of option to either trump, or deal with trumping. For a example, when your oppoment grabs onto the ledge, and you trump them, what do you think is the first thing they will do?
Why, counter it, of course!
But, what if you predict that counter, and prevent it before it starts.
If your a faster character, your move will connect faster. Due to this, you can hit them faster. But what if they are fast and have a bad recovery.
If you have a character with the special move that involves a counter, use that.
Or if you don't, you can airdodge and try to guard your point, etc etc etc.

3. Wave..dashing?
Ah hell no, i can't recreate that with only equipment and specials. This is a pointless part.

yeah, this was shorter then i expected, and less professional.
So, if you even cared enough, like nobody does, to read to the end of this, give me your honest opinions.
Like mario said: Okey, BYE BYE!! and fox: FIYYYAAAAAAA cawm awn *blip* *blip*
Applicable Games
Smash 3DS, Smash Wii U
Author
Greenme23 ( Turkey )
Views
187
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