RULES
General Rules:
* Bring your own controller
* 3 Stock
* Double elimination
* 8 minute timer
* Items are set to "off" and "none"
* All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 for all finals)
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a full tie, a one-stock sudden death match will be played out.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser. The same goes for Ganon's suicide grab, as well as Dedede and Kirby's swallowcides.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* In the event of breaking the following three rules, a stock will be forfeit by the offender in the first instance, then the match, then the set:
o Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
o Stalling is banned.
+ Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end after 300% has been reached so as to prevent excessive stalling.
o All wall infinites are legal until 150%.
Stage List
Starter
* Lylat Cruise
* Battlefield
* Final Destination
* Smashville
* Yoshi's Island
Counter
* Castle Siege
* Pokemon Stadium 1
* Delfino Plaza
* Halberd
* Brinstar
* Frigate Orpheon
* Jungle Japes
* Pictochat
* Rainbow Cruise
Set format (In Order of Procedure):
1.Both players choose their characters for the first match *
2. Both players start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Additional Rules for Double's Play
* Life Stealing is allowed
* Set team attack to ON
Extra Rules
* Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.
* Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental interference and delay for tournament matches.
* The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.
* Absolutely no friendly / money match play on tournament TVs while the tournament is being run. If you're caught, expect to be kicked out of every tournament you entered. Oh, and kiss your money goodbye. No refunds.
* There is a 50 ledgegrab limit in effect. On average, that's one ledgegrab every 6 seconds. Be more creative with your camping.
Banned Techniques:
* Standing chaingrabs / grab release infinites (Dedede's dthrow, Marth's grab release, Bowser's grab release, etc.) (does not apply to ICs)
* Dedede's walking chaingrab, you must do a running chaingrab at all times
* Any form of stage glitch abuse for the use of stalling (rudderstalling / rockstalling on Pirate Ship, Metaknight's exploit on Halberd, etc.) If I see it, you're disqualified.