rageagainst
Smash Journeyman
- Joined
- Oct 23, 2007
- Messages
- 257
K I don't understand the basics of melee. In smash 64, and casual games of melee, camping is less of a factor b/c you're mostly strategically guessing what your opponent is going to do next and move accordingly.
In melee, you have such precise control of your character, I'm wondering what's the point of making a move at all, nearly everything is avoidable, it seems whoever attacks first loses. And one thing that frustrates me to no end in melee is shield stun, I have no idea how it works, against some moves I can't act immediately out of shield, and against others, its like half a second before I can move.
So is it something like, you camp in such a way to limit the options your opponents has and guess which one he is going to do correctly. So when someone is shielding, you can hit their shield to shield stun them, which allows you to get yourself into better position, and guess what they are going to do after that (they could dodge, roll or jump/attack out of shield).
In melee, you have such precise control of your character, I'm wondering what's the point of making a move at all, nearly everything is avoidable, it seems whoever attacks first loses. And one thing that frustrates me to no end in melee is shield stun, I have no idea how it works, against some moves I can't act immediately out of shield, and against others, its like half a second before I can move.
So is it something like, you camp in such a way to limit the options your opponents has and guess which one he is going to do correctly. So when someone is shielding, you can hit their shield to shield stun them, which allows you to get yourself into better position, and guess what they are going to do after that (they could dodge, roll or jump/attack out of shield).