popsofctown
Smash Champion
IF YOU MAIN A CHARACTER, DON'T PICK YOUR CUSTOMS BASED ON A SILLY THREAD.
This thread is only intended for trying out secondaries, where you are spending less time with the character and would want cliff-notes It is even deliberately incorrect for expert level play of several characters, so if you want to be a true expert of a character, study all 12 customs yourself.
Purple will mean that a move is strongly recommended and probably renders the others unusable by its existence. It's an SS tier move. Never say never, but never don't use it.
Green means a move is useful in most stages, matchups, and playstyles. It's somehow more of a default go-to than a yellow. I might leave some moves that are just really easy when you're starting out with the character as green too, even though an expert in the character might use the yellows just as much or more.
Yellow means a move is useful in some stages, matchups, and playstyles.Red means you shouldn't really use the move. Never say never but never use this move. Some red moves see some use, but only from experts in the character with specific matchup knowledge.
There's a directory to posts about the custom specials preference reasoning of various characters at the bottom of this post. This often contains info on how mains of a character utilize red moves in certain matchups or posts from users that have a minority disagreement on my listing.
Directory of Discussion
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This thread is only intended for trying out secondaries, where you are spending less time with the character and would want cliff-notes It is even deliberately incorrect for expert level play of several characters, so if you want to be a true expert of a character, study all 12 customs yourself.
Purple will mean that a move is strongly recommended and probably renders the others unusable by its existence. It's an SS tier move. Never say never, but never don't use it.
Green means a move is useful in most stages, matchups, and playstyles. It's somehow more of a default go-to than a yellow. I might leave some moves that are just really easy when you're starting out with the character as green too, even though an expert in the character might use the yellows just as much or more.
Yellow means a move is useful in some stages, matchups, and playstyles.Red means you shouldn't really use the move. Never say never but never use this move. Some red moves see some use, but only from experts in the character with specific matchup knowledge.
There's a directory to posts about the custom specials preference reasoning of various characters at the bottom of this post. This often contains info on how mains of a character utilize red moves in certain matchups or posts from users that have a minority disagreement on my listing.
Neutral
1 Fire Breath
2 Fire Shot
3 Fire Roar
Side
1 Flying Slam
2 Dashing Slam
3 Koopa Klaw
Up
1 Whirling Fortress
2 Flying Fortress
3 Sliding Fortress
Down
1 Bowser Bomb
2 Turbulent Bomb
3 Slip Bomb
1 Fire Breath
2 Fire Shot
3 Fire Roar
Side
1 Flying Slam
2 Dashing Slam
3 Koopa Klaw
Up
1 Whirling Fortress
2 Flying Fortress
3 Sliding Fortress
Down
1 Bowser Bomb
2 Turbulent Bomb
3 Slip Bomb
- FLAMETHROWER
- FIRE FANG
- FIREBALL CANNON
- FLARE BLITZ
- BLAST BURN
- DRAGON RUSH
- FLY
- RISING CYCLONE
- FLY HIGH
- ROCK SMASH
- SINKING SKULL
- ROCK HURL
Neutral
1 Silver Bow
2 Piercing Bow
3 Guiding Bow
Side
1 Electroshock Arm[/COLOR]
2 Electrocut Arm
3 Quickshock Arm
Up
1 Power of Flight[/COLOR]
2 Striking Flight
3 Breezy Flight
Down
1 Guardian Orbitars[/COLOR]
2 Impact Orbitars
3 Amplifying Orbitars
[/COLOR][/COLOR]
1 Silver Bow
2 Piercing Bow
3 Guiding Bow
Side
1 Electroshock Arm[/COLOR]
2 Electrocut Arm
3 Quickshock Arm
Up
1 Power of Flight[/COLOR]
2 Striking Flight
3 Breezy Flight
Down
1 Guardian Orbitars[/COLOR]
2 Impact Orbitars
3 Amplifying Orbitars
[/COLOR][/COLOR]
Neutral special:
Inhale
Dedede Storm
Taste Test
Side special:
Gordo Throw
Topspin Gordo
Bouncing Gordo
Up special:
Super Dedede Jump
Rising Dedede
Quick Dedede Jump
Down special:
Jet Hammer
Armoured Jet Hammer
Dash Jet Hammer
Inhale
Dedede Storm
Taste Test
Side special:
Gordo Throw
Topspin Gordo
Bouncing Gordo
Up special:
Super Dedede Jump
Rising Dedede
Quick Dedede Jump
Down special:
Jet Hammer
Armoured Jet Hammer
Dash Jet Hammer
Neutral B
1. Giant Punch
2. Lightning Punch
3. Storm Punch
Side B
1. Headbutt
2. Jumping Headbutt
3. Stubborn Headbutt
Up B
1. Spinning Kong
2. Chopper Kong
3. Kong Cyclone
Down B
1. Ground Pound
2. Focused Slap
3. Hot Slap
[/COLOR]
1. Giant Punch
2. Lightning Punch
3. Storm Punch
Side B
1. Headbutt
2. Jumping Headbutt
3. Stubborn Headbutt
Up B
1. Spinning Kong
2. Chopper Kong
3. Kong Cyclone
Down B
1. Ground Pound
2. Focused Slap
3. Hot Slap
[/COLOR]
Neutral B
1. Megavitamins
2. Fast Capsule[/COLOR]
3. Mega Capsule
Side B
1. Super Sheet[/COLOR]
2. Shocking Sheet
3. Breezy Sheet
Up B
1. Super Jump Punch
2. Super Jump
3. Ol' One Two
Down B
1. Dr. Tornado
2. Soaring Tornado
3. Clothesline Tornado[/COLOR]
[/COLOR][/COLOR]
1. Megavitamins
2. Fast Capsule[/COLOR]
3. Mega Capsule
Side B
1. Super Sheet[/COLOR]
2. Shocking Sheet
3. Breezy Sheet
Up B
1. Super Jump Punch
2. Super Jump
3. Ol' One Two
Down B
1. Dr. Tornado
2. Soaring Tornado
3. Clothesline Tornado[/COLOR]
[/COLOR][/COLOR]
Neutral
1 Warlock Punch [/COLOR]
2 Warlock Blade
3 Warlock Thrust
Side
1 Flame Choke
2 Flame Wave
3 Flame Chain
Up
1 Dark Dive[/COLOR]
2 Dark Fists
3 Dark Vault
Down
1 Wizard's Foot
2 Wizard's Dropkick
3 Wizard's Assault
[/COLOR][/COLOR]
1 Warlock Punch [/COLOR]
2 Warlock Blade
3 Warlock Thrust
Side
1 Flame Choke
2 Flame Wave
3 Flame Chain
Up
1 Dark Dive[/COLOR]
2 Dark Fists
3 Dark Vault
Down
1 Wizard's Foot
2 Wizard's Dropkick
3 Wizard's Assault
[/COLOR][/COLOR]
Neutral Special:
1 Water Shuriken
2 Stagnant Shuriken
3 Shifting Shuriken[/COLOR]
Side Special:
1 Shadow Sneak
2 Shadow Strike
3 Shadow Dash
Up Special:
1 Hydro Pump
2 High-Capacity Pump
3 Single-Shot Pump[/COLOR]
Down Special:
1 Substitute
2 Exploding Attack[/COLOR]
3 Substitute Ambush
[/COLOR][/COLOR]
1 Water Shuriken
2 Stagnant Shuriken
3 Shifting Shuriken[/COLOR]
Side Special:
1 Shadow Sneak
2 Shadow Strike
3 Shadow Dash
Up Special:
1 Hydro Pump
2 High-Capacity Pump
3 Single-Shot Pump[/COLOR]
Down Special:
1 Substitute
2 Exploding Attack[/COLOR]
3 Substitute Ambush
[/COLOR][/COLOR]
Neutral
2 Tempest[/COLOR]
3 Furious Eruption
1 Eruption
Side
2 Close Combat
1 Quick Draw
3 Unyielding Blade
Up
2 Aether Drive[/COLOR]
1 Aether
3 Aether Wave
Down
2 Paralyzing Counter
1 Counter
3 Smash Counter
[/COLOR]
2 Tempest[/COLOR]
3 Furious Eruption
1 Eruption
Side
2 Close Combat
1 Quick Draw
3 Unyielding Blade
Up
2 Aether Drive[/COLOR]
1 Aether
3 Aether Wave
Down
2 Paralyzing Counter
1 Counter
3 Smash Counter
[/COLOR]
Neutral B:
1 Rollout[/COLOR]
2 Relentless Rollout
3 Raging Rollout
Side B:
1 Pound
2 Sideways Pound
3 Pound Blitz
Up B:
1 Sing[/COLOR]
2 Hyper Voice
3 Spinphony
Down B:
1 Rest[/COLOR]
2 Leaping Rest
3 Wakie Wakie
[/COLOR]
1 Rollout[/COLOR]
2 Relentless Rollout
3 Raging Rollout
Side B:
1 Pound
2 Sideways Pound
3 Pound Blitz
Up B:
1 Sing[/COLOR]
2 Hyper Voice
3 Spinphony
Down B:
1 Rest[/COLOR]
2 Leaping Rest
3 Wakie Wakie
[/COLOR]
Up B
1 Final Cutter[/COLOR]
2 Wave Cutter
3 Upper Cutter
Neutral B
1 Inhale[/COLOR]
2 Ice Breath
3 Jumping Inhale
Side Special
1 Hammer Flip [/COLOR]
2 Hammer Bash
3 Giant Hammer
Down Special
1 Stone
2 Grounding Stone
3 Meteor stone[/COLOR]
[/COLOR][/COLOR]
1 Final Cutter[/COLOR]
2 Wave Cutter
3 Upper Cutter
Neutral B
1 Inhale[/COLOR]
2 Ice Breath
3 Jumping Inhale
Side Special
1 Hammer Flip [/COLOR]
2 Hammer Bash
3 Giant Hammer
Down Special
1 Stone
2 Grounding Stone
3 Meteor stone[/COLOR]
[/COLOR][/COLOR]
Standard Special:
1 Straight Lunge
2 Flaming Straight Lunge[/COLOR]
3 Stunning Straight Lunge
Side Special:
1 Jolt Haymaker
2 Grounding Blow
3 Guard Breaker
Up Special
1 Rising Uppercut
2 Tornado Uppercut
3 Rising Smash
Down Special
1 Slip Counter
2 Compact Counter
3 Dash Counter
[/COLOR][/COLOR]
1 Straight Lunge
2 Flaming Straight Lunge[/COLOR]
3 Stunning Straight Lunge
Side Special:
1 Jolt Haymaker
2 Grounding Blow
3 Guard Breaker
Up Special
1 Rising Uppercut
2 Tornado Uppercut
3 Rising Smash
Down Special
1 Slip Counter
2 Compact Counter
3 Dash Counter
[/COLOR][/COLOR]
Neutral:
1 Hero Bow
2 Silver Bow[/COLOR]
3 Piercing Arrow
Side:
1 Gale Boomerang
2 Normal Boomerang[/COLOR]
3 Ripping Boomerang
Up:
1 Spin Attack
2 Shocking Spin
3 Whirling Leap
Down:
1 Bomb[/COLOR]
2 Giant Bomb
3 Meteor Bomb
[/COLOR]
1 Hero Bow
2 Silver Bow[/COLOR]
3 Piercing Arrow
Side:
1 Gale Boomerang
2 Normal Boomerang[/COLOR]
3 Ripping Boomerang
Up:
1 Spin Attack
2 Shocking Spin
3 Whirling Leap
Down:
1 Bomb[/COLOR]
2 Giant Bomb
3 Meteor Bomb
[/COLOR]
Neutral B:
1 Aura Sphere
2 Snaring Aura Sphere[/COLOR]
3 Piercing Aura Sphere
Side B:
1 Force Palm[/COLOR]
2 Advancing Force Palm
3 Long Distance Force Palm
Up B:
1 Extreme Speed
2 Ride the Wind
3 Extreme Speed Attack
Down B:
1 Double Team[/COLOR]
2 Glancing Counter
3 Stunning Double Team
[/COLOR]
1 Aura Sphere
2 Snaring Aura Sphere[/COLOR]
3 Piercing Aura Sphere
Side B:
1 Force Palm[/COLOR]
2 Advancing Force Palm
3 Long Distance Force Palm
Up B:
1 Extreme Speed
2 Ride the Wind
3 Extreme Speed Attack
Down B:
1 Double Team[/COLOR]
2 Glancing Counter
3 Stunning Double Team
[/COLOR]
Neutral
3 Dashing Assault[/COLOR]
1 Shield Breaker
2 Storm Thrust
Side
1 Dancing Blade[/COLOR]
2 Effortless Blade
3 Heavy Blade
Up
3 Dolphin Jump[/COLOR]
1 Dolphin Slash
2 Crescent Slash
Down
1 Counter
3 Iai Counter
2 Easy Counter[/COLOR]
[/COLOR][/COLOR]
3 Dashing Assault[/COLOR]
1 Shield Breaker
2 Storm Thrust
Side
1 Dancing Blade[/COLOR]
2 Effortless Blade
3 Heavy Blade
Up
3 Dolphin Jump[/COLOR]
1 Dolphin Slash
2 Crescent Slash
Down
1 Counter
3 Iai Counter
2 Easy Counter[/COLOR]
[/COLOR][/COLOR]
Neutral
1 Fireball
2 Fast Fireball[/COLOR]
3 Big Fireball
Side
2 Gusty Cape
3 Shocking Cape
1 Cape[/COLOR]
Up
1 Super Jump Punch[/COLOR]
2 High Jump Punch
3 Explosive Punch
Down
1 FLUDD
3 High Pressure FLUDD
2 Scalding FLUDD
[/COLOR][/COLOR]
1 Fireball
2 Fast Fireball[/COLOR]
3 Big Fireball
Side
2 Gusty Cape
3 Shocking Cape
1 Cape[/COLOR]
Up
1 Super Jump Punch[/COLOR]
2 High Jump Punch
3 Explosive Punch
Down
1 FLUDD
3 High Pressure FLUDD
2 Scalding FLUDD
[/COLOR][/COLOR]
Neutral
3 Dashing Assault[/COLOR]
1 Shield Breaker
2 Storm Thrust
Side
1 Dancing Blade[/COLOR]
2 Effortless Blade
3 Heavy Blade
Up
3 Dolphin Jump[/COLOR]
1 Dolphin Slash
2 Crescent Slash
Down
1 Counter
3 Iai Counter
2 Easy Counter[/COLOR]
[/COLOR][/COLOR]
3 Dashing Assault[/COLOR]
1 Shield Breaker
2 Storm Thrust
Side
1 Dancing Blade[/COLOR]
2 Effortless Blade
3 Heavy Blade
Up
3 Dolphin Jump[/COLOR]
1 Dolphin Slash
2 Crescent Slash
Down
1 Counter
3 Iai Counter
2 Easy Counter[/COLOR]
[/COLOR][/COLOR]
Neutral B:
1. Metal Blade
2. Hyper Bomb
3. Shadow Blade
Side B:
1. Crash Bomber
2. Danger Wrap
3. Ice Slasher
Up B:
1. Rush Coil[/COLOR]
2. Tornado Hold
3. Beat
Down B:
1. Plant Barrier
2. Leaf Shield
3. Skull Barrier[/COLOR][/COLOR]
1. Metal Blade
2. Hyper Bomb
3. Shadow Blade
Side B:
1. Crash Bomber
2. Danger Wrap
3. Ice Slasher
Up B:
1. Rush Coil[/COLOR]
2. Tornado Hold
3. Beat
Down B:
1. Plant Barrier
2. Leaf Shield
3. Skull Barrier[/COLOR][/COLOR]
Neutral B
1 Shot Put
2 Ultimate Uppercut
3 Exploding Side Kick[/COLOR]
Side B
1 Onslaught[/COLOR]
2 Burning Dropkick
3 Headache Maker
Up B
1 Soaring Axe Kick[/COLOR]
2 Helicopter Kick
3 Piston Punch
Down B
1 Head-on Assault[/COLOR]
2 Feint Jump3 Foot Flurry
[/COLOR][/COLOR]
1 Shot Put
2 Ultimate Uppercut
3 Exploding Side Kick[/COLOR]
Side B
1 Onslaught[/COLOR]
2 Burning Dropkick
3 Headache Maker
Up B
1 Soaring Axe Kick[/COLOR]
2 Helicopter Kick
3 Piston Punch
Down B
1 Head-on Assault[/COLOR]
2 Feint Jump3 Foot Flurry
[/COLOR][/COLOR]
Neutral:
1 PK Flash[/COLOR]
2 Rising PK Flash
3 PK Freeze
Side:
1 PK Fire
2 PK Bonfire[/COLOR]
3 PK Fire Burst
Up:
1 PK Thunder
2 Lasting PK Thunder
3 Rolling PK Thunder
Down:
1 PSI Magnet [/COLOR]
2 PSI Vacuum
3 Forward PSI Magnet
[/COLOR][/COLOR]
1 PK Flash[/COLOR]
2 Rising PK Flash
3 PK Freeze
Side:
1 PK Fire
2 PK Bonfire[/COLOR]
3 PK Fire Burst
Up:
1 PK Thunder
2 Lasting PK Thunder
3 Rolling PK Thunder
Down:
1 PSI Magnet [/COLOR]
2 PSI Vacuum
3 Forward PSI Magnet
[/COLOR][/COLOR]
Neutral Special
1 Auto-Reticle
2 Explosive Flame
3 Heavenly Light[/COLOR]
Side Special
1 Reflect Barrier
2 Super Speed[/COLOR]
3 Angelic Missile
Up Special
1 Warp
2 Jump Glide
3 Rocket Jump
Down Special
1 Counter
2 Lightweight[/COLOR]
3 Celestial Fireworks
[/COLOR]
1 Auto-Reticle
2 Explosive Flame
3 Heavenly Light[/COLOR]
Side Special
1 Reflect Barrier
2 Super Speed[/COLOR]
3 Angelic Missile
Up Special
1 Warp
2 Jump Glide
3 Rocket Jump
Down Special
1 Counter
2 Lightweight[/COLOR]
3 Celestial Fireworks
[/COLOR]
- THUNDER JOLT
- THUNDER WAVE
- THUNDER SHOCK
- SKULL BASH
- SHOCKING SKULL BASH
- HEAVY SKULL BASH
- QUICK ATTACK
- METEOR QUICK ATTACK
- QUICK FEET
- THUNDER
- THUNDER BURST
- DISTANT THUNDER
Neutral
1 Palutena Bow
2 Piercing Bow[/COLOR]
3 Guiding Bow
Side
1 Upperdash Arm[/COLOR]
2 Interception Arm
3 Quickdash Arm
Up
1 Power of Flight[/COLOR]
2 Striking Flight
3 Breezy Flight
Down
1 Guardian Orbitars[/COLOR]
2 Impact Orbitars
3 Amplifying Orbitars
[/COLOR]
1 Palutena Bow
2 Piercing Bow[/COLOR]
3 Guiding Bow
Side
1 Upperdash Arm[/COLOR]
2 Interception Arm
3 Quickdash Arm
Up
1 Power of Flight[/COLOR]
2 Striking Flight
3 Breezy Flight
Down
1 Guardian Orbitars[/COLOR]
2 Impact Orbitars
3 Amplifying Orbitars
[/COLOR]
Neutral
1 Robo Beam[/COLOR]
2 Wide-Angle Beam
3 Infinite Robo Beam
Side
1 Arm Rotor
2 Reflector Arm
3 Backward Arm Rotor
Up
1 Robo Burner[/COLOR]
2 Robo Rocket
3 High-Speed Burner
Down
1 Gyro
2 Fire Gyro
3 Slip Gyro
[/COLOR]
1 Robo Beam[/COLOR]
2 Wide-Angle Beam
3 Infinite Robo Beam
Side
1 Arm Rotor
2 Reflector Arm
3 Backward Arm Rotor
Up
1 Robo Burner[/COLOR]
2 Robo Rocket
3 High-Speed Burner
Down
1 Gyro
2 Fire Gyro
3 Slip Gyro
[/COLOR]
Neutral:
2 Thunder+[/COLOR]
3 Speed Thunder
1 Thunder: A meh middle ground.
Side:
1 Arcfire Most useful overall, suitable for most situations.
3 Fire Wall Faster, good as a quick zoning tool. Also can impact the ground pretty far below Robin.
2 Arcfire+: Slow, unimpressive knockback, overall booty.[/COLOR]
Up:
1 Elwind
2 Gliding Elwind
3 Soaring Elwind[/COLOR]
Down:
1 Nosferatu [/COLOR]
3 Goetia
2 Distant Nosferatu
[/COLOR][/COLOR]
2 Thunder+[/COLOR]
3 Speed Thunder
1 Thunder: A meh middle ground.
Side:
1 Arcfire Most useful overall, suitable for most situations.
3 Fire Wall Faster, good as a quick zoning tool. Also can impact the ground pretty far below Robin.
2 Arcfire+: Slow, unimpressive knockback, overall booty.[/COLOR]
Up:
1 Elwind
2 Gliding Elwind
3 Soaring Elwind[/COLOR]
Down:
1 Nosferatu [/COLOR]
3 Goetia
2 Distant Nosferatu
[/COLOR][/COLOR]
Neutral
2 Luma Warp[/COLOR]
1 Luma Shot
3 Strong Luma Shot
Side
3 Speedy Star Bit[/COLOR]
1 Star Bits
2 Floaty Star Bit
Up
3 Launch Star Attack[/COLOR]
1 Launch Star
2 Launch Star Plus
Down
1 Gravitational Pull
3 Guardian Luma
2 Catch and Release[/COLOR]
[/COLOR][/COLOR]
2 Luma Warp[/COLOR]
1 Luma Shot
3 Strong Luma Shot
Side
3 Speedy Star Bit[/COLOR]
1 Star Bits
2 Floaty Star Bit
Up
3 Launch Star Attack[/COLOR]
1 Launch Star
2 Launch Star Plus
Down
1 Gravitational Pull
3 Guardian Luma
2 Catch and Release[/COLOR]
[/COLOR][/COLOR]
Neutral
1 Needle Storm[/COLOR]
2 Penetrating Needles
3 Paralyzing Needle
Side
1 Burst Grenade
2 Gravity Grenade
3 Skimming Grenade
Up
1 Vanish
2 Gale
3 Abyss
Down
1 Bouncing Fish[/COLOR]
2 Jellyfish
3 Pisces
[/COLOR]
1 Needle Storm[/COLOR]
2 Penetrating Needles
3 Paralyzing Needle
Side
1 Burst Grenade
2 Gravity Grenade
3 Skimming Grenade
Up
1 Vanish
2 Gale
3 Abyss
Down
1 Bouncing Fish[/COLOR]
2 Jellyfish
3 Pisces
[/COLOR]
Neutral
1 Monado Arts[/COLOR]
2 Decisive Monado Arts
3 Hyper Monado Arts
Side
1 Back Slash
2 Back Slash Leap
3 Back Slash Charge
Up
1 Air Slash
2 Advancing Air Slash
3 Mighty Air Slash[/COLOR]
Down
1 Vision
2 Dash Vision[/COLOR]
3 Power Vision
[/COLOR][/COLOR]
1 Monado Arts[/COLOR]
2 Decisive Monado Arts
3 Hyper Monado Arts
Side
1 Back Slash
2 Back Slash Leap
3 Back Slash Charge
Up
1 Air Slash
2 Advancing Air Slash
3 Mighty Air Slash[/COLOR]
Down
1 Vision
2 Dash Vision[/COLOR]
3 Power Vision
[/COLOR][/COLOR]
Neutral
1 Pocket[/COLOR]
2 Garden
3 Pocket Plus
Side
1 Lloid Rocket
2 Pushy Lloid
3 Rising Lloid[/COLOR]
Up[
2 Extreme Balloon Trip
1 Balloon Trip
3 Balloon Jump
Down
2 Counter Timber
1 Timber
3 Super Timber
[/COLOR][/COLOR]
1 Pocket[/COLOR]
2 Garden
3 Pocket Plus
Side
1 Lloid Rocket
2 Pushy Lloid
3 Rising Lloid[/COLOR]
Up[
2 Extreme Balloon Trip
1 Balloon Trip
3 Balloon Jump
Down
2 Counter Timber
1 Timber
3 Super Timber
[/COLOR][/COLOR]
Neutral B:
1 Sun Salutation
2 Concentrated Sun Salutation[/COLOR]
3 Sweeping Sun Salutation
Side B:
1 Header
2 Huge Header
3 Weighted Header
Up B:
1 Super Hoop
2 Jumbo Hoop
3 Hoop Hurricane
Down B:
1 Deep Breathing[/COLOR]
2 Volatile Breathing
3 Steady Breathing[/COLOR]
1 Sun Salutation
2 Concentrated Sun Salutation[/COLOR]
3 Sweeping Sun Salutation
Side B:
1 Header
2 Huge Header
3 Weighted Header
Up B:
1 Super Hoop
2 Jumbo Hoop
3 Hoop Hurricane
Down B:
1 Deep Breathing[/COLOR]
2 Volatile Breathing
3 Steady Breathing[/COLOR]
Neutral B:
1 Egg Lay
2 Egg Lay Launch
3 Lick
Side B:
1 Egg Roll
2 Light Egg Roll.
3 Heavy Egg Roll
Up B:
1 Egg Toss
2 High Jump.
3 Timed Egg Toss
Down B:
1 Yoshi Bomb
2 Star Bomb
3 Crushing Bomb
[/COLOR]
1 Egg Lay
2 Egg Lay Launch
3 Lick
Side B:
1 Egg Roll
2 Light Egg Roll.
3 Heavy Egg Roll
Up B:
1 Egg Toss
2 High Jump.
3 Timed Egg Toss
Down B:
1 Yoshi Bomb
2 Star Bomb
3 Crushing Bomb
[/COLOR]
Neutral B:
1 Paralyzer
2 Blast Shot
3 Electromagnetic Net
Side B:
1 Plasma Whip
2 Plasma Dash
3 Whip Lash
Up B:
1 Boost Kick
2 Impact Kick
3 Lateral Kick
Down B:
1 Flip Jump
2 Shooting Star Flip Kick
3 Low Flip
1 Paralyzer
2 Blast Shot
3 Electromagnetic Net
Side B:
1 Plasma Whip
2 Plasma Dash
3 Whip Lash
Up B:
1 Boost Kick
2 Impact Kick
3 Lateral Kick
Down B:
1 Flip Jump
2 Shooting Star Flip Kick
3 Low Flip
Directory of Discussion
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O OO
O
O O
OO
O
O
O O
O
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O
O
O
O
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O O
O
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