Aninymouse
3DS Surfer
So @Bunny8093 made a thread in the E3 subforum for the full audio capture of the E3 Round Table this year. I've been listening to the the whole thing, and I hadn't caught many new snippets, because so much of this was transcribed in tweets that night. BUT, when they started talking about Greninja, a juicy tidbit came out!
Here's the (audio only) video:
Skip to about 50 minutes in for the Greninja part.
They chose the roster for Smash 4 right at the beginning of the project, as you may or may not know. So, not only did they design Greninja off of Sugimori's drawings and design documents alone (X&Y was just as unfinished as Smash 4 was), but Sakurai himself designed all of Greninja's animations using a modelling doll THAT SAME NIGHT. He literally designed all the attacks and movements without ever seeing Greninja move.
I knew Sakurai was good, but dang. He's really good at this. I mean, just watch a match with Greninja in it! He's most people's favorite newcomer from the demo. He moves elegantly and has exciting moves. The original attacks that don't exist in Pokemon (yet), like the water daggers, feel legitimate -- they fit the character rather well and look like they fit.
In the past, there have always been characters that were in Smash that many of us questioned. They made us doubt Sakurai's true ability, somewhat. Not so much in the quality of the animations, so much as how "fitting" their animations were. I think, honestly, Sakurai has been improving over the years, and I think Ike and Greninja are great examples of his progress and skill.
For those unfamiliar with Ike's moveset origins, there's a Youtube video that explains just how much detail was put into his character moveset.
In closing, I'm not sure there's a ton more that can be said about this, and so I doubted the legitimacy of making a thread dedicated to this topic. However, I think that the future Greninja mains, the Pokemon fans, the fans of Smash, and the doubters of Sakurai would all benefit from seeing this piece of information front and center.
What do you think of all this?
Here's the (audio only) video:
Skip to about 50 minutes in for the Greninja part.
They chose the roster for Smash 4 right at the beginning of the project, as you may or may not know. So, not only did they design Greninja off of Sugimori's drawings and design documents alone (X&Y was just as unfinished as Smash 4 was), but Sakurai himself designed all of Greninja's animations using a modelling doll THAT SAME NIGHT. He literally designed all the attacks and movements without ever seeing Greninja move.
I knew Sakurai was good, but dang. He's really good at this. I mean, just watch a match with Greninja in it! He's most people's favorite newcomer from the demo. He moves elegantly and has exciting moves. The original attacks that don't exist in Pokemon (yet), like the water daggers, feel legitimate -- they fit the character rather well and look like they fit.
In the past, there have always been characters that were in Smash that many of us questioned. They made us doubt Sakurai's true ability, somewhat. Not so much in the quality of the animations, so much as how "fitting" their animations were. I think, honestly, Sakurai has been improving over the years, and I think Ike and Greninja are great examples of his progress and skill.
For those unfamiliar with Ike's moveset origins, there's a Youtube video that explains just how much detail was put into his character moveset.
In closing, I'm not sure there's a ton more that can be said about this, and so I doubted the legitimacy of making a thread dedicated to this topic. However, I think that the future Greninja mains, the Pokemon fans, the fans of Smash, and the doubters of Sakurai would all benefit from seeing this piece of information front and center.
What do you think of all this?
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