TRYHARD86
Smash Cadet
Hello my Northern Indiana Smash farm! I'm happy to announce our second installment in our monthly series, RNG- A Tale of Two Stitches. This month once again we will be running Melee and Sm4sh. Both will have singles and doubles. Hope to see you all there!
Cost:
Venue: $10
Singles: $5
Doubles: $5 per player/ $10 per team.
Tentative Schedule:
11:00 - Venue Opens/ Registration Starts
12:15 - Doubles Registration Closes
12:30 - Melee Doubles Start
1:30 - Sm4sh Doubles Start
2:00 - Melee Singles Registration Closes
2:30 - Melee Singles Start
3:00 - Sm4sh Singles Registration Closes
3:30 - Sm4sh Singles Start.
9:00 - Venue Closes.
MELEE RULESET
- 4 Stock, 8 Minute Time Limit
- No Items
- Pause Disabled
- If Pause is left on, any player who pauses mid-match must forfeit their current stock (even if accidental)
- Friendly Fire Enabled
- Sets will be Best of 3
- All Top 8 matches will be Best of 5
- Wobbling is legal (past 300% is considered stalling)
- Freezing the game and infinite stalls are banned
- Master Hand is banned
- If a match goes to time, the winner is decided by highest stock count, then lowest percent. If stocks and percent are tied exactly, a 1 stock, 3 Minute rematch will be played on the same stage
Stage List:
Final Destination
Battlefield
Yoshi’s Story
Dream Land
Fountain of Dreams [Singles Only]
Pokemon Stadium [Doubles Only]
Counter-Pick Stages:
Pokemon Stadium [Singles Only]
Stage Striking:
- Best of 3 sets are allowed 1 stage ban
- Best of 5 sets are not allowed to ban stages
- Dave's Stupid Rule (players are not allowed to play on a stage they have already won on in the set, unless mutually agreed upon)
- Sets are played out in the following manner:
1. Players choose characters (double blind picks may be called for, please ask a TO if you need one)
2. Players strike stages from the starter list (P1 P2 P2 P1) (use Rock-Paper-Scissors to determine first strike; if Port Priority was disputed, the loser may strike first)
3. Players play out the match
4. The winner of the match bans 1 stage (if Best of 3)
5. The loser of the match picks a stage
6. The winner may choose a different character
7. The loser may choose a different character
SMASH 4 WII U RULESET
- 2 Stock, 6 Minute Time Limit
- 3 Stock, 8 Minute Time Limit (DOUBLES)
- No Items
- Customs are banned
- Mii Fighters are banned
- G&W/Sheik bucket combos in doubles are banned (The combination of G&W/Sheik themselves is not banned, however intentional use & abuse of the bucket w/ Sheik’s Up B and Grenades is banned)
- Suicide moves are always won by the initiating player.
- Pause Disabled
- If Pause is left on, any player who pauses mid-match must forfeit their current stock (even if accidental)
- Friendly Fire Enabled
- Sets will be Best of 3
- All Top 8 matches will be Best of 5
- Freezing the game, infinite stalls, or any unknown exploits are banned
- If a match goes to time, the winner is decided by highest stock count, then lowest percent. If stocks and percent are tied exactly, a 1 stock, 2 Minute rematch will be played on the same stage
Starter Stages:
Battlefield
Dream Land 64
Omega Palutena's Temple
Smashville
Town and City
Counter Picks:
Duck Hunt
Lylat Cruise
Stage Striking:
- Best of 3 sets are allowed 2 stage bans
- Best of 5 sets are not allowed to ban stages
- Dave's Stupid Rule (players are not allowed to play on a stage they have already won on in the set, unless mutually agreed upon)
- Sets are played out in the following manner:
1. Players choose characters (double blind picks may be called for, please ask a TO if you need one)
2. Players strike stages from the starter list (P1 P2 P2 P1) (use Rock-Paper-Scissors to determine first strike)
3. Players play out the match
4. The winner of the match bans 2 stages (if Best of 3)
5. The loser of the match picks a stage
6. The winner may choose a different character
7. The loser may choose a different character
8. Rinse and repeat until a winner is decided
TOs for the event:
RG | Tryhard
RG | Bajef
RG | SSDninja
Contact Info:
Reactiongames@yahoo.com
Facebook- ReactionGames0
Twitter- ReactionGames0
Cost:
Venue: $10
Singles: $5
Doubles: $5 per player/ $10 per team.
Tentative Schedule:
11:00 - Venue Opens/ Registration Starts
12:15 - Doubles Registration Closes
12:30 - Melee Doubles Start
1:30 - Sm4sh Doubles Start
2:00 - Melee Singles Registration Closes
2:30 - Melee Singles Start
3:00 - Sm4sh Singles Registration Closes
3:30 - Sm4sh Singles Start.
9:00 - Venue Closes.
MELEE RULESET
- 4 Stock, 8 Minute Time Limit
- No Items
- Pause Disabled
- If Pause is left on, any player who pauses mid-match must forfeit their current stock (even if accidental)
- Friendly Fire Enabled
- Sets will be Best of 3
- All Top 8 matches will be Best of 5
- Wobbling is legal (past 300% is considered stalling)
- Freezing the game and infinite stalls are banned
- Master Hand is banned
- If a match goes to time, the winner is decided by highest stock count, then lowest percent. If stocks and percent are tied exactly, a 1 stock, 3 Minute rematch will be played on the same stage
Stage List:
Final Destination
Battlefield
Yoshi’s Story
Dream Land
Fountain of Dreams [Singles Only]
Pokemon Stadium [Doubles Only]
Counter-Pick Stages:
Pokemon Stadium [Singles Only]
Stage Striking:
- Best of 3 sets are allowed 1 stage ban
- Best of 5 sets are not allowed to ban stages
- Dave's Stupid Rule (players are not allowed to play on a stage they have already won on in the set, unless mutually agreed upon)
- Sets are played out in the following manner:
1. Players choose characters (double blind picks may be called for, please ask a TO if you need one)
2. Players strike stages from the starter list (P1 P2 P2 P1) (use Rock-Paper-Scissors to determine first strike; if Port Priority was disputed, the loser may strike first)
3. Players play out the match
4. The winner of the match bans 1 stage (if Best of 3)
5. The loser of the match picks a stage
6. The winner may choose a different character
7. The loser may choose a different character
SMASH 4 WII U RULESET
- 2 Stock, 6 Minute Time Limit
- 3 Stock, 8 Minute Time Limit (DOUBLES)
- No Items
- Customs are banned
- Mii Fighters are banned
- G&W/Sheik bucket combos in doubles are banned (The combination of G&W/Sheik themselves is not banned, however intentional use & abuse of the bucket w/ Sheik’s Up B and Grenades is banned)
- Suicide moves are always won by the initiating player.
- Pause Disabled
- If Pause is left on, any player who pauses mid-match must forfeit their current stock (even if accidental)
- Friendly Fire Enabled
- Sets will be Best of 3
- All Top 8 matches will be Best of 5
- Freezing the game, infinite stalls, or any unknown exploits are banned
- If a match goes to time, the winner is decided by highest stock count, then lowest percent. If stocks and percent are tied exactly, a 1 stock, 2 Minute rematch will be played on the same stage
Starter Stages:
Battlefield
Dream Land 64
Omega Palutena's Temple
Smashville
Town and City
Counter Picks:
Duck Hunt
Lylat Cruise
Stage Striking:
- Best of 3 sets are allowed 2 stage bans
- Best of 5 sets are not allowed to ban stages
- Dave's Stupid Rule (players are not allowed to play on a stage they have already won on in the set, unless mutually agreed upon)
- Sets are played out in the following manner:
1. Players choose characters (double blind picks may be called for, please ask a TO if you need one)
2. Players strike stages from the starter list (P1 P2 P2 P1) (use Rock-Paper-Scissors to determine first strike)
3. Players play out the match
4. The winner of the match bans 2 stages (if Best of 3)
5. The loser of the match picks a stage
6. The winner may choose a different character
7. The loser may choose a different character
8. Rinse and repeat until a winner is decided
TOs for the event:
RG | Tryhard
RG | Bajef
RG | SSDninja
Contact Info:
Reactiongames@yahoo.com
Facebook- ReactionGames0
Twitter- ReactionGames0