You know the more I think about it. The more I realize that sm4sh and third strike being similar might not sound so farfetch'd as one would think. In fact there even more comparable if you were to go back to pre patch since shields before 1.11 were basically the equivalent of parry's due to the lack of shield stun. While Third strike is known to be fast paced and rewards aggressive play. Both smash 4 and third strike require a character too have kill confirms and those who don't have a kill confirm of some sort will most likly not be able to compete with the competition(with a few exceptions of course) much like what
@Emblem Lord mentioned a few pages back.
There's also certain character's from third strike that can be comparable to character's in smash 4.
The one I'm going to use for this example are Third strike Yang and
.
Now I know this might confuse some people but let me explain.
- Both yang and fox are very fast and really aggressive .
- Both yang and fox have a terrible poking game and require to get up close and personal of course for fox this isn't much of a problem since his neutral game more then makes up for that.
- Both have very low health or in fox's case really light.
- Both have exploitable weakness's yang's being as mentioned before his lack of a poke game being easy to space out/zone out and fox being his predictable recovery.
- Mantis slash in a sense kind of reminds me of fox's jab specifically the one before 1.10. Both can chain into eachother when cancelled. However mantis slash chain only works at corners and doesn't drag on for long compared to fox's jab before 1.10.
- and Both Yang and Fox are considered to be very high up with the cast with yang being high tier or low top tier while fox is considered to be potential top 5.
The difference with these character's are fox has a way better matchup spread, fox isn't that hard to learn compared to yang, fox has a better neutral,and yang can easily stun his opponents but that's due to the fact that both the stun mechanics work very differently in both smash and street fighter so it's probably not worth mentioning.
A another character comparison I'd do(although this doesn't involve smash 4 characters) are third strike yun and
Both character's are Highly technical and hard to master although with enough practice they can basically beat any character at top level and place very high in tournaments even going as far as winning tournaments.
There also miles apart compared to there brother(yang)/predecessor(
) who play very similar to them.
I'm probably guessing that not every person in this thread know's what I'm talking about since some people here probably don't know much about third strike.
But for those who do would you consider accurate or nah?
Also
Luigi..
I think we can all agree that this patch has really hit luigi like a death beam to the heart his down throw to tornado.
Like what many people have said he came from getting a grab at %110 and being all like "NOW YOU DIE" to getting his opponent to %150 saying to his opponent and struggling to even get a kill
He's basically a lesser mario now as what most people said.
To be fair Luigi's down throw to cyclone was unavoidable.
It doesn't matter if you di you'll still die from it. Not even 1.04's diddy's HO HA was that obnoxious. At least you could escape the HOO HA if you DI'ed. against down throw to cyclone there was nothing you could do about it. Once you caught all you could do is sit there and watch as your opponents riding the weege train all the way to saltville. Combined with his ridiculous damage racking game(which he still has) and combo breaking game this really made luigi a huge threat in anything besides nationals. However with luigi's poor movement speed and that terrible traction, seriously luigi what kind of shoes you be wearing. I mean
WHAT R THOOOOOOOOOOOOSE!!(I'm so sorry)
People really didn't see it as a big deal. At least until diddy got nerfed
After the diddy nerf people basically saw luigi as top 5 due to his easy death combo's and his gameplan
However this would only really be relevant in anything but nationals.
Still this got people begging for him to get nerfs. Which didn't happen till 4 patches later.
Fast forward a few months and.....
luigi mains are now crying in the luigi boards, fox and pikachu mains are now celebrating with joy, and now ryu has became a shield breaker monster.
So that begs the question.
Was luigi's nerfs really justifiable?
It depends on the prespective.
If your a luigi who's been maining him since 64 and finally whe luigi becomes a really good character only to get a harsh nerf hurting his viabilty. Then no. Y'all better off maining mario now or better yet just main sheik
But for those who were sick of luigi's **** ever since diddy got nerfed and were complaining about it for months *cough*
Shaya
*cough*
. Then this is the best thing that ever happened since smash existence.