Dryzzen
Smash Apprentice
- Joined
- Apr 7, 2014
- Messages
- 173
This will be the first Pokken tournament Underworld Gamez will be doing. Please hit the going button if you are planning on coming. This should be Hype as hell. Lets make Pokken Tournament a Staple at UG store and the FGC. get that practice in for EVO.
Rules for Pokken Tournament will be added soon.
Vanue: $5.00
Tournament Entry: $5.00 per game.
Start Times:
Smash Wii u: 1:30pm
Pokken Tournament 3:30pm
SFV: 5:00pm
UMVC3: 6pm
Prizes:
1-8 players
1st: 70%
2nd: 30%
9-16 players
1st: 60%
2nd: 30%
3rd: 10%
17-32 players
1st: 50%
2nd:25%
3rd: 13%
4th: 7%
5th: 5%
Rules:
Smash Wii U rules:
Game version: US Nintendo WiiU
Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games
Mii Fighters On (1-1-1-1 Default Miis)
Amiibo’s are banned.
Starter Stages: Battlefield (Miiverse), Final Destination, Smashville.
Counterpick Stages: Dream Land 64, Duck Hunt, Lylat Cruise, Umbra Tower, Town n City. If FD is banned-
All Omega stages are banned.
First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
Following stages decided by winner banning one stage from all stages and then loser choosing.
Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
You may not choose a stage you have already won on unless mutually agreed to.
You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
There will be no loading anything on to the tournament consoles.
UMVC3:
Game version: US Xbox 360
Game Settings: 99 Seconds, 3/5 Games, Default Handicap, Default Damage
You may not use any glitch that prevents the game from being played. This includes game freezing, game resetting, player freezing, dead body infinites, etc.
Winner must keep exact same team (including assists), but may switch order of assists via loading screen.
Galactus is banned in tournament play.
No multiple characters are allowed on the same team.
SFV:
Game version: US PlayStation 4
Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, No Handicap
The top 8 competitors will play 3/5 Matches.
If the players do not agree on a stage within 15 seconds, the match will be random stage select.
POKKEN:
Game version: US Nintendo WiiU
Game Settings: Versus Mode, 2/3 Games
If the players do not agree on a stage within 15 seconds, the match will be random stage select.
INFORMATION:
Twitch.tv/underworldgamez
Twitter: Underworldgamez
Youtube.com/underworldgamez
Challonge.com/underworldgamez
Etsy.com/underworldgamez our bead sprite store
Rules for Pokken Tournament will be added soon.
Vanue: $5.00
Tournament Entry: $5.00 per game.
Start Times:
Smash Wii u: 1:30pm
Pokken Tournament 3:30pm
SFV: 5:00pm
UMVC3: 6pm
Prizes:
1-8 players
1st: 70%
2nd: 30%
9-16 players
1st: 60%
2nd: 30%
3rd: 10%
17-32 players
1st: 50%
2nd:25%
3rd: 13%
4th: 7%
5th: 5%
Rules:
Smash Wii U rules:
Game version: US Nintendo WiiU
Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games
Mii Fighters On (1-1-1-1 Default Miis)
Amiibo’s are banned.
Starter Stages: Battlefield (Miiverse), Final Destination, Smashville.
Counterpick Stages: Dream Land 64, Duck Hunt, Lylat Cruise, Umbra Tower, Town n City. If FD is banned-
All Omega stages are banned.
First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
Following stages decided by winner banning one stage from all stages and then loser choosing.
Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
You may not choose a stage you have already won on unless mutually agreed to.
You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
There will be no loading anything on to the tournament consoles.
UMVC3:
Game version: US Xbox 360
Game Settings: 99 Seconds, 3/5 Games, Default Handicap, Default Damage
You may not use any glitch that prevents the game from being played. This includes game freezing, game resetting, player freezing, dead body infinites, etc.
Winner must keep exact same team (including assists), but may switch order of assists via loading screen.
Galactus is banned in tournament play.
No multiple characters are allowed on the same team.
SFV:
Game version: US PlayStation 4
Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, No Handicap
The top 8 competitors will play 3/5 Matches.
If the players do not agree on a stage within 15 seconds, the match will be random stage select.
POKKEN:
Game version: US Nintendo WiiU
Game Settings: Versus Mode, 2/3 Games
If the players do not agree on a stage within 15 seconds, the match will be random stage select.
INFORMATION:
Twitch.tv/underworldgamez
Twitter: Underworldgamez
Youtube.com/underworldgamez
Challonge.com/underworldgamez
Etsy.com/underworldgamez our bead sprite store