Kevandre
Ivy WAS Saurly missed
- Joined
- Jun 19, 2013
- Messages
- 2,520
- Location
- Pacific Northwest
- NNID
- Kevandre
- 3DS FC
- 1736-1095-5393
- Switch FC
- SW-2226-3590-9812
Glorious, Ryuu.
YOU PAY
YOU PAY
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I personally disagree, I found it a pain to do any kind of fighting on, because more often than not you were fighting against the platforms, rather than your opponents.There was nothing terrible about Pokefloats
Thank you! I have this problem where I get a concept in my head and will spend an excessive amount of time making it happen to the best of my ability.Kevandre you're sooooo good with these stage ideas. I love it.
Expert Level (Monkey Ball)
The stage is a "traveling" stage, inspired by Dream Land GB and Delfino Plaza. There are five sets of nine (eight in the first set) floors, and three of the floors in the current set will be randomly picked for the stage to go through. These sets correspond with floors in the original game.
The sets consist of:
1. Floors 1-4 and 5-9
2. Floors 11-19
3. Floors 21-29
4. Floors 31-39
5. Floors 41-50
After the chosen three floors of a set are done, the stage will briefly transition to one of the bonus floors (5, 10, 20, 30, 40). Depending on which bonus floor is chosen, the stage will then pick the corresponding set of floors (5 will go to Set 1, 10 to 2, 20 to 3, 30 to 4, 40 to 5)
The stage will always start on Floor 1.
Music
Monkey Ball (The music changes depending on what set the stage is using. The "Hurry Up" music will play when only 10 seconds remain on the clock.)
Monkey Race 2 Beginner (Super Monkey Ball 2)
Monkey Minigolf (Super Monkey Ball)
Wet N' Windy (Super Monkey Ball Touch & Roll) [Unlockable]
Monkey Fight (Super Monkey Ball)
Monkey Dogfight (Super Monkey Ball 2)
Temple Trouble (Sonic & Allstars Racing Transformed) [Unlockable]
I had a sort of similar idea long ago with Gravityman's Domain. In theory, it would be two Final Destinations, one upside down, and a midpoint positioned such that most characters could double jump to reach it but short hop and midair jump to stay beneath it. Crossing this mid point would cause gravity to reverse for you but not immediately cancel any momentum, making off stage vertical KOs really quite spectacular.Super simple idea, probably already used.
Just two battlefields, one being reversed, only added the moving platforms for characters that may need them to get to the top of the stage.
Might not be in final build.
BattleRealm
'twould seem you got your wish.Wow, that Clanker's Cavern stage is great! Man, Banjo Kazooie had so much potential...
Anyways, here's another stage I horribly drafted a while ago: Shooting Range!
Obviously, it's based off the original "Duck Hunt". You can stand on the leaves of the tree and the branches can be walked through. You can also stand on the bush, but you can't walk right through it. And every now and then...
...a hunter will shoot at random points of the screen! Maybe some duck could fly up too, I dunno.
Without the Hazard, this could probably be replicated in Stage Builder too.
And of course the only selectable music for this stage would be "Dog Laughing - (Club Mix)".
That's certainly interesting. You probably could have themed each of them though!
You're probably right. In the end though, I generally am only making stages because I think they'd be fun, not so much for character balance.It looks nice but it's actually an awful lot like the Boxing Ring in some ways. With the added pits and ropes, however, this becomes an air fight favouring Kirby and maybe Jigglypuff as they both have a ton of jumps and can abuse the tires to escape potential punishes on their specials (Final Cutter is even known to go infinite on the Ring's ropes).
I sort of figured as much. I really don't like ladders myself and therefore am against the ropes but, outside of my personal bias and its potential tire abuse, the stage does look good. I could easily see it being a for fun favourite.You're probably right. In the end though, I generally am only making stages because I think they'd be fun, not so much for character balance.
I'm glad.I don't think anyone here honestly cares about double posting, and if someone from outside this thread gets upset about it... well why do I care, they're not in the thread.