• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

The knee storm (falcon's variation on ganon's thunderstorm) +vid

Status
Not open for further replies.

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
Credit to the person who discovered thunderstorming for its name, and for inspiring this technique.

Falcons variation of the thunderstorm, not only involves Dairs (like ganons thunderstorm) but falcon's knee storm involves Dairs and Fairs (thats why its called the Knee storm).

This technique is not inescapable, but it can rack up damage nicely, as heavyweights/fastfallers can have some trouble getting out of this (at first).

Again this technique is not inescapable. And is only effective when the opponent (prefferably a tall opponent) has 35% or more. (this is the percentage from when the SH Dair will make the opponent fly upward).

This technique requires to execute the Dairs and Fairs in a way one does not endure landing lag. (this is done by executing the Dair/Fair immediatly after you SH).

The technique is as simple as this:

RaR'd Dair>flubbed Fair>RaR'd Dair>flubbed Fair etc.

The flubbed Fair can be replaced by a sweetspotted Fair when you are able to.

RaRing the Dair is essential for getting a Fair out in the righ direction asap.
One can also RaR the Fair, but I found this harder while executing this 'technique'.

Due to the Dair's comboability, this can be quite effectively pulled off, and can be ended in a sweet knee if you are lucky, or if you end the knee storm at the percentage when the Dair combo's into a sweet knee.

Again, this is more effective on tall(er) characters, heavyweights and/or fastfallers, as they have a little more trouble escaping from this.

Here is a video showing knee storming:
http://www.youtube.com/watch?v=mU_kYYREOsc
(the second part of the vid showing the knee storm shows another form of the knee storm involving the item: the timer. Credit to the person who discovered the sweet knee>sweet knee combo using the timer.)
 

Hiza

Smash Apprentice
Joined
Oct 29, 2008
Messages
162
Good for funnel, would be good to edgegaurd as well.
 

PK-ow!

Smash Lord
Joined
Mar 28, 2008
Messages
1,890
Location
Canada, ON
You Falcons will pay for that timer combo.

I am but a lowly servant of evil, but mark these words! This attack will not go unpunished!

Oh and knee storm is just a lame name. I mean what is that? So uninspired. -_-
 

Psychoace

Smash Champion
Joined
Jan 20, 2006
Messages
2,689
Location
Manliest city in Texas
You Falcons will pay for that timer combo.

I am but a lowly servant of evil, but mark these words! This attack will not go unpunished!

Oh and knee storm is just a lame name. I mean what is that? So uninspired. -_-

Yeah I agree we should rename it kneeing ganon so many times in the face he can only stand there and take it only to be taunted at before he even leaves the ground...or kgsmtitfhcostatiotbtabheltg for short.

It does look like it could be pretty useful for a damage racker though.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
You Falcons will pay for that timer combo.

I am but a lowly servant of evil, but mark these words! This attack will not go unpunished!

Oh and knee storm is just a lame name. I mean what is that? So uninspired. -_-
Lol try me :p
jk jk

and also, 'knee storming' sounds awesome.
I mean come on, it sounds bad***
at least imo :D

Oh and Pk-ow!, this is just for you: http://www.youtube.com/watch?v=ZFNpcsdkfvY
(jk jk)

And @ Dxkid:
yes I am a dude :p :D
And thanks Dxkid.
 

Ville

Smash Apprentice
Joined
Aug 14, 2008
Messages
191
Location
Germany
So, do I miss the special thing in here?
It's just AC Dair and AC Fair spammed?
Sounds really good in theory, is ultra bad in praxis.
Dair is a bad aerial, you should use it like... umm, never, unless you're certain you gonna land it.
It has a tiny hitbox and therefore is hard to land after all, you could as well knee your opponent if you have the time for Dair.
Also it's easily airdodged.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
So, do I miss the special thing in here?
It's just AC Dair and AC Fair spammed?
Sounds really good in theory, is ultra bad in praxis.
Dair is a bad aerial, you should use it like... umm, never, unless you're certain you gonna land it.
It has a tiny hitbox and therefore is hard to land after all, you could as well knee your opponent if you have the time for Dair.
Also it's easily airdodged.
..Dair is a common approach/punish move.
You really underestimate the Dair.
And again, fastfallers have quite some trouble at certain percents (starting at around 35%).
And Dair's combo ability makes this quite effective.
More so than you would think at first.
 

Ville

Smash Apprentice
Joined
Aug 14, 2008
Messages
191
Location
Germany
Combo ability? It's only for certain percentages if I'm correct?
What would you call "trouble"? For me trouble is being caught in it, what can not be the case i suppose, every decent player should be able to get out of it.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
Combo ability? It's only for certain percentages if I'm correct?
What would you call "trouble"? For me trouble is being caught in it, what can not be the case i suppose, every decent player should be able to get out of it.
Said 'certain percent' is quite a wide range of percent.
 

Winnar

Smash Lord
Joined
Aug 29, 2007
Messages
1,921
Location
Mississippi
This is NOT good -_- Why does everyone worship TKONTK?

Ville is right, this is so ridiculously impractical...The only way I can imagine this MAYBE working is if you've been so much on the offensive that your opponent is completely overwhelmed (effectively giving up).

Or if your opponent is imaginary.

Props, I guess for the second part, even though it's not even remotely new or even that difficult.

</downer>

P.S. Lame name is lame
 

UzakiuzuG

Smash Journeyman
Joined
Jul 26, 2008
Messages
477
Location
Louisville,Ky
We need something to represent Falcon, Sonic has the steak and Martha has is tiara, and because he has done so much for Falcon. I don't think anyone worships him though.
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
This is NOT good -_- Why does everyone worship TKONTK?

Ville is right, this is so ridiculously impractical...The only way I can imagine this MAYBE working is if you've been so much on the offensive that your opponent is completely overwhelmed (effectively giving up).

Or if your opponent is imaginary.

Props, I guess for the second part, even though it's not even remotely new or even that difficult.

</downer>

P.S. Lame name is lame
*facepalm*
No one worships me, and AGAIN the Dair has combo ability.
seriously, you should all lrn2Dair.

I said it is escapable at most percents, I said everything in the OP.
So plz gtfo.

PS: I never claimed it was new or difficult.

And I didn't ask about your opinion about the name. It is called that, deal with it.
 

Wogrim

Smash Lord
Joined
Jun 14, 2008
Messages
1,338
Location
near San Jose, California
It's alright because autocancelled DAirs aren't so easy to punish if you don't land next to the person. Assuming they drop their shields/finish their spotdodge after the move and do try to punish you, they'll likely not be prepared to defend your next attack. So this is basically just a followup to our sexy DAir, whether or not it lands. I think I'd probably do a jab combo or something instead of going from gimp knee right back into DAir though.

I also wouldn't do the knee till the DAir lands, since it's a lot easier to shield -> punish
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
Cmon knee, knee storm is just stupid

you only KNEE once...

but yeah.. this is completely useless.

not saying you should have posted
just letting you know its 0% effective in tournament play

i still love it though ,it looks sexy <3
 

Darxmarth23

Smash Champion
Joined
Jul 6, 2008
Messages
2,976
Location
Dead. *****es.
We need these little things. I see where knee is going with this. The only thing i don't like is the flubbed knee part. I would go with jab, like wogrim.

Its not completley useless.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
We need these little things. I see where knee is going with this. The only thing i don't like is the flubbed knee part. I would go with jab, like wogrim.

Its not completley useless.
yeah... it is.

they can just tech the Dairwoops my bad, disregard that

but its useless... pulling this off would be 95% in the fact that your opponent messed up

plus, the flub knee doesnt cause people to trip while their in the air
\=
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
Cmon knee, knee storm is just stupid

you only KNEE once...

but yeah.. this is completely useless.

not saying you should have posted
just letting you know its 0% effective in tournament play

i still love it though ,it looks sexy <3
We need these little things. I see where knee is going with this. The only thing i don't like is the flubbed knee part. I would go with jab, like wogrim.

Its not completley useless.
yeah... it is.

they can just tech the Dairwoops my bad, disregard that

but its useless... pulling this off would be 95% in the fact that your opponent messed up

plus, the flub knee doesnt cause people to trip while their in the air
\=
Player-3..

Due to the Dair's comboability this is actually quite useful.
One can use this once (maybe even twice) around the percent the Dair combo's into a sweet knee, to set up a Dair>sweet knee.

And again, fastfallers/heavyweights have a harder time getting out of this.

In short, this can setup a Dair>sweet knee quite nicely.
And as said combo is a kill combo, this is not useless.

and ehm player 3..this is not stupid, and can be effective in tournament play.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
Player-3..

Due to the Dair's comboability this is actually quite useful.
One can use this once (maybe even twice) around the percent the Dair combo's into a sweet knee, to set up a Dair>sweet knee.

And again, fastfallers/heavyweights have a harder time getting out of this.

In short, this can setup a Dair>sweet knee quite nicely.
And as said combo is a kill combo, this is not useless.

and ehm player 3..this is not stupid, and can be effective in tournament play.
so what your saying

is you would use a set up that is ESCAPABLE
to use a combo that ISNT escapable
that starts with the same move?

im not following your logic
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
so what your saying

is you would use a set up that is ESCAPABLE
to use a combo that ISNT escapable
that starts with the same move?

im not following your logic
Dair>flub knee = combo
Dair>sweet knee = combo

The only time they could escape during a well performed knee storm is between the flub knee and the Dair.

Wich is harder for heavyweights/fastfallers.

When you happen to catch an opponent with your Dair, and they do not have enough percent to get KO'd by a sweet knee, use a flubbed one.
Then follow up with another Dair, and you can then use (a possibly KO'ing) sweet knee.

It isn't a large window in wich they can escape, so this is not useless. and this is not stupid.
You couldve figured this out yourself. or at least lrn2read before you make such statements.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
Dair>flub knee = combo
Dair>sweet knee = combo

The only time they could escape during a well performed knee storm is between the flub knee and the Dair.

Wich is harder for heavyweights/fastfallers.

When you happen to catch an opponent with your Dair, and they do not have enough percent to get KO'd by a sweet knee, use a flubbed one.
Then follow up with another Dair, and you can then use (a possibly KO'ing) sweet knee.

It isn't a large window in wich they can escape, so this is not useless. and this is not stupid.
You couldve figured this out yourself. or at least lrn2read before you make such statements.

but they CAN escape

so its useless agaisnt someone who knows what their doing

and this probobly wont work more than once even then once they realize they can escape it

and no u
 

F5Hazardousdoc

Smash Ace
Joined
Mar 30, 2008
Messages
580
Stop the bickering jeez.

Just because something isn't a "true combo" doesn't mean it makes for a good move string. You can very well do this once, and the next time they see it mix it up with something stronger and predict an airdodge or ground dodge or shield and punish. There aren't alot of true combos in brawl, you need to think "Good move strings" instead of "inescapable combos"

On another hand, I think jab would be better than flub knee, more possibilities... Though you could get a trip on a fast faller if they land at low percents from flub and lead it to jab > grab
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
but they CAN escape

so its useless agaisnt someone who knows what their doing

and this probobly wont work more than once even then once they realize they can escape it

and no u
lrn2brawl.

According to your logic nothing can hit your opponent. Newsflash: sometimes movestrings DO connect. Even on the 'people who know what they're doing' (who you are overrating atm)

The window in wich they can escape is small, so the chance they dont escape is quite present.

Now just accept the fact this is way more usefull than you thought it was.
so, lrn2read.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
lrn2brawl.

According to your logic nothing can hit your opponent. Newsflash: sometimes movestrings DO connect.

The window in wich they can escape is small, so the chance they dont escape is quite present.

Now just accept the fact this is way more usefull than you thought it was.
so, lrn2read.
yes it WILL connect

but it WONT work 80% of the time

im talking useful against people like reflex who just start orgasming on their controller with their hands soon as they get hit so they have like uber crazy DI and pretty much get out of anything not 100% guaranteed to work

accept the fact that this MAY work against fatties... and thats like 1% of the smash community
still escapable either way
 

F5Hazardousdoc

Smash Ace
Joined
Mar 30, 2008
Messages
580
lrn2brawl.

According to your logic nothing can hit your opponent. Newsflash: sometimes movestrings DO connect. Even on the 'people who know what they're doing' (who you are overrating atm)

The window in wich they can escape is small, so the chance they dont escape is quite present.

Now just accept the fact this is way more usefull than you thought it was.
so, lrn2read.
Bad TKONTK *whacks with newspaper*

He has his point and you have yours, discuss this civilly!
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
yes it WILL connect

but it WONT work 80% of the time

im talking useful against people like reflex who just start orgasming on their controller with their hands soon as they get hit so they have like uber crazy DI and pretty much get out of anything not 100% guaranteed to work

accept the fact that this MAY work against fatties... and thats like 1% of the smash community
still escapable either way
*facepalm*
Your state of mind is what keeps falcon's metagame from developing.

'Omgzz its not 100% inescapablezz'

well this aint melee. And this **** is alot better than things like raptor boost>up b.
Deal with it.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
dedede... LO
that one is my bad, i forgot he was a fattie
i was thinkin DK and Booze..

snakes not fat hes just big boned and heavy
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
dedede... LO
that one is my bad, i forgot he was a fattie
i was thinkin DK and Booze..

snakes not fat hes just big boned and heavy
AKA heavyweight, wich = fatty.

Just admit you are wrong.
It is escapable, but still sensible as the window in wich one can get out of a well performed knee storm is small.

And it racks up damage nicely, and can KO.
/discussion.
 

Player-3

Smash Hero
Joined
Nov 11, 2008
Messages
8,994
Location
Georgia
AKA heavyweight, wich = fatty.

Just admit you are wrong.
It is escapable, but still sensible as the window in wich one can get out of a well performed knee storm is small.

And it racks up damage nicely, and can KO.
no, the dair to knee combo kills.

the dair to flub knee combo, CAN lead to this
CAN
its still useless in tournament play, would be lulzy in friendlies though

im not calling it knee storm, because that name is facepalm worthy

fatty = wide
snakes = thin
i do not see the correlation
 

Zeallyx

Fox mains get all the girlz
Joined
Jul 13, 2008
Messages
5,575
Location
Europe
no, the dair to knee combo kills.

the dair to flub knee combo, CAN lead to this
CAN
its still useless in tournament play, would be lulzy in friendlies though

im not calling it knee storm, because that name is facepalm worthy

fatty = wide
snakes = thin
i do not see the correlation
you are facepalm worthy.

This can work in tournament play, and you are stupid for denying it.
According to your logic, tourny matches are quite boring, as no one ever gets hit..

Again, your state of mind is what keeps falcon's metagame from developing.
 
Status
Not open for further replies.
Top Bottom