Yes. Crawling under the missile works.
It works a lot better than Zair.
Rolling = better to shield.
clanking is no better than shielding
It works a lot better than Zair.
Rolling = better to shield.
clanking is no better than shielding
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Ok, so like one of these happens, it makes sense. But...I like the way all the transform keepers vanished after Aura asked them to explain why it should be kept
And here's the counter argument people who want transform to stay have made:
http://www.merriam-webster.com/dictionary/nothing
like, people have things going on throughout the day. We can't be here always to answer concerns or questions immediately. Sometimes a question comes that requires thought - give people time to think lol.the past 3 pages or so of this silly thread have been full of people laying out legitimate concerns with transform.
your hole is just a little deeper now. You could try addressing some of their points though to try and get yourself out if you really do feel passionately on the subject.
So a thing about this game is they want to keep character identities in tact, while also making the game balanced and fun for people who play it. With 3.5, many of the things they removed or changed because of design ideas had lashback because people didn't appreciate how it changed the way the game had to be played with their character. It didn't necessarily make their character better or worse or anything, but that identity and play style that was enjoyed being modified or removed has an impact to the playerbase which can't be ignored.Okay, so instead of talking about why it shouldn't be there, why not instead explain why it should be there in the first place?
"Because its been there" isn't gonna fly.
Their design philosophy isn't to remove transforms. Just because they removed the one which required a smashball to return to form and a ridiculous button input doesn't mean that their philosophies are to never allow transforms at all.The problem with keeping transform lies mostly in how much it clashes with the PMDT's design philosophy. Based on the fact that literally every other transformation has gotten removed, Zelda's/Sheik's seems out of place. Admittedly, I guess you can say that keeping transform could fall under the philosophy of "bcuz melee" that the PMDT likes to abide by seemingly randomly and I couldn't really call you wrong.
It's different. Yes. Some characters also have good matchup spreads without transform. Samus can SWD, Zelda can't. It comes with the characters. It's a consideration when balancing. If it's overpowered, you can add a tradeoff to it without removing it through different starting or ending lag.I can have complete mastery of two characters, but I can use them both at once. You can.
Tell me where that fits in terms of cast wide balancing.
That's not even comparable. You have two sets of unique tools, I have one. No matter what it's skewed.It's different. Yes. Some characters also have good matchup spreads without transform. Samus can SWD, Zelda can't. It comes with the characters. It's a consideration when balancing. If it's overpowered, you can add a tradeoff to it without removing it through different starting or ending lag.
Balancing isn't as black and white as it seems. Rock paper scissors is balanced - you have two matchups, one you win and one you lose.That's not even comparable. You have two sets of unique tools, I have one. No matter what it's skewed.
Wait wait I get what you're saying here but are we just ignoring the existence of Pokemon Trainer and the fact that they removed that?they removed the one which required a smashball to return to form and a ridiculous button input
Aggressive posts for days lol.This is theory yea, not your actual experience?
! im talking Zair. Not crawl or SWD (LOL @ using SWD when nayrus is on)
Crawl is the option ive mentioned, and it's much better than zair.
Missile>Zair vs Nayru works in theory, but the timing and spacing to make it work in your favour is so tight.
So yes. You CAN use it.
But you wouldnt.
Interesting stance. You speak like Zelda and Sheik are still recognized as one character. Some people here feel differently, what do you say about them?Snip
There are a few technical reasons this happened.Wait wait I get what you're saying here but are we just ignoring the existence of Pokemon Trainer and the fact that they removed that?
5 years late to the party. It's been nothing but the same cycle of arguments that have not warranted the removal of Transform. The data we have from internal testing and out gathered over the years does not back up the claims of it being overpowered in practice and it never has. No matter how forcefully people go out of their way to ignore this part, this is how it is, and why it's not on the chopping block. You can keep saying "ooh, but this character can get around counterpicks" all you like, but for anyone that's actually tried using both actively in tournament can attest to, getting this to work to their advantage against smart players is harder than it sounds and nothing stops the attempt from backfiring. In practice, it's simply hasn't been shown to be anywhere near as balance breaking as other overtuned things that have been changed, because it hasn't. A few vocal people overblowing the situation to be far more than what it actually is is precisely the kind of concern that gets tiresome to hear.the past 3 pages or so of this silly thread have been full of people laying out legitimate concerns with transform.
your hole is just a little deeper now. You could try addressing some of their points though to try and get yourself out if you really do feel passionately on the subject.
Aggressive? hardly...Aggressive posts for days lol.
Ideally a Zelda would want to use the later part of Nayru's or the aerial one so she could act asap. This would allow a Zair without that tight of timing, if she did the early Nayru's then crawl or Zair (after AD through missile) still works.
Crawl being the option you mentioned? When? Taking an option I mentioned then passing it off as your idea then calling it "much better" is lolzy not to mention super rude.
In some cases, yes. Zair is the go to option.
anyone mind explaining me why zelda players are always so insecure that they only see any changes towards their character as an attack, regardless of what that change actually doesand removing the Z/S switch is far more of a direct attack to fans of the character.
The whole structure + wording.Aggressive? hardly...
I caps'd one word for emphasis, yea.
Must have been earlier or a different topic i said to crawl, apologies, this topic goes so fast and circles back to the same things i forget how long ago it was posted.
But were talking Zair right?
You're saying to zair after AD through missiles?
To what point?
You hit Her with a Zair and you are going to do what now?
It resets neutral. Just. And creates space.
Now you have a zelda further away that you have to approach again.
Net gain = 0.
3.5 Zair is Bad.
It's not Ice Dtilt bad. But it is bad.
I dunno. Maybe your Samus is a lot better than mine. And maybe you fight a better Zelda on a regular basis more often than i do?
Not to be offensive to him, but I would not take him seriously on this issue. There are a few Samus players who've been in his/my area (including myself and Esam) who probably make the character seem ridiculous. Though I will admit she's very good... just, not because of Zair. At all. And if I remember right it sounds like he thinks SWD is actually useful for anything but style... which is also not really true.So, still theory?
Or do you play this matchup often?
Lol, Samus isn't good because of Zair. I've never said Samus was good because of Zair.Not to be offensive to him, but I would not take him seriously on this issue. There are a few Samus players who've been in his/my area (including myself and Esam) who probably make the character seem ridiculous. Though I will admit she's very good... just, not because of Zair. At all. And if I remember right it sounds like he thinks SWD is actually useful for anything but style... which is also not really true.
My point was that Bowser is pretty much a completely free MU for both those characters, and would be regardless of any such change.Yay, Melty Blood.
@ Frost | Odds , even if I didn't play Sheik and GnW (and I don't play GnW much these days anyway), I would still feel some sort of way about improving those moves by the way.
pick up marfAftershock isn't looking good for me and DDD.
Good zss and Ivy's abound
Have Sheik and Zelda ever been independently strong characters in the same patch?The data we have from internal testing and out gathered over the years does not back up the claims of it being overpowered in practice and it never has.
but marf is icky and for anime nerds. pick up roy, because he is our son.pick up marf
unless it's a Melee characterGonna call that no matter who wins aftershock there will be a flood of people complaining about people who are complaining about the person who won's character being op.
Like mewtwo?unless it's a Melee character
you know what I meant sillyLike mewtwo?
Or Mario?
Why so? All smashers agree that he tips genorously and he is very charming.No matter who wins Aftershock, I'll probably still be mostly complaining about Marth tho
Are you implying that they are independently strong characters in 3.5?Have Sheik and Zelda ever been independently strong characters in the same patch?
That wasn't my argument. The point I was making with usage statistics is that despite being popular she has accomplished nothing. My post argues that she isn't good enough.Usage =/= How good they are..
See: Wolf, Samus
High level sucess is hard with most characters that arent melee tops, Zelda aint specialThat wasn't my argument. The point I was making with usage statistics is that despite being popular she has accomplished nothing. My post argues that she isn't good enough.
I'm a little confused with your argument, not necessarily disagreeing.Yeah, and that complements my point. Just because she hasn't accomplished anything, it doesn't mean that she's bad. When's the last time you saw a Wolf hanging in grand finals outside of MD/VA? Not too often. Samus? Same thing. Just because these characters don't see success it doesn't mean they're not good.
I think Zelda is in a great place right now.
because it's bad design, as mentioned a thousand times5 years late to the party. It's been nothing but the same cycle of arguments that have not warranted the removal of Transform. The data we have from internal testing and out gathered over the years does not back up the claims of it being overpowered in practice and it never has.