wauterboi
Smash Rookie
- Joined
- May 26, 2015
- Messages
- 7
Hello, my name is wauterboi. You may have seen a previous thread in which I wanted to make a barebones Project M installation that had ASL set up for every possible stage. I've since moved on past that, and I've been looking to do something a little grander in scale.
You see, I believe that there's a lot of work that goes into preparing an SD card of Project M with extra mods installed, so I was thinking of making a website called Project Chaingrab. The goal is to eliminate the hassle involved with creating your own personalized builds.
In short, you select the maps you want from a repository of maps tagged for their size, whether or not they're competitive, etc. Then you pick a fighter pack, gameplay mods, etc. I have a general idea as to how this is all possible except for when it comes to injecting images into the various game files. Handling the files in the directories themselves and doing hex-editing to mess with ASL and what not doesn't seem like an issue, but everything that requires BrawlBox's GUI is.
I've done some searching and I've come to the conclusion that there just aren't any command-line options for replacing SSS and CSS icons. Everything's got a GUI. That's really the only road block that I have that I just don't have a solution for without having to delve into programming that I'm not familiar with.
Is there any other way I'd be able to approach this? I'd love to make this a website project for me to stew over for the next few months outside of college and my first real application of web development (Ruby on Rails + Linux) to a community and game I enjoy.
Thanks!
You see, I believe that there's a lot of work that goes into preparing an SD card of Project M with extra mods installed, so I was thinking of making a website called Project Chaingrab. The goal is to eliminate the hassle involved with creating your own personalized builds.
In short, you select the maps you want from a repository of maps tagged for their size, whether or not they're competitive, etc. Then you pick a fighter pack, gameplay mods, etc. I have a general idea as to how this is all possible except for when it comes to injecting images into the various game files. Handling the files in the directories themselves and doing hex-editing to mess with ASL and what not doesn't seem like an issue, but everything that requires BrawlBox's GUI is.
I've done some searching and I've come to the conclusion that there just aren't any command-line options for replacing SSS and CSS icons. Everything's got a GUI. That's really the only road block that I have that I just don't have a solution for without having to delve into programming that I'm not familiar with.
Is there any other way I'd be able to approach this? I'd love to make this a website project for me to stew over for the next few months outside of college and my first real application of web development (Ruby on Rails + Linux) to a community and game I enjoy.
Thanks!