Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
When it comes down to never being at a disadvantage or never getting grabbed more than twice by a character with the best (Second-best? I think Charizard's is bigger.) non-tether grab range in the game using a character whose only non-grabbable approaches are poor to say the least, I'd say the amount of skill you have to have over your opponent to win is more in the latter case than the former. There's also the issue that using the IDC is strenuous enough that some people aren't physically capable of keeping it up for the entire match, whereas pretty much anyone who can pick up a controller can use the infinite provided they set c-stick to grab.Come on. Don't get grabbed as opposed to don't ever be at a disadvantage?
Not to mention MK is... MK.
There's no point in using it if you're just going to stall for eight minutes into a draw. You're right, though; my wording was poor.That's not avoiding it at all. That's avoiding losing from MK starting the IDC the second the match starts.
Almost. You can still do it if you're better than your opponent, much like you can avoid being infinited if you're better than your opponent. Neither are realistically feasible in a tournament environment, though."Never ever get behind in %" is almost impossible, though. Not to mention that the IDC equals instant loss of the entire match the second you get behind in %.
True, it works the same for infinites.As opposed to infinites?
well you may be correct, here's the most important difference between IDC and infinites:When it comes down to never being at a disadvantage or never getting grabbed more than twice by a character with the best (Second-best? I think Charizard's is bigger.) non-tether grab range in the game using a character whose only non-grabbable approaches are poor to say the least, I'd say the amount of skill you have to have over your opponent to win is more in the latter case than the former. There's also the issue that using the IDC is strenuous enough that some people aren't physically capable of keeping it up for the entire match, whereas pretty much anyone who can pick up a controller can use the infinite provided they set c-stick to grab.
There's no point in using it if you're just going to stall for eight minutes into a draw. You're right, though; my wording was poor.
Almost. You can still do it if you're better than your opponent, much like you can avoid being infinited if you're better than your opponent. Neither are realistically feasible in a tournament environment, though.
True, it works the same for infinites.
Hush! That's the next round of arguments! You're too early!well you may be correct, here's the most important difference between IDC and infinites:
IDC is universal, it works on everyone.
infinites only work on a few characters
IDC over-centralizes around MK and the tactic itself to the point where it becomes "pick MK, tag and IDC and win"
infinites don't over-centralize anything. it's called CP'ing
Yeah, I agree; that's why the IDC is banned and the infinites aren't. I was just pointing out that the IDC can be beaten, despite wrecking the game.well you may be correct, here's the most important difference between IDC and infinites:
IDC is universal, it works on everyone.
infinites only work on a few characters
IDC over-centralizes around MK and the tactic itself to the point where it becomes "pick MK, tag and IDC and win"
infinites don't over-centralize anything. it's called CP'ing
Lol, haven't you noticed, it's very easy to set a discrete enforcable rule that prevents DDD's infinite from INFINTELY stalling.no, you can't infinite past 300, but at that percent any other one of his throws are going to kill, so yes it can be used for stalling, and if used long enough is going to kill anyway, and i NEVER said the reason i believe it should be banned was because "it's lame" thats just my opinion, read posts more closely before deciding to respond like that.
oh so MK's dimension cape is impossible to stop once its started, and an infinite grab isn't? your counterargument sucks wylde, ZACK.
Yes, but he's executing a death grab, like any other death combo, he has a right to fully execute it. Ken combo took time in melee, do you ban it because the potential exists for time to be called while you're doing it?Doesn't it take a while to reach that percent? And I don't think DDD has to throw them right away, so that could make each throw last longer. >_>
I'm unbiased btw. =P
Everything in the game can be beaten by this logic. As long as you're perfect at dodging and never getting behind in the %s.Yeah, I agree; that's why the IDC is banned and the infinites aren't. I was just pointing out that the IDC can be beaten, despite wrecking the game.
A well spaced DK is actually pretty good at avoiding grabs, just not against DDD.When it comes down to never being at a disadvantage or never getting grabbed more than twice by a character with the best (Second-best? I think Charizard's is bigger.) non-tether grab range in the game using a character whose only non-grabbable approaches are poor to say the least, I'd say the amount of skill you have to have over your opponent to win is more in the latter case than the former.
Okay, so what. It's still possible to not get grabbed. More importantly, Dedede's grab doesn't stall the match, forcing a win by timer.When it comes down to never being at a disadvantage or never getting grabbed more than twice by a character with the best (Second-best? I think Charizard's is bigger.) non-tether grab range in the game using a character whose only non-grabbable approaches are poor to say the least, I'd say the amount of skill you have to have over your opponent to win is more in the latter case than the former. There's also the issue that using the IDC is strenuous enough that some people aren't physically capable of keeping it up for the entire match, whereas pretty much anyone who can pick up a controller can use the infinite provided they set c-stick to grab.
There's no point in using it if you're just going to stall for eight minutes into a draw. You're right, though; my wording was poor.
Almost. You can still do it if you're better than your opponent, much like you can avoid being infinited if you're better than your opponent. Neither are realistically feasible in a tournament environment, though.
True, it works the same for infinites.
Of course it's possible; beating anything is possible, but, like the IDC, it's not something feasible enough to beat that "Just don't get grabbed" is a valid argument. "Just counterpick it" is the valid argument.Okay, so what. It's still possible to not get grabbed. More importantly, Dedede's grab doesn't stall the match, forcing a win by timer.
technically, yes, they should.Is there a reason TO's should/will un-ban this tactic in the New York/AN regions if the tactic is officially not worthy of a ban?
Or will everything stay the same?
So, it sounds like if it's not banned everything stays exactly the same.technically, yes, they should.
however, TO's DO have the right to decide their own ruleset for their tournies, so unless they want to change it, no one is gonna force them to change anything.
oh wow. just wow @ the scrubbiness in that thread. why did you even bother making the thread and arguing with people who believe that ANY 0-death should be banned?
Untrue. Sonic will bounce off the ceiling no matter what if he's against it when homing attack finishes.Just double jump and move away from sonic. his homing wont go near you, and he'll fall down.
that's why I hate AiB.oh wow. just wow @ the scrubbiness in that thread. why did you even bother making the thread and arguing with people who believe that ANY 0-death should be banned?
hehe i would but i don't have an account at AiB. lolthat's why I hate AiB.
I only made the thread to try and drill some logic into their brains. Help would be nice.
It's really easy to make onehehe i would but i don't have an account at AiB. lol
It's All is Brawl. From what I hear, it's a haven for Scrubs, N00bs and any other subset of "Competitive players" who the other Competitive subsets abhor.oh wow. just wow @ the scrubbiness in that thread. why did you even bother making the thread and arguing with people who believe that ANY 0-death should be banned?
One person does not count as a "they".It's All is Brawl. From what I hear, it's a haven for Scrubs, N00bs and any other subset of "Competitive players" who the other Competitive subsets abhor.
They believe he can infinite eight people for goodness sake! It's a haven for ignorant idiots to blabber on about issues they have no insight into.
Heck, someone once said that I've "scared off" players from SWF, players who then flocked to AiB, and that user spoke as if they were welcomed with open arms and fit right in. And if that's the case, well, that certainly says something about AiB.
There's a difference between simply putting up with scrubbery and actually seeking it out.One person does not count as a "they".
Although there was a lot of information there that's just plain wrong. I can't blame them for not knowing it though; I wouldn't have thought Luigi could have been infinitied had I not been told it. But still, a lot of what was said is simply a blantant lack of knowledge on the issue in the AiB forum.
Hey Yuna, why don't you fight the AiB scrubbery like you do here?
Well, if all the scrubs here go there, then going there should make all the scrubs flee to no where, as there is no where left to go.There's a difference between simply putting up with scrubbery and actually seeking it out.
It's like attempting to purge your house of cockroaches vs. diving into the cockroach mothership.
Doesn't it occur to you that they would just make yet another hub of scrubbery?Well, if all the scrubs here go there, then going there should make all the scrubs flee to no where, as there is no where left to go.
What's wrong with a little provocation now and again?Doesn't it occur to you that they would just make yet another hub of scrubbery?
And I doubt they would actually leave anyway. They're fairly comfortable over there; no need to provoke the hive.
You provoke me enough, thank you. I don't need AiB scrubs to make me bash my face against the keyboard out of hatred for ignorance every now and then.What's wrong with a little provocation now and again?
It makes things fun.
brawllover....do i REALLY have to report you again?I just wish people would make full sentences when in an argument.
What do you mean by wavedashing?
U gotta distance U'rself from it a little bit or else smbdy's always gonna make u angree.You provoke me enough, thank you. I don't need AiB scrubs to make me bash my face against the keyboard out of hatred for ignorance every now and then.
I used to think so, but I'm not so sure.Brawl sucks.
What makes you think I've never been to All Is Brawl. I've read some of their threads on "To ban and not to ban" and other things. Trust me, the intelligence level is quite low there (of course, you could very well be a member there, so you should know this already).One person does not count as a "they".
Because I have no interest in joining a forum which, according to what I've read on it, is so overrun with scrubbery it would be a losing and endless battle. It's the same reason why I don't go onto GameFAQs to argue the finer sides of Competitive gaming.Hey Yuna, why don't you fight the AiB scrubbery like you do here?
Counterpicking is a universal necessity. Even in GGXX (the series), people counterpick. Because there are just certain match-ups where you're statistically at such a disadvantage counterpicking is a very wise choice.Brawl isn't melee, but that has nothing to do with anything, and learning to counterpick has absolutely NO berance on the tactic itself, but is rather a simple strategy for avoiding discussing the tactic.
The Scrubs are perfectly happy enjoying their delusions of grandeur, thinking they are "teh ****". If I walk in there and try to enlighten them, they will ban together in their collective delusional ignorance and assume themselves to be right and me to be wrong.Well, if all the scrubs here go there, then going there should make all the scrubs flee to no where, as there is no where left to go.
Their argument from about four pages back (I could be way off) was that there shouldn't be any impossible matchups. DK/DeDeDe is impossible, whereas Fox/Pika is not. All I've said is that it's not impossilbe, just really hard. A little more really hard than Fox/Pika.Of course it's possible; beating anything is possible, but, like the IDC, it's not something feasible enough to beat that "Just don't get grabbed" is a valid argument. "Just counterpick it" is the valid argument.
And I'm anti-ban. I just like to play on both sides.
TL ; DR version: AiB is like SRK for people whose balls haven't dropped yet.The people on SWF are very vocal and lack good arguments. A vast majority of pro-banners on AiB not only lack good arguments, the arguments they use are sucky, useless and inane.
Not to mention that they never stated where the line of "impossible" ends. I'd say Pikachu vs. Fox is quite impossible. It's so statistically improbable for Fox to win, it's pretty much impossible as far as Competitive gaming is concerned.Their argument from about four pages back (I could be way off) was that there shouldn't be any impossible matchups. DK/DeDeDe is impossible, whereas Fox/Pika is not. All I've said is that it's not impossilbe, just really hard. A little more really hard than Fox/Pika.
I dunno. I'm pretty sure SRK's members are at least knowledgeable of many Competitive fighting games which aren't Smash. AiB is just wholly pretty ignorant as a whole. Both are full of screeching ignorami who would not be able to mold a valid argument if their life depended on it, though.TL ; DR version: AiB is like SRK for people whose balls haven't dropped yet.
Where to begin...What makes you think I've never been to All Is Brawl. I've read some of their threads on "To ban and not to ban" and other things. Trust me, the intelligence level is quite low there (of course, you could very well be a member there, so you should know this already).
The people on SWF are very vocal and lack good arguments. A vast majority of pro-banners on AiB not only lack good arguments, the arguments they use are sucky, useless and inane.
Because I have no interest in joining a forum which, according to what I've read on it, is so overrun with scrubbery it would be a losing and endless battle. It's the same reason why I don't go onto GameFAQs to argue the finer sides of Competitive gaming.
Too much stupidity and ignorance to clean up.
Counterpicking is a universal necessity. Even in GGXX (the series), people counterpick. Because there are just certain match-ups where you're statistically at such a disadvantage counterpicking is a very wise choice.
Why should we eliminate DK's need to counterpick just because this match-up happens to be X notches worse than Fox vs. Pikachu due to a very arbitrary threshold that you feel like drawing?
The Scrubs are perfectly happy enjoying their delusions of grandeur, thinking they are "teh ****". If I walk in there and try to enlighten them, they will ban together in their collective delusional ignorance and assume themselves to be right and me to be wrong.
They would back each other up, saying "You're wrong. Our arguments are sound. Yaddi yaddi yadda". I mean, why do you think ignorance is so widespread on AiB? Because very few people who know better go to there.
And those who do do not enlighten those who do not. So the ignorant populus gets a free pass on their ignorance. They never learn. And if someone tries to teach them, 100 other ignorami will appear to back them up.
"Homophobia is bad. Gay people should have the right to be adoptive parents/married/have legal protection against discrimination!" - Yeah, that's a no-brainer in Sweden. We already have all that (marriages, not so much. Domestic partnerships for the moment, but true gay marriage will be passed as a law within a year or two at the most from the looks of things).
In America, you guys had 3 states vote for a ban against gay marriage, one state vote for a ban on gay adoption and tons of states opposed to laws against discrimination due to sexual orientation. And the homophobic side gets away with lies upon lies in their ads, no matter how many of the "bleeding heart liberals" try to refute them.
Stupidity breeds stupidity. Stupidity thrives among stupidity. Stupid people cling to the belief that they are right and refuse to listen when others tell them they are wrong, refuse to even listen to their reasoning before just going "No, you're wrong."
While they know what they're doing, their knowledge of competitive fighting games ends with Smash. Apparently the transfer of concepts from Street Fighter to Brawl requires to many brain cells.I dunno. I'm pretty sure SRK's members are at least knowledgeable of many Competitive fighting games which aren't Smash. AiB is just wholly pretty ignorant as a whole. Both are full of screeching ignorami who would not be able to mold a valid argument if their life depended on it, though.
Counterpicking helps fix overcentralization.The ability to counterpick is not really in any way relevent to the discussion. Counter-picking can still allow for overcentralization, and is not a defense OF ANYTHING. I'm not sure why you thought Pikachu and Fox have anything to do with my point about counterpicking.