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Atlantic South Charlotte Smashers Miniseries

Charlotte Smashers Miniseries
Posted by FennerGuy1992
UNCC Student Union @ Norm's Loft
Saturday, April 16, 2016 - 12:00 PM
Until: Saturday, April 16, 2016 - 06:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates
F

FennerGuy1992

Guest
Tournament fee is $5. Spectators come for free!

***PLEASE BRING YOUR SETUPS! IT'S MANDATORY TO BRING YOUR SETUPS IF YOU HAVE IT, ESPECIALLY TVs. THE ONES WHO BRING IT ONLY PAY $2 instead of $5***

Mario Kart 64 is $3 (more info on http://www.facebook.com/events/861144000663757)
Smash 64 singles is $5
Smash 64 doubles is $10 ($5 from you and your partner)

Side tournament: Smash Brawl, which is $4
Sm4sh Amiibo is $1 and maximum amiibos is 3 (3/$3)


Smashboards Smash 64 Ruleset
General Rules
Game Settings: 5 Stocks, Best of 3 Games. Best of 5 Games for: Winners Semis, Winners Finals, Losers Quarters, Losers Semis, Losers Finals and Grand Finals
Items are disabled.
Any stage may be played on if both players agree to it.
Accidental pausing results in a loss of the current stock and a restart of the match at the resulting stock counts. The opponent can choose to forego the restart
Players may request that Black DK (Right-C), Dark Samus (Down-C) and Dark Falcon (Right-C) not be used if Congo Jungle is the stage. The opposing player may reset the match without penalty if they wish for a color change if neither player have taken damage.
Alternate or custom controllers/adapters such as a keyboard, Gamecube controller or a Hori Mini Pad are allowed. Players suspected of using turbo functions or other macros are subject to immediate disqualification.


Doubles Rules
Team Attack enabled
Sharing stocks is allowed
Accidentally pausing while taking a stock forfeits that taken stock


Stage List
Neutral Stages
Dream Land (First match is always Dream Land)

Counter-Pick Stages
Congo Jungle
Peach's Castle

Brawl Rules
  • Game Settings: 3 Stocks, 8 Minute Time Limit, Best of 3 Games. Finals are Best of 5.
  • Items are disabled.
  • Meta Knight’s infinite dimensional cape tactic is banned.
  • All other chain grabs and infinites are legal
  • There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player is over the Ledge Grab Limit, they automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
  • The act of stalling is banned and constitutes intentionally making the game unplayable. Examples include becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  • Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.
  • You may not choose the last stage you have won on during a set, unless agreed by both players.
  • If time runs outs and ledge grabs do not determine a winner, the tie is determined by most stocks, and then if still tied, by percentage.
  • If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For this tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
  • If a match is ended via suicide move, the initiator of the move wins.
  • Coaching is not allowed during a match


  • Stage List
    Neutral Stages
    • Battlefield
    • Final Destination
    • Lylat Cruise
    • Smashville
    • Yoshi's Island (Brawl)

    Counter-Pick Stages
    • Battleship Halberd
    • Pokemon Stadium 1
    • Castle Siege
Schedule: (may change depending)
12:00PM - Registration opens (friendlies for MK64 and Smash 64/Brawl will be available)
2:00PM - Smash 64 Singles begin
2:40PM - Mario Kart 64 begin
3:30PM - Smash 64 Doubles begin
4:15PM - Smash Brawl begin
6:00PM or earlier - Tournament ends
 
F

FennerGuy1992

Guest
Also, I'm only bringing my Nintendo 64 setup, so you guys are responsible on bringing the Wii and TVs. Four will do it :)
 
F

FennerGuy1992

Guest
UPDATE: Please enter two games or more. If you only enter one, unless if there's 10 people for each game (not including MK64), you need to enter another! I am sorry, but I need to get the games running! No whys, ifs, ands, whats, or buts. Just try!
 
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