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The Ganon Combo Thread

RestInPeace

Smash Ace
Joined
Sep 24, 2008
Messages
612
Location
Toronto, ON
Against Spacies, I always Bair to edgeguard. It comes out faster than a reverse Uair, and auto cancels, though that wouldn't matter much. If they're at mid percents, since they'll most likely be DIing inwards or upwards to walljump tech, DTilt -> Fair works wonders.
 

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,536
Location
The back country, GA
Dtilt and bair won't hit sweetspotters though.. you never want to let spacies get back to the ledge. Reverse uair is still where it's at. If I don't have time for that I try downward angled ftilt, but that won't hit sweetspotters either.
 

SwizzyUK

Smash Journeyman
Joined
Nov 12, 2008
Messages
253
KK cool,

also, someone decent tell me if any these work? I've got them written down from somewhere but my game isnt set up atm.

Down Cancel her dash attack -> Down B
(23%?) Up Throw -> dash attack -> dash attack -> Up Air
(0%?) Side B -> Down Air -> turn around, Down B
(80%) D-throw -> F-smash
 

Linguini

Smash Master
Joined
Jul 17, 2006
Messages
4,698
Location
Weston, Florida
I know downthrow to fsmash works when they DI behind you. Same works on Marth but the rest I don't know about.
Ehh, not too sure about the marth one, when I try to f-smash marths as they DI behind they can usually get out since the start up is so long.

Against sheik,yeah f smash works if they DI behind or forward, if they don't DI or DI up just u smash or bair them.

Ive been using dtilt alot lately, jab to dtilt to jab works on sheik at low percents if you crouch cancel one of her attacks lol.
 

PaperstSoapCo

Smash Lord
Joined
Nov 16, 2007
Messages
1,237
Location
537 Paper Street - Bradford - 19808
Ehh, not too sure about the marth one, when I try to f-smash marths as they DI behind they can usually get out since the start up is so long.
It works. You gotta do it early mid percents. I remember seeing Ken do it as Ganon so I starting using it. That was a long time ago.

Dtilt and Dsmash are two moves I neglect. I'm gonna start putting more emphasis on those moves next time I get a chance to play someone.

PBJ I'm not the only one who knows Ganon. Also is that RockCrock in your sig? LOL, he isn't with that shjt.
 

CluelessBTD

Smash Ace
Joined
Nov 20, 2006
Messages
987
Location
Pasadena, Tx
yeah I live in pearland still.

Can you play later tonight?
It's about a 35 minute drive I think. Can you drive? I'm not sure about tonight, I have to study. Maybe tomorrow. My phone is out, so you'll just have to message me on here :(

Edit: don't know why I didn't PM this, oops :/

On topic, Dthrow combos into Fair against Peach.
 

SwizzyUK

Smash Journeyman
Joined
Nov 12, 2008
Messages
253
BUMP - Character discussion of the week: Peach

Combo of the week.

On Falco and Fox.
Dair > Side B > Dthrow > Uthrow > Down B

True story.
Love it - I've added an actual section for combo of the week :p from now on each week, the best combo on each character will be chosen by an elite panel of judges (or failing finding them... me). Congrats to Tipman for winning the first of our highly sought after awards for "Combo of the week"
 

PaperstSoapCo

Smash Lord
Joined
Nov 16, 2007
Messages
1,237
Location
537 Paper Street - Bradford - 19808
BUMP - Character discussion of the week: Peach



Love it - I've added an actual section for combo of the week :p from now on each week, the best combo on each character will be chosen by an elite panel of judges (or failing finding them... me). Congrats to Tipman for winning the first of our highly sought after awards for "Combo of the week"
Haha, I like the idea. I wish I had it recorded. Did it twice, once on Fox and once on Falco. So it is pretty viable. What's the next character to discuss Swizzy? Er, NVM. My browser is acting funny so I just seen Peach. I got tons for her.

-To be continued.
 

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,536
Location
The back country, GA
Peach: dthrow to fair/bair/uair/usmash. dthrow + usmash kills around 55-58% I think..

I'm not to hot on specifics right now lol
 

PaperstSoapCo

Smash Lord
Joined
Nov 16, 2007
Messages
1,237
Location
537 Paper Street - Bradford - 19808
Ace dthrow to nothing is how it works. Dthrow to angled up ftilt and uair can work mid percents. Dthrow to upsmash works too but at higher percents and isn't really a combo most the time, Peach's double jump is just **** and she can't airdodge in time at the higher percents so Ganon gets the benefit out of that.

Dthrow fair I never heard of. I don't have Melee anymore so I can't really test it out.
 

spider_sense

Smash Champion
Joined
Oct 25, 2007
Messages
2,295
Location
Miami, FL (Ives Dairy)
Ace dthrow to nothing is how it works. Dthrow to angled up ftilt and uair can work mid percents. Dthrow to upsmash works too but at higher percents and isn't really a combo most the time, Peach's double jump is just **** and she can't airdodge in time at the higher percents so Ganon gets the benefit out of that.

Dthrow fair I never heard of. I don't have Melee anymore so I can't really test it out.
haha I'm gonna have to mail you a copy. :laugh:
 

PaperstSoapCo

Smash Lord
Joined
Nov 16, 2007
Messages
1,237
Location
537 Paper Street - Bradford - 19808
The Peach you were playing wasn't punishing your dthrows. at 1:36 you dthrow to uair at 0%. At 0% she can nair your jab. That fair though did look like it would have been a trade off at the most. I'm gonna try and remember that percent.

Not saying there isn't any truth in what you guys are saying but from my experience Peach has always punished me on **** like that. Dthrow > tilt/uair is all I've ever been able to get away with.

Clue that last KO was depressing. Almost had it.
 

Magus420

Smash Master
Joined
Dec 13, 2003
Messages
4,541
Location
Close to Trenton, NJ Posts: 4,071
Against Peach. The numbers are before the throw damage and are with the throw doing the full 7%. If it's stale and does 6% add 1 to the ranges, etc. This assumes perfect timing on both players actions.

D-Throw Advantage vs Peach (18 Lag; +2 Adv Differential):
0-8 .... +14
9-19 ... +15
20-30 .. +16
31-41 .. +17
42-52 .. +18
53-63 .. +19
64-74 .. +20
75-85 .. +21
86-96 .. +22
97-107 . +23
...




F-Air: No Turn
31-41 . Trade with N-Air
42-52 . Beats N-Air (0 Frames of Error)
53-63 . Beats N-Air (1 Frame of Error)
64+ ... True Combo


F-Air: Lagless Turnaround to Dash
53-63 . Trade with N-Air
64-74 . Beats N-Air (0 Frames of Error)
75-85 . Beats N-Air (1 Frame of Error)
86+ ... True Combo


B-Air: Behind DI
N/A ... Trade with N-Air
0-8 ... Beats N-Air (0 Frames of Error)
9-19 .. Beats N-Air (1 Frame of Error)
20+ ... True Combo


U-Air: No Turn at 0%
True Combo ..... 2 Frame Window for Error
Beats N-Air .... 4 Frame Window for Error
Trade w/ N-Air . 5 Frame Window for Error


U-Air: Lagless Turnaround to Dash at 0%
True Combo ..... 0 Frame Window for Error
Beats N-Air .... 2 Frame Window for Error
Trade w/ N-Air . 3 Frame Window for Error


On the 0% u-airs you might need to jump backwards into the u-air on no DI/slight behind DI.

You also have to consider reaction time, as well as the number of frames into their knockback that would allow their DI to be correctly identified for the situation. With Peach, there's 18 frames of knockback that occur before Ganon can act. To be able to act on the very 1st frame you can off the throw where DI sets up for separate actions to be done on frame 1 (such as DI behind needing you to dash behind into something instead), and if the DI were able to be identified starting from the 6th frame of KB, you'd need a choice-based reaction time of 12 frames or less in this situation, which is extremely fast (not to be confused with raw reaction time where 12 frames is simply 'above average').



You can figure out the d-throw advantage on any character with this...

D-Throw Advantage vs Mario (20 Lag; +0 Adv Differential):
0-8 .... +12
9-19 ... +13
20-30 .. +14
31-41 .. +15
42-52 .. +16
53-63 .. +17
64-74 .. +18
75-85 .. +19
86-96 .. +20
97-107 . +21
...


To find out the advantage ranges with the d-throw on any character you want, use the above list for Mario (20 lag; +0 Adv Differential), and add/subtract from the advantage using the list below.

D-Throw Lag (NTSC):
1.17 - Bowser ....................... 23 (-3)
1.14 - Donkey Kong .................. 23 (-3)
1.10 - Samus ........................ 23 (-3)
1.09 - Ganondorf .................... 22 (-2)
1.08 - Yoshi ........................ 22 (-2)
1.04 - Captain Falcon / Link ........ 21 (-1)
1.00 - Dr Mario / Luigi / Mario ..... 20 (+0)
0.94 - Ness ......................... 19 (+1)
0.90 - Peach / Sheik / Zelda ........ 18 (+2)
0.88 - Ice Climbers ................. 18 (+2)
0.87 - Marth ........................ 17 (+3)
0.85 - Mewtwo / Roy / Young Link .... 18 (+2)
0.80 - Falco / Pikachu .............. 16 (+4)
0.75 - Fox .......................... 15 (+5)
0.70 - Kirby ........................ 15 (+5)
0.60 - Jigglypuff / Mr Game & Watch . 12 (+8)
0.55 - Pichu ........................ 12 (+8)

 

PaperstSoapCo

Smash Lord
Joined
Nov 16, 2007
Messages
1,237
Location
537 Paper Street - Bradford - 19808
Dair upsmash. Early percents both kicks hit.

Dair to full jump nair. 0% percent. bouf kicks hit.

Turnip drop > aerial

Throw item up > grab > throw Peach into item. Sounds useless till you toss her into a bomb.

Though DI can mess this up easily, side B > turnip throw. I used to do this a while back but looking at it now I'm not sure if it's a solid combo. If anyone wants to test that out to see if its legit that would be nice. Only time I really try to use this is when I catch a super turnip.

All I can really remember now. Anything else pops up I'll drop a line.

Magus your post are always helpful. Get some new vids up.
 

CluelessBTD

Smash Ace
Joined
Nov 20, 2006
Messages
987
Location
Pasadena, Tx
You can set up for an easy edgeguard if they SDI up and out after the first kick. It will turn them around and toss 'em behind you.
 
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