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The Battle for Power! (Matchmaking & Video Thread)

TheScrub

Smash Rookie
Joined
Apr 27, 2015
Messages
11
Location
North Gower, Ontario, Canada
NNID
Xero_Hunter
As a new smash bros player who still has to practice his short hops and techs, there are a few things I do on For Glory that I have noticed no other Ganondorf ever seems to do. To me, that means the moves are immensely punishable or self-deprecatory by nature, but I do not understand what makes these moves invalid competitively.

The most pressing one would be edge canceling Wizards Foot into a Fast Fall Short Hop Bair.
Why does nobody do this!?
When my opponent is camping the edge, often, I use wizards foot as a mid range approach to pass through them (ending the attack just hovering off the edge Behind my oponents), then cancel when I reach the edge, fast fall to avoid being grabbed, and SH with a rising Bair quickly, similarly to how a Sheik may bounce back from the ledge with a Bair. Please note that i am in no way comparing Ganon to Sheik. I've noticed that this technique works very consistently as a mixup... Also, if opponents start holding their shield in anticipation to the incoming Bair, Soul Stealing (Ganoncide, Ganondouching, whatever you call it) becomes an option.
To my knowledge, this technique isn't particularly easy to punish (for Ganondorf), and, granted the Bair connects, has enough knockback to get you back on stage without a hassle...

Could someone please explain the downfalls here?

Please remember that the only "competitive" play I have ever partaken in has been from For Glory mode.
Thanks for helping a noob.
I am TheScrub
 

Naroghin

Smash Ace
Joined
Nov 5, 2013
Messages
684
Location
Rives Junction, MI
NNID
Naroghin
Sorry about the wave of vids. Hopefully I'm not pushing anyone out. I'd comment on already-posted vids, but all that I could say's been said it seems. If anyone wants me in particular to comment about something, just let me know.

Anyway, more Anther's ranked stuff:

- vs. Falcon & Falco
Comment on replays in particular? Nah, I can usually see everything that I needed to or should have done as soon as the match is ended, let alone from watching a video. What I need is the ability to notice these things and adjust on the fly. Any tips on that front? (advice welcomed from anyone)

Edit: Oh, and it would be impossible for you to upload too much, silly-head.

Edit2:
As a new smash bros player who still has to practice his short hops and techs, there are a few things I do on For Glory that I have noticed no other Ganondorf ever seems to do. To me, that means the moves are immensely punishable or self-deprecatory by nature, but I do not understand what makes these moves invalid competitively.

The most pressing one would be edge canceling Wizards Foot into a Fast Fall Short Hop Bair.
Why does nobody do this!?
When my opponent is camping the edge, often, I use wizards foot as a mid range approach to pass through them (ending the attack just hovering off the edge Behind my oponents), then cancel when I reach the edge, fast fall to avoid being grabbed, and SH with a rising Bair quickly, similarly to how a Sheik may bounce back from the ledge with a Bair. Please note that i am in no way comparing Ganon to Sheik. I've noticed that this technique works very consistently as a mixup... Also, if opponents start holding their shield in anticipation to the incoming Bair, Soul Stealing (Ganoncide, Ganondouching, whatever you call it) becomes an option.
To my knowledge, this technique isn't particularly easy to punish (for Ganondorf), and, granted the Bair connects, has enough knockback to get you back on stage without a hassle...

Could someone please explain the downfalls here?

Please remember that the only "competitive" play I have ever partaken in has been from For Glory mode.
Thanks for helping a noob.
I am TheScrub
I actually do see this used by some good dorfs, so I think you're in the clear. I maybe only see it used once a match, but it's still used. The problem with this option is that if you overuse it then it conditions your opponent to continually watch for and deal with wiz-kick cancels. This is a technique best left as something your opponent kicks themselves for forgetting; which, given that For Glory opponents can tend to be harder to condition, the option might work more than usual.

For Glory isn't a terrible way to find out what options work; one must simply remember that an option's viability as seen in For Glory diminishes in other forms of high level play, dependent on individual opponents.
 
Last edited:

jmanup85

Smash Journeyman
Joined
Feb 3, 2008
Messages
382
Location
Orlando,FL
NNID
jmanup85
3DS FC
1633-4569-8126
Sorry about the wave of vids. Hopefully I'm not pushing anyone out. I'd comment on already-posted vids, but all that I could say's been said it seems. If anyone wants me in particular to comment about something, just let me know.

Anyway, more Anther's ranked stuff:

- vs. Falcon & Falco
First of all, Vermanubis Vermanubis good games man. Second of all, Sykkamorre Sykkamorre watch this so my Falco doesn't destroy you lol.
 

Vermanubis

King of Evil
BRoomer
Joined
Jun 12, 2008
Messages
3,399
Location
La Grande, Oregon
NNID
Vermanubis
3DS FC
1564-2185-4386
Comment on replays in particular? Nah, I can usually see everything that I needed to or should have done as soon as the match is ended, let alone from watching a video. What I need is the ability to notice these things and adjust on the fly. Any tips on that front? (advice welcomed from anyone)

Edit: Oh, and it would be impossible for you to upload too much, silly-head
Ahh, I actually just recently wrote something about this, but I think I made it too cryptic so I should probably rewrite it. In essence, what's helped me recognize a lot of these things and adjust mid-match is typifying certain behaviors. If you're too busy paying attention to other things, it's hard to spare the cognitive power to readjust meaningfully. Take someone's recovery habits for example. Decompose recovery into a few general subsets: stage-hugging, low, high, offensive (baits gimp attempts), etc. If you have these categories pre-loaded into your head, as well as answers thereto, the mental strain is removed trying to assess what's happening at the moment, since you can, in essence, "shift gears" more easily when the gear is already in place and doesn't need to be made mid-match, as it were.

Consider an example in my case outside of Smash in line with the concept of explicit acknowledgment of something. Many years ago I started learning to read music, and for the longest time, I operated on a fairly intuitive level. I didn't make note of things like "notes switch between being between the staff lines and on them every octave," or "the two notes which constitute a perfect 4th are almost never both on a line or outside of a line," which was a useful point of reference so I didn't have to manually reevaluate the spatial relationship between notes every time I looked at sheet music. It made reading much quicker by having those points of references, principles, etc.

Here's the thing in the event I said it better there than here: https://vermanubis.wordpress.com/2015/09/12/smash-schema/

First of all, Vermanubis Vermanubis good games man. Second of all, Sykkamorre Sykkamorre watch this so my Falco doesn't destroy you lol.
Appreciate it, dude!
 
Last edited:

TheScrub

Smash Rookie
Joined
Apr 27, 2015
Messages
11
Location
North Gower, Ontario, Canada
NNID
Xero_Hunter
I actually do see this used by some good dorfs, so I think you're in the clear. I maybe only see it used once a match, but it's still used. The problem with this option is that if you overuse it then it conditions your opponent to continually watch for and deal with wiz-kick cancels. This is a technique best left as something your opponent kicks themselves for forgetting; which, given that For Glory opponents can tend to be harder to condition, the option might work more than usual.

For Glory isn't a terrible way to find out what options work; one must simply remember that an option's viability as seen in For Glory diminishes in other forms of high level play, dependent on individual opponents.
Thanks for the reply, Naroghin. I'm still not sure what it is that makes a move considered valid in competitive play, however; for example, from reading reviews of videos players far more skilled than me have posted, a common remark that seems to re-appear is "use more Nairs in the neutral". I understand the concept of zoning, and that Nair may be Gannon's best zoning tool, but I don't feel like Gannon should ever move unless he is getting/going for a hit, because wasting movement with such a slow character seems dangerous to me. I guess I don't even really grasp a solid sense of the neutral game yet...
What exactly is Gannon trying to accomplish in his neutral? Usually, wouldn't it be to setup a true-combo? But Gannon doesn't really have any True combos, so he relies on hard reads and mind games right?

Maybe I'm just lost ~.~'

Whereas Sheik feels easier to play, Gannon is by far the funnest character to play imo, and I would like to get better with him, and maybe, one day, enter the competitive scene with him as my main.
Would it be possible to be taught by some of the more experieced players on this board?
I'm new to this, sorry >.<
 

Naroghin

Smash Ace
Joined
Nov 5, 2013
Messages
684
Location
Rives Junction, MI
NNID
Naroghin
Thanks for the reply, Naroghin. I'm still not sure what it is that makes a move considered valid in competitive play, however; for example, from reading reviews of videos players far more skilled than me have posted, a common remark that seems to re-appear is "use more Nairs in the neutral". I understand the concept of zoning, and that Nair may be Gannon's best zoning tool, but I don't feel like Gannon should ever move unless he is getting/going for a hit, because wasting movement with such a slow character seems dangerous to me. I guess I don't even really grasp a solid sense of the neutral game yet...
What exactly is Gannon trying to accomplish in his neutral? Usually, wouldn't it be to setup a true-combo? But Gannon doesn't really have any True combos, so he relies on hard reads and mind games right?

Maybe I'm just lost ~.~'

Whereas Sheik feels easier to play, Gannon is by far the funnest character to play imo, and I would like to get better with him, and maybe, one day, enter the competitive scene with him as my main.
Would it be possible to be taught by some of the more experieced players on this board?
I'm new to this, sorry >.<
Your conceptualization of Ganon as a slow character who must conserve his movement is correct (any other Gans care to corroborate?). The comment on using Nair in the neutral I think has to do with a few important attributes of the move itself. it is comprised of two hits, has disjointed hitboxes (not as much as, say, Usmash), the second kick stays out a lot longer than it seems, and the first hit has frame canceling properties which I believe can be achieved consistently through rising FH Air dodge.

I would experiment with the ways you can use this information yourself, but you're right about what Ganon's neutral should achieve; although, it's not true combos, it's strings and solid followups. Ganon's neutral is more of just one big ol' mixup, and attacks like Nair have lower knockback and tend to pop people up into situations that force them to react in a few different ways, while also walling pretty nicely to break or at least disrupt any moment they may be trying to gain. I would say that is Ganon's second purpose in neutral: to break momentum and cause the opponent to reset and second guess their options. Remember that other characters' 2-6 hit strings can be just one hit for Ganon.

So rather than just "throwing out" Nairs where you would normally move or react, I think the Ganons are more just saying to apply it to how you work your neutral already. Adding in more mixups and options makes your playing even less predictable and gives you even more tools to get your opponent into kill range.

Ahh, I actually just recently wrote something about this, but I think I made it too cryptic so I should probably rewrite it. In essence, what's helped me recognize a lot of these things and adjust mid-match is typifying certain behaviors. If you're too busy paying attention to other things, it's hard to spare the cognitive power to readjust meaningfully. Take someone's recovery habits for example. Decompose recovery into a few general subsets: stage-hugging, low, high, offensive (baits gimp attempts), etc. If you have these categories pre-loaded into your head, as well as answers thereto, the mental strain is removed trying to assess what's happening at the moment, since you can, in essence, "shift gears" more easily when the gear is already in place and doesn't need to be made mid-match, as it were.

Consider an example in my case outside of Smash in line with the concept of explicit acknowledgment of something. Many years ago I started learning to read music, and for the longest time, I operated on a fairly intuitive level. I didn't make note of things like "notes switch between being between the staff lines and on them every octave," or "the two notes which constitute a perfect 4th are almost never both on a line or outside of a line," which was a useful point of reference so I didn't have to manually reevaluate the spatial relationship between notes every time I looked at sheet music. It made reading much quicker by having those points of references, principles, etc.

Here's the thing in the event I said it better there than here: https://vermanubis.wordpress.com/2015/09/12/smash-schema/



Appreciate it, dude!
Awesome, thanks for the insight. As a composer and musician, your analogy of reading music really speaks to me. It's similar to when I had to learn 4-mallet chord groupings and scales for jazz vibraphone. Comping and soloing are much more about recognizing pattern archetypes and noting those, which turn reactions more into expectations. When I get a chance I'll follow the link you posted and give it a hard read, since that's what we Ganons do best, right? Thanks again.
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
Location
RPV, California
NNID
A2ZOMG
Switch FC
SW 8400 1713 9427
As a new smash bros player who still has to practice his short hops and techs, there are a few things I do on For Glory that I have noticed no other Ganondorf ever seems to do. To me, that means the moves are immensely punishable or self-deprecatory by nature, but I do not understand what makes these moves invalid competitively.

The most pressing one would be edge canceling Wizards Foot into a Fast Fall Short Hop Bair.
Why does nobody do this!?
When my opponent is camping the edge, often, I use wizards foot as a mid range approach to pass through them (ending the attack just hovering off the edge Behind my oponents), then cancel when I reach the edge, fast fall to avoid being grabbed, and SH with a rising Bair quickly, similarly to how a Sheik may bounce back from the ledge with a Bair. Please note that i am in no way comparing Ganon to Sheik. I've noticed that this technique works very consistently as a mixup... Also, if opponents start holding their shield in anticipation to the incoming Bair, Soul Stealing (Ganoncide, Ganondouching, whatever you call it) becomes an option.
To my knowledge, this technique isn't particularly easy to punish (for Ganondorf), and, granted the Bair connects, has enough knockback to get you back on stage without a hassle...

Could someone please explain the downfalls here?

Please remember that the only "competitive" play I have ever partaken in has been from For Glory mode.
Thanks for helping a noob.
I am TheScrub
Ledge cancel Wizkick -> B-air is a fun trick but it has a lot of commitment...good players can just drop shield punish this on reaction with whatever they want. I do that all the time in the ditto. I mean Ganon can often literally just D-air another Ganon for doing Wizkick on shield. Putting yourself offstage with a Wizkick cancel like that is not very smart.
 

Vermanubis

King of Evil
BRoomer
Joined
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Messages
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La Grande, Oregon
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Vermanubis
3DS FC
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Awesome, thanks for the insight. As a composer and musician, your analogy of reading music really speaks to me. It's similar to when I had to learn 4-mallet chord groupings and scales for jazz vibraphone. Comping and soloing are much more about recognizing pattern archetypes and noting those, which turn reactions more into expectations. When I get a chance I'll follow the link you posted and give it a hard read, since that's what we Ganons do best, right? Thanks again.
Precisely! Especially in regard to composition. When I first started learning composition, I made a note of every time I saw a specific melodic structure, resolution, or sequence (e.g. groups of 8 16th notes descend a diatonic step every beat, etc.) which ultimately made recognizing these structures easier, and by extension, comprehending fast playing without needing to hear individual notes, but made them useable.

The more efficiently you can generalize and group information together meaningfully, the quicker you'll recognize a situation as it's happening. Take Villager for example. In neutral, Villager's meta is launch a Lloid rocket to pressure a reaction: either to jump, roll or spotdodge. When you recognize this situation as a disparate structure, you can process the information more quickly and formulate a response, and furthermore, vary your options in tempo.
 

TheScrub

Smash Rookie
Joined
Apr 27, 2015
Messages
11
Location
North Gower, Ontario, Canada
NNID
Xero_Hunter
Ledge cancel Wizkick -> B-air is a fun trick but it has a lot of commitment...good players can just drop shield punish this on reaction with whatever they want. I do that all the time in the ditto. I mean Ganon can often literally just D-air another Ganon for doing Wizkick on shield. Putting yourself offstage with a Wizkick cancel like that is not very smart.
Are you saying there is a guaranteed punish to L.C. Wizkick -> Bair?
It may be possible, but I have never seen it done.
Consistently getting Daired off-stage would be rather embarrassing, and I feel like at least one other ganon should have punished me for it, if Dair out of shield were possible, considering most Ganon players are in it for the Disrespect....

I dunno, maybe I've never played a "good player"
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
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RPV, California
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A2ZOMG
Switch FC
SW 8400 1713 9427
Are you saying there is a guaranteed punish to L.C. Wizkick -> Bair?
It may be possible, but I have never seen it done.
Consistently getting Daired off-stage would be rather embarrassing, and I feel like at least one other ganon should have punished me for it, if Dair out of shield were possible, considering most Ganon players are in it for the Disrespect....

I dunno, maybe I've never played a "good player"
Wizkick is like -9000 on shield even before you get to ledge cancel. It's not hard to punish at all.
 

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
1,000
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Tempe, AZ
NNID
SwoopsTii
Hi all!

We had the first of our new monthly series yesterday in AZ, and the matches are already up on youtube! I kinda wanted to link the livestream, but honestly I'm still a little nervous because I want to impress all you wonderful Ganons :p. (Also, the stream has been pretty shaky in the past. Going forward though we have the AZPM guys doing streaming for us so it will be very smooth.)

Bracket here: http://challonge.com/FD1Singles
I also did a lot of commentary too, so make sure to check out the other finals matches because they were pretty hype.




So I had a lot of dumb stuff on stream, but I learned a lot this tourney. Bullet point time:
  • FAir's disjoint is the truth. I'm starting to find the ranges where FAir is reasonably safe on whiff, and where the the opponent can't sit and get pressured for free by it. If they don't challenge it, you can fish for 18% safe-on-shield hits, and if they do then you can start mixing up empty hops or AC UAir/BAirs.
  • I wish I got the two off stream matches recorded. Had an enlightening match with a good Pikachu.
  • That brings me to a point about two troublesome top tier match ups. Pika & Sheik. Reverse AC UAir seems...reeeally solid. Because it's so active and has solid range and disjoint, it's a relatively low risk way to challenge things like quick attack and Sheik's FAir. It then puts them back on the ground where you can space out DTilts, FAir, or flame choke.
Anyways, I hope you guys can tune in next month. Make sure to tune in to twitch.tv/SAKGamingTV, subscribe to their youtube, yadda yadda. They seem very intent on churning out content quickly.
 

Gold_TSG

Smash Apprentice
Joined
Jun 27, 2015
Messages
134
NNID
Slyger_Magreiva
Hope I can play you a some point. My Dorf could always use some fine-tuning.
 

Opana

Smash Lord
Joined
Jun 6, 2013
Messages
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NY
NNID
PINKYz
3DS FC
0748-3814-1504
https://youtu.be/1p9a3Pwg0JQ

In case of a patch I made another montage.

Happy apocalypse btw lol

EDIT: Changed the music so I don't murder their ears.
 
Last edited:

mgleed

Smash Apprentice
Joined
Sep 23, 2012
Messages
154
Location
Glendale, AZ
NNID
mgleed
Hi all!

We had the first of our new monthly series yesterday in AZ, and the matches are already up on youtube! I kinda wanted to link the livestream, but honestly I'm still a little nervous because I want to impress all you wonderful Ganons :p. (Also, the stream has been pretty shaky in the past. Going forward though we have the AZPM guys doing streaming for us so it will be very smooth.)

Bracket here: http://challonge.com/FD1Singles
I also did a lot of commentary too, so make sure to check out the other finals matches because they were pretty hype.




So I had a lot of dumb stuff on stream, but I learned a lot this tourney. Bullet point time:
  • FAir's disjoint is the truth. I'm starting to find the ranges where FAir is reasonably safe on whiff, and where the the opponent can't sit and get pressured for free by it. If they don't challenge it, you can fish for 18% safe-on-shield hits, and if they do then you can start mixing up empty hops or AC UAir/BAirs.
  • I wish I got the two off stream matches recorded. Had an enlightening match with a good Pikachu.
  • That brings me to a point about two troublesome top tier match ups. Pika & Sheik. Reverse AC UAir seems...reeeally solid. Because it's so active and has solid range and disjoint, it's a relatively low risk way to challenge things like quick attack and Sheik's FAir. It then puts them back on the ground where you can space out DTilts, FAir, or flame choke.
Anyways, I hope you guys can tune in next month. Make sure to tune in to twitch.tv/SAKGamingTV, subscribe to their youtube, yadda yadda. They seem very intent on churning out content quickly.
Nice! You really were doing work with those FAir's. I'll have to come out to a tourney one of these days so you don't have to be "the only Ganondorf in AZ." :)
 
Last edited:

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
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Location
Tempe, AZ
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SwoopsTii
Hope I can play you a some point. My Dorf could always use some fine-tuning.
Accepted your request! When I'm on I'll hit you up and we can play some :)

Nice! You really were doing work with those FAir's. I'll have to come out to a tourney one of these days so you don't have to be "the only Ganondorf in AZ." :)
Thanks mgleed, I thought I've seen your name around the brackets in AZ! You should definitely come out, we have tons of weeklies going on in the valley currently (TGZ, Endgame, Game Over Games) and I'm totally down for some IRL dittos :D.
TFW B-air kills Luigi at 68% :ganondorf:

Swoops Swoops F-air may be amazing, but don't forget its amazing aesthetic powers. The only way it could be better is if the triforce glowed on his hand during it.

That would be beautiful.
Man, I would love to get a triforce or the darkness effect back. There is a slight appeal in the move just being a big, dumb, slow punch though.
 

Opana

Smash Lord
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Hey, was that really you that dropped in thosee matches with garioshi that turned into horrific yet beautiful GanonForAlls?

If so: Add me you fiend! I must play you.
Yeah, Gari, Justice, and I all frequent the same site so we sometimes play each other. I dropped out because I was causing lag since ppl were watching vids here, and I was kinda salted by all my unintentional nairs lol. I'd totally be up to play though.

You can hmu on here since I can't use the dorf Skype. How active is that place anyway?
 

Vermanubis

King of Evil
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I think I speak for all of us when I say that none of us can wait for you to get a Wii U.
Thanks, Mag.

I'm looking forward to it, since being 3DS only's presented some unique problems. I'm more comfortable with the 3DS as my controller, but I'm limited by it (no SH UAirs, etc.) The GC controller feels awkward now, and I always change positioning between c-stick and the a button mid-match, but it gives me, ultimately, more options.
 

Sykkamorre

Fights using psychology.
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Yeah, Gari, Justice, and I all frequent the same site so we sometimes play each other. I dropped out because I was causing lag since ppl were watching vids here, and I was kinda salted by all my unintentional nairs lol. I'd totally be up to play though.

You can hmu on here since I can't use the dorf Skype. How active is that place anyway?
ha ha, okay man. Well, it's incredibly active with a relatively small amount of posters tbh. One guy didn't check for a day and came Back to over 9999 messages. There's 60 odd people in the chat, and about...15 to twenty who actually talk xD
 

Opana

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ha ha, okay man. Well, it's incredibly active with a relatively small amount of posters tbh. One guy didn't check for a day and came Back to over 9999 messages. There's 60 odd people in the chat, and about...15 to twenty who actually talk xD
Wow yeah that seems pretty active. Over 9000 omgehh
 

jmanup85

Smash Journeyman
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Thanks, Mag.

I'm looking forward to it, since being 3DS only's presented some unique problems. I'm more comfortable with the 3DS as my controller, but I'm limited by it (no SH UAirs, etc.) The GC controller feels awkward now, and I always change positioning between c-stick and the a button mid-match, but it gives me, ultimately, more options.
If you like the 3DS then you should look into the Wii U Pro controller.
 

Opana

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Therefor get Skype and join. We got A2, kosk and adommm! (and kyo, tarry, jmanup and heavylobster)

Make like labouf and DO IT
My pc is too old and my phone is too basic lol.
 

Ray_Kalm

Smash Master
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@ Vermanubis Vermanubis I still can't wait til you get a Wii-U so I can challenge you once and for all...that being said, I'm also in disbelief at how much better you have gotten over time.
I'm looking forward to facing you as well Vermanubis Vermanubis once you get things settled down.

The matches we had on the 3ds were fun, and you played very well.
 

Vermanubis

King of Evil
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If you like the 3DS then you should look into the Wii U Pro controller.
I've considered it, but the few times I've laid hands on one, the c-stick was so horrifically awkward to reach that I just didn't use it in any case. Maybe if I had more time to practice with it.
 

Opana

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Put me on the waiting list for fighting Verm on the U lol.

Also I felt the same at first verm, but afer some time I got used to my Wii CC. Then that broke, so I decided to try my Wii CCP and it felt horrible, but it was that or a Wiimote so I went with this. After maybe a week I use the pro just as well. I think after spending a varying amount of time with it you'll do well. Even when I had Smash U I wasn't playing it much until my ds broke since the ds was easy access and I didn't feel like getting accustomed to a new controller. Miss my ds but glad I got that push to play the U one more.
 

Vermanubis

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I'm looking forward to facing you as well Vermanubis Vermanubis once you get things settled down.

The matches we had on the 3ds were fun, and you played very well.
Thanks, Kalm. Same!

Put me on the waiting list for fighting Verm on the U lol.

Also I felt the same at first verm, but afer some time I got used to my Wii CC. Then that broke, so I decided to try my Wii CCP and it felt horrible, but it was that or a Wiimote so I went with this. After maybe a week I use the pro just as well. I think after spending a varying amount of time with it you'll do well. Even when I had Smash U I wasn't playing it much until my ds broke since the ds was easy access and I didn't feel like getting accustomed to a new controller. Miss my ds but glad I got that push to play the U one more.
Yeah, I'll adjust over time, I'm sure. My biggest issue is just that with having no WiiU and attending tournaments, I'm always very indecisive about my scheme. I either go 3DS and miss out on vital opportunities or GC controller and lack confidence in my inputs. If I actually had some time to practice with a GC controller it'd do me a lot of good.
 

jmanup85

Smash Journeyman
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Let's just start a gofundme to get Verm a Wii U so we can destroy him on the big screen
 

jmanup85

Smash Journeyman
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Ok, so I am doing the research now on gofundme. One thing to note is what exactly would this entail. Is it just the Wii U? Or the game too? Controller as well? You may say no to this idea but Vermanubis Vermanubis what would be your take on this?
 

Vermanubis

King of Evil
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I'm definitely beyond words at the moment, fellas. I can't express how astonished I was upon reading J's suggestion, no less by the sentiments of support from Naroghin Naroghin and A2ZOMG A2ZOMG .

You guys are simply too much. Thank you all. :colorful:

Honestly speaking, if this is something you guys would genuinely deem me worthy of and feel strongly about, I'd have a hard time declining such a kind gesture for fear of seeming ungrateful or above it. But at the same time, one side of me would feel bad making you guys fork out hard-earned money on my behalf. In the event such a thing did come to pass, I'd like to know there's some way I coud put it to use for the community and not just have it be for my own personal enjoyment.
 
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