Issues on Rulings
I recently saw a post advertising a tournament in Vegas. Being interested in traveling to Vegas again sometime in the near future I checked it out and saw a ruling instating a Mii moveset restriction which restricts all Mii fighters to only the "1" special for each special choice when building an original fighter.
When I asked the reasoning behind this the TO responded saying it was a "standard" in Vegas and also a "standard" for Genesis 3 (which I have yet to see this ruling, if someone could link me to the ruling I'd appreciate it).
Obviously this ruling of "standards" is a logical fallacy (click spoiler to see the rather dry understanding of why it is fallacy)
Considering the creed that all out-of-game rulings shall be born of sound reasoning derived by logical consequence of Competitive Principles (that the very core foundation of competition directs us on our rulings, not our mere opinions), I would still like to take the opportunity to express my understanding that the majority of players surveyed want to see the moveset restrictions on the Mii fighters lifted (will have to find the source on this soon, will edit ASAP, if someone could provide a link I'd be most grateful).
This means that lifting any moveset-restriction that may be in place adheres to a stronger Standard than the one which is based on fallacy (ad traditionalis/begs the question), but also enjoys the support of the vast majority of the Community.
Restrictions/bans shall only be instated when warranted!
To paraphrase a common law of the land saying:
How the ruling affects the Community
As a former Mii fighter main I have corresponding with many players in-person along the west coast and spoke online with global Mii players. By far and large we, the Mii community, see TOs who effectively ban our characters from their events as being exclusionary, that we are being ostracized from the Smash Community just because we chose the wrong character only due to a vocal minority shouting out loud that they don't think our characters are iconic enough like Mario, Link, or Pikachu; perhaps more competitively-inclined players will take any opportunity to gain an advantage so banning characters without warrant is not their prerogative (competition brings out the worst in some).
We know our characters are not "broken", they do not cause logistical issues, and nowhere do we see the logic behind banning "customs" since they are called "original fighters" not custom fighters (+ the game designers allow for the choice in moves with customs "off" at the same time disabling custom Equipment).
There is absolutely nothing wrong with our characters other than a few high-profile competitors (not to name names) may make up the body of "vocal minority" who complain that maybe one build of one type of Mii may subjectively be "ridiculous" (post hoc reasoning to justify the prejudged ban giving them an advantage). At which case the TO needs to step in and stand by competitive principles - this is what is called having "scruples".
Why lifting the Moveset Restriction is logistically safe
For a tournament the size of Genesis 3, I would estimate about 4 to 6 Mii Fighters players, which will be logistically inconsequential knowing that each and every one of the Mii players will be trustworthy and responsible with their characters.
On smaller-scale tournaments the consequence is virtually non-existent.
As a guarantee, a ruling stating the Smash Bros. game shall not be taken offline can be enforced - this is a good rule in general anyway, if you think about it, but it also ensures nobody will use the Mii Maker for Miis as well.
Additionally, a Guest-only ruling is generally acceptable to most of the community and begrudgingly to the Mii plyaers as well: Only Guest-based Mii fighters are allowed for competition; all character changes with Mii follow same rulings as any other character changes (e.g. counterpicks).
And of course, it is expected that the Mii players will most likely not make it very far in the brackets (they are generally not very competitively viable). The chances of these players being able to cause any significant issues whatsoever is highly unlikely. Compare the chances that someone spends too long deiliberating over their Mii choice to something like the use of wireless controllers which must be synced/desynced/resynced and can cause a huge deal more headache for TO's due to their ability to interrupt competition with improper syncing... and yet they are still allowed.
The maximum issue a Mii player could cause not only is inconsequential, but also does not compound any further issues; in fact Mii players will generally be some of the most prompt to get to their setup in order to make sure they have their character they want to play ready to go before their opponent has time to sync their controller, enter their name, remap their buttons, do their hand-warmers, and strike stages.
Conclusion
Nearly every issue with the Mii fighters is addressed, obviously the advantages greatly outweigh any possible issues with the only issue a TO has to deal with is employing a "backbone" to stand up to any of the vocal minority crying about the inclusion of three lower-tier characters that they should "git gud" and learn the matchup instead of expecting the TO to help them win with unreasonable out-of-game rulings.
Just a small minority caused the effective Mii ban at Paragon, which was a sad loss to our community, but the good news is the vocal minority was shot down at MLG (shoutouts to Chibo); so all eyes are on Genesis 3 TOs to push for the rights of all Smashers no matter how iconic their character may or may not be; this event can change the course of Smash 4 to be inclusive and enjoyable for all
Do the TO's have what it takes to do what is competitively and community demanded or will they pander to the vocal minority?
Please do what is right for the Smash Community.
#FreeMii
#Miivolution
I recently saw a post advertising a tournament in Vegas. Being interested in traveling to Vegas again sometime in the near future I checked it out and saw a ruling instating a Mii moveset restriction which restricts all Mii fighters to only the "1" special for each special choice when building an original fighter.
When I asked the reasoning behind this the TO responded saying it was a "standard" in Vegas and also a "standard" for Genesis 3 (which I have yet to see this ruling, if someone could link me to the ruling I'd appreciate it).
Obviously this ruling of "standards" is a logical fallacy (click spoiler to see the rather dry understanding of why it is fallacy)
I believe Bear is a TO at both Genesis and Vegas, so to say the reason for his decision is derived from his reason behind his decision is circular reasoning (it "begs the question").
To say that the reason behind the decision is because it was a standard in Vegas then becomes an issue of argument ad traditionalis (just because it was used before does not mean it makes sense logically - i.e. if it was logically wrong before then it is still logically wrong every time, whether it was used in tournament or not!).
I understand fallacies like the above to be too weak to support a consequentially-true competitive Standard - that is a Standard is something that can stand on logical grounding; being a minimum of two truth-functionally true statements entailing a true conclusion. Truth creates standards, not fallacy!
To say that the reason behind the decision is because it was a standard in Vegas then becomes an issue of argument ad traditionalis (just because it was used before does not mean it makes sense logically - i.e. if it was logically wrong before then it is still logically wrong every time, whether it was used in tournament or not!).
I understand fallacies like the above to be too weak to support a consequentially-true competitive Standard - that is a Standard is something that can stand on logical grounding; being a minimum of two truth-functionally true statements entailing a true conclusion. Truth creates standards, not fallacy!
Considering the creed that all out-of-game rulings shall be born of sound reasoning derived by logical consequence of Competitive Principles (that the very core foundation of competition directs us on our rulings, not our mere opinions), I would still like to take the opportunity to express my understanding that the majority of players surveyed want to see the moveset restrictions on the Mii fighters lifted (will have to find the source on this soon, will edit ASAP, if someone could provide a link I'd be most grateful).
This means that lifting any moveset-restriction that may be in place adheres to a stronger Standard than the one which is based on fallacy (ad traditionalis/begs the question), but also enjoys the support of the vast majority of the Community.
Restrictions/bans shall only be instated when warranted!
To paraphrase a common law of the land saying:
Innocent until proven broken.
How the ruling affects the Community
As a former Mii fighter main I have corresponding with many players in-person along the west coast and spoke online with global Mii players. By far and large we, the Mii community, see TOs who effectively ban our characters from their events as being exclusionary, that we are being ostracized from the Smash Community just because we chose the wrong character only due to a vocal minority shouting out loud that they don't think our characters are iconic enough like Mario, Link, or Pikachu; perhaps more competitively-inclined players will take any opportunity to gain an advantage so banning characters without warrant is not their prerogative (competition brings out the worst in some).
We know our characters are not "broken", they do not cause logistical issues, and nowhere do we see the logic behind banning "customs" since they are called "original fighters" not custom fighters (+ the game designers allow for the choice in moves with customs "off" at the same time disabling custom Equipment).
There is absolutely nothing wrong with our characters other than a few high-profile competitors (not to name names) may make up the body of "vocal minority" who complain that maybe one build of one type of Mii may subjectively be "ridiculous" (post hoc reasoning to justify the prejudged ban giving them an advantage). At which case the TO needs to step in and stand by competitive principles - this is what is called having "scruples".
Why lifting the Moveset Restriction is logistically safe
For a tournament the size of Genesis 3, I would estimate about 4 to 6 Mii Fighters players, which will be logistically inconsequential knowing that each and every one of the Mii players will be trustworthy and responsible with their characters.
On smaller-scale tournaments the consequence is virtually non-existent.
As a guarantee, a ruling stating the Smash Bros. game shall not be taken offline can be enforced - this is a good rule in general anyway, if you think about it, but it also ensures nobody will use the Mii Maker for Miis as well.
Additionally, a Guest-only ruling is generally acceptable to most of the community and begrudgingly to the Mii plyaers as well: Only Guest-based Mii fighters are allowed for competition; all character changes with Mii follow same rulings as any other character changes (e.g. counterpicks).
And of course, it is expected that the Mii players will most likely not make it very far in the brackets (they are generally not very competitively viable). The chances of these players being able to cause any significant issues whatsoever is highly unlikely. Compare the chances that someone spends too long deiliberating over their Mii choice to something like the use of wireless controllers which must be synced/desynced/resynced and can cause a huge deal more headache for TO's due to their ability to interrupt competition with improper syncing... and yet they are still allowed.
The maximum issue a Mii player could cause not only is inconsequential, but also does not compound any further issues; in fact Mii players will generally be some of the most prompt to get to their setup in order to make sure they have their character they want to play ready to go before their opponent has time to sync their controller, enter their name, remap their buttons, do their hand-warmers, and strike stages.
Conclusion
Nearly every issue with the Mii fighters is addressed, obviously the advantages greatly outweigh any possible issues with the only issue a TO has to deal with is employing a "backbone" to stand up to any of the vocal minority crying about the inclusion of three lower-tier characters that they should "git gud" and learn the matchup instead of expecting the TO to help them win with unreasonable out-of-game rulings.
Just a small minority caused the effective Mii ban at Paragon, which was a sad loss to our community, but the good news is the vocal minority was shot down at MLG (shoutouts to Chibo); so all eyes are on Genesis 3 TOs to push for the rights of all Smashers no matter how iconic their character may or may not be; this event can change the course of Smash 4 to be inclusive and enjoyable for all
Do the TO's have what it takes to do what is competitively and community demanded or will they pander to the vocal minority?
Please do what is right for the Smash Community.
#FreeMii
#Miivolution
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