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Because he's been too high all this time, like I've been trying to tell people for about a year :/I just noticed, why the hell is Kirby that low.
How godlike is his down b?So getting away from the more obvious stuff (Hyrule tier), would someone care to explain how and why Pit made his jump? Did the SBR finally figure out how Godlike his down b is?
I feel that metaknight is the main reason. With so many at high level nobody really wants to main him anymore.Yeah about ROB. I feel like the main reasons he went down are
1) Metaknight MU
2) Underrep
Thoughts?
Yes, what he said. All he's got is a wall of priority, and once you learn to get around it, he's not that bad.Does anyone else think G&W is a good character until you learn his capabilities, then you just play carefully and he's really not that hard?
For example, on paper, G&W should DESTROY Kirby, with his incredible priority advantage and amazing kill power, but in an actual match, Kirby can maneuver around him pretty safely and it basically becomes "the better player wins" you know?
I find her d smash to be an excellent KO move.Because he's been too high all this time, like I've been trying to tell people for about a year :/
How godlike is his down b?
Also, can anyone tell me what redeeming qualities Zelda has? All I've heard is "she's not that bad" from one side and then "she's bad and this is why: ______" (mostly from DMG) on the other side, and quite frankly "she's bad" combined with no tournament results (that I know of at least) are more convincing.
So really, what about her is good? She can "force approaches" with her ridiculously easy to avoid projectile, I guess. Her neutral B has invincibility frames. Other than that, it's been said that her smashes can be SDI'd and stuff, so what makes her better than third worst?
Unless you can tell me something good about her, I'll continue to believe that Link is (significantly) better than her :/
Yes, I'm talking to YOU!
Circumventing the rules? On the contrary. Under the current ruleset, those tactics are completely allowed. Planking and Scrooging aren't circumventing anything, as nothing is in place for them to circumvent in the first place lol.I'm betting that it's more of a product of the BBR ruleset being faulty. Once they get rid of scrooging and start enforcing stalling bans more, MK will be in his proper place and people can stop circumventing the rules in order to win.
Her DSmash has pretty much no range, though.I find her d smash to be an excellent KO move.
Is too true. Especially since I basicly just did the exact same thing above you XDI love how everyone is all surprised about Zelda dropping when PAGES and pages of the Tier List v3 discussion thread were dedicated to "zelda is actually bad, she should drop!!" and then Zelda mains would come in... and agree.
......
Most of us are really rocked by this.kirby mains are not playing right, they should be bairing their way to top tier
Stalling is currently defined as "delibrately avoiding any and all contact so that one may make the game unplayable." Usually moves or strategies that render a character invunlnerable (such as IDC or Melee Jigglypuff stalling with Rising Pound) are considered stalling and banned as such. With gliding under the stage, MK (and Pit) are completely unreachable, as nothing can hit them while they're moving under the stage. They can do this for eight minutes with ease, and there'd be nothing that your opponent could do about it. That, to me, makes them invulnerable and thus ban-worthy. Banning scrooging is easy and clear cut as well. Gliding under the stage with a glide that doesn't put you in free fall afterwards (like MK's Shuttle Loop, people do edgehog Shuttle Loop and we can't just bone MK's for that) is banned. Easy, discrete, and much more manageable because opposing characters can tell when someone's about to glide under the stage, edgehog their glide attack, and then punish the glider for it.Circumventing the rules? On the contrary. Under the current ruleset, those tactics are completely allowed. Planking and Scrooging aren't circumventing anything, as nothing is in place for them to circumvent in the first place lol.
Besides that, what is a good way to ban stuff like planking or scrooging? IDC was something quite easy to ban, its basically "Hey, don't extend his Dimensional Cape". Planking, it's not so clear cut. "Hey, you can't grab the edge". That would be unreasonable. What about "Hey, don't grab the edge more than 2 times." and so on and so forth. If you aim for a LGL, you are coming up with a subjective number, and the rule might not even achieve what it needs to in the first place. What if planking is so strong, that limiting it to 50 Ledge Grabs basically does nothing to it? What about 40? What about 30?
Basically, you run into the issue that if you set it too high, that there's no point in having the rule in the first place, or that if you set it too low, that you hinder normal gameplay where grabbing the edge is a necessity basically.\
Edit: G&W ***** Kirby IMO. Certainly if he is allowed to plank.
Alright actually Im going to answer this. Because I feel like it and shes the only character I feel comfortable discussionAlso, can anyone tell me what redeeming qualities Zelda has? All I've heard is "she's not that bad" from one side and then "she's bad and this is why: ______" (mostly from DMG) on the other side, and quite frankly "she's bad" combined with no tournament results (that I know of at least) are more convincing.
So really, what about her is good? She can "force approaches" with her ridiculously easy to avoid projectile, I guess. Her neutral B has invincibility frames. Other than that, it's been said that her smashes can be SDI'd and stuff, so what makes her better than third worst?
Unless you can tell me something good about her, I'll continue to believe that Link is (significantly) better than her :/
Yes, I'm talking to YOU!
Stalling is currently defined as "delibrately avoiding any and all contact so that one may make the game unplayable." Usually moves or strategies that render a character invunlnerable (such as IDC or Melee Jigglypuff stalling with Rising Pound) are considered stalling and banned as such. With gliding under the stage, MK (and Pit) are completely unreachable, as nothing can hit them while they're moving under the stage. They can do this for eight minutes with ease, and there'd be nothing that your opponent could do about it. That, to me, makes them invulnerable and thus ban-worthy. Banning scrooging is easy and clear cut as well. Gliding under the stage with a glide that doesn't put you in free fall afterwards (like MK's Shuttle Loop, people do edgehog Shuttle Loop and we can't just bone MK's for that) is banned. Easy, discrete, and much more manageable because opposing characters can tell when someone's about to glide under the stage, edgehog their glide attack, and then punish the glider for it.
Planking's a completely different matter, but I think if we start by confining them to one side of the stage by banning scrooging, then that will go a long way in figuring out how to deal with that mess.
Incorrect, sir. many things CAN hit them in this process. sonic can run all the way to the other side of the stage and drop a spring offstage, and pikachu can shoot thunderjolts that will curl around the stage and hit people that ride the edges of the stage with their glides. its just that most of these options probably wont work, but saying that they are completely unreachable is blatently untrue.With gliding under the stage, MK (and Pit) are completely unreachable, as nothing can hit them while they're moving under the stage. They can do this for eight minutes with ease, and there'd be nothing that your opponent could do about it. That, to me, makes them invulnerable and thus ban-worthy.
Do you know how glides work? most glides only put people into free fall when they are initated on the last jump, so that means its against the rules to initiate a glide on anything but the last jump, which means you are forced to exaust all your other jumps, if you wish to start glides. Which is honestly dumb and arbitrary.Banning scrooging is easy and clear cut as well. Gliding under the stage with a glide that doesn't put you in free fall afterwards (like MK's Shuttle Loop, people do edgehog Shuttle Loop and we can't just bone MK's for that) is banned.
Easy, discrete, and much more manageable because opposing characters can tell when someone's about to glide under the stage, edgehog their glide attack, and then punish the glider for it.
This is precisely his flaw, there isn't much to adapt with when using GW, he sort of has cut and paste ways of dealing with other characters however other characters keep evolving and he doesn't have a lot of room to. He's inherently awesome BUT when you figure him out he;s so basic.Does anyone else think G&W is a good character until you learn his capabilities, then you just play carefully and he's really not that hard?
For example, on paper, G&W should DESTROY Kirby, with his incredible priority advantage and amazing kill power, but in an actual match, Kirby can maneuver around him pretty safely and it basically becomes "the better player wins" you know?
Yeah I dont agree with this either. Mario is a much better character than Yoshi.Yoshi didn't seem to move anywhere while Mario and Zelda dropped. I'm not gonna ask about Zelda, but could you explain why Mario had such a drop that deserved Yoshi to be above him? I'm mainly curious to hear you guys thoughts.
Hmm...?lol kinzer he didnt drop him completely
just because he's not playing him in the finals doesnt mean that he dropped him completelyHmm...?
That's funny, last time I saw, Freddie hasn't been playing him in the finals locally. Kyle (usually who makes it to GFs) probably hast he Ness MU on lockdown, and for Freddie that'd be a waste.
Is it out of state maybe, where nobody is as conditioned to Ness as the vegassmash community?
If that's it, then that's just more laughable.
No, it tells you that in order to claim victory he needs to use a good character. Are you saying because he beat people that are worse that it has any meaning? There's a reason why the people who don't do as good don't place as well.just because he's not playing him in the finals doesnt mean that he dropped him completely
ICs VS Falco is in ICs favor, and he obviously does know to play to win
Freddie hasnt gone oos in a while though ;o;
thats their assumption then O:No, it tells you that in order to claim victory he needs to use a good character. Are you saying because he beat people that are worse that it has any meaning? There's a reason why the people who don't do as good don't place as well.
True, I never did say that FOW didn't know how to play to win though . In fact, the whole point of not using Ness shows that he's losing his scrub mentality, which is a good thing.
Which surprises me more because apparently some people think Ness went up only because of the kid when he hasn't been (able to?) do much.
That's what I'm trying to fix. >_<thats their assumption then O:
but yeah