Dark Lady
A Red Witch
If you want me to find out/test something, let me know here. As far as I can tell, the main nerf so far is Robin lost the Third Jump from a fully charged Thoron mid-air
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I'm pretty sure that one is intentionally narrow and will likely stay that way.Have they fixed the dead zone in front of Robin on the utilt? It would be great to have that as an option.
Really? Could you elaborate on what kind of specific situation makes U-Tilt a good move?If it's one if your least used moves, you're probably not using it right, or you're fighting a lot of short characters.
It has a very specific job, and it does that job EXTREMELY well.
Dair though. Dair is our most useless move.
I'm guessing you're referring to "dair" dair and not "Levin" dair?If it's one if your least used moves, you're probably not using it right, or you're fighting a lot of short characters.
It has a very specific job, and it does that job EXTREMELY well.
Dair though. Dair is our most useless move.
Both. Almost every conceivable situation where you think 'I should (Levin) Dair' you should actually Elwind if you're off-stage, or Bair if you're on-stage. Thing is laggy as HELL and has no AC window.I'm guessing you're referring to "dair" dair and not "Levin" dair?
Or is it both?
Is someone RIGHT above you? Do you need to hit them? Would U-Smash (frame 12) be too slow?Really? Could you elaborate on what kind of specific situation makes U-Tilt a good move?
Though, to be fair, D-Air does work for spiking (but it's not really helpful outside of that).
YES!Confirmed Robin buff:
You can now grab the ledge backwards during Elwind.
Thanks to @ Ultimastrike for prompting me to test it.
Agreed. Despite Levin meteor its got too much landing lag to just throw out there. If it could autocancel in a shorthop that'd be nice :3 Although i personally think that its a decent edgeguard move with bronze sword KB.If it's one if your least used moves, you're probably not using it right, or you're fighting a lot of short characters.
It has a very specific job, and it does that job EXTREMELY well.
Dair though. Dair is our most useless move.
Who wait what? Where did you hear this?Should we check our throw setups to see if anything's changed now that regular DI is back?
Robin's throws may not true combo into anything, but with the lack of vectoring, we could check to see if we can set up frame traps.
It was found a little over half an hour ago.Who wait what? Where did you hear this?
Mario's weight changed, and there is no other corroborating information to verify this. Are you certain this has been tested thoroughly?It was found a little over half an hour ago.
http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/page-44
Mario lives on Mute City until 134% from hitting the track in 1.0.3 by holding the Circle Pad down, but in 1.0.4, it has no effect.
Well, on the next page, they specifically feature the fact Mario can't hold up to kill himself sooner anymore, either. If Mario was any lighter, he should die sooner, correct?Mario's weight changed, and there is no other corroborating information to verify this. Are you certain this has been tested thoroughly?
Well similar to before 1.04 but with increased reliability:Now that Vectoring has been removed/nerfed significantly, has anyone looked into downthrow? It might be easier to follow up now.
1) I'll have to test this out myself.Well similar to before 1.04 but with increased reliability:
1) At low%, downthrow to shorthop bronzeFair to dtilt/jab works superb. (Chrombos?)
2) At 10-20%ish or on larger characters, downthrow to fullhop bonzeFair to nair is real.
3) Our fastfalling a LevinUair into them at low% into up-tilt is now a true combo.
edit: From 0-40%, bronzeUair true combos into up-tilt.
4) Aerial into another aerial is now better obviously so huzzah!
5) I've noticed nair gimps are now slightly better due to lack of vectoring.
6) Arcthunder/Arcfire to Nosferatu seems easier to connect. Probably I'm just better now though.
WOW 7) Approaching arcfire into fullhop arcfire into tipper Usmash is sooooo goooooood. Does 35-41%, killing midweights from 80, heavies from around 105. Doesn't work on all characters, so when in doubt, use arcfire arcfire LevinUair.
(Note: YES the training mode qualifies this as a true 18-hit combo for 40% on Sonic)
Can anyone check if arcfire endlag got lessened or if we got some IASA frames or something, because all of a sudden it seems easier to combo out of...
I will test these out.According to the Wii U tips, Robin's Levin Sword will regenerate faster when you smash repeatedly with the bronze sword when it's down. Can this be tested?
EDIT: One of the tips says robin can regenerate tomes and levin sword faster if its used up and he KO's someone too. Also apparently landing your final smash regenerates all tomes and levin sword.
Update: Have tested.According to the Wii U tips, Robin's Levin Sword will regenerate faster when you smash repeatedly with the bronze sword when it's down. Can this be tested?
EDIT: One of the tips says robin can regenerate tomes and levin sword faster if its used up and he KO's someone too. Also apparently landing your final smash regenerates all tomes and levin sword.