Anth0ny
Smash Master
I approve.Just give olimar hyper sentinel force and let him throw 3 purples at a time
Lucario=Ryu
Olimar=Sentinel
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I approve.Just give olimar hyper sentinel force and let him throw 3 purples at a time
I just don't think Olimar needs the ability to switch up the uses of his attacks like that to feel true to himself or to be effective.That just seems limiting...
What if I want to use fair as a kill option or as a combo option? Same with usmash or uair or basically just about anything.
...aka: go far away, pikmin stands there idly, you do Usmash, that pikmin as well as the one you use Usmash for, Do Usmash?Things like maybe having Pikmin that are a certain distance away from Olimar remain there, until he gets near or uses whistle to recall them, thus allowing interesting placement for disjoints, more control over where they are, etc.
Pikmin was great. Are you on drugs?i don't got money to blow on games that aren't good bro. Im not against splitting up Ice climbers if it's possible to make Ice Climber work(i don't think it would work out). I wouldn't want olimar to be a kinda character that could be chucked off the stage and killed because he has no Pikmin.
No, really, are you? Detective Vic Mackey is asking, and he doesn't look pleased.
I saw your post in Wifi trends.I have an idea for Olimar.
Keep him the way he is from brawl, but make him more campy and defensive and add a little more hitstun to his attacks so he can combo.
Please say if you like this idea.
Wow, I hadn't thought of using it that way. For a lot of directions that Olimar's playstyle could take, this would be a very useful ability, even if the recovery-buffing element is.I also really like the idea of the pikmin footstool, especially if Olimar can act quickly out of it. This allows Olimar to farm faster without having to throw pikmin offstage and wait for them to die. They're immediately dead, and he can start plucking more, allowing him much more control over his line.
aw that's a shame... battle was so epic and everything...Sorry Peef, public Snake videos are not allowed right now.
not possibleI like Jackpot's idea of binding the pikmin colors to the individual d-pad arrows. That's pretty legit. I hate pulling random pikmin.
It isn't the latest jiang snake.Sorry Peef, public Snake videos are not allowed right now.
Project M Magic.What's the point of uploading videos of an outdated version?
I was thinking he could just act immediately once he's airborne out of the grounded UpB. Bam--killdashing (wavekilling?)! But your idea's a good one, too.Wow, I hadn't thought of using it that way. For a lot of directions that Olimar's playstyle could take, this would be a very useful ability, even if the recovery-buffing element is.
Though, when using it for this purpose, you'll want to stay on the ground so you can pluck pikmin immediately. Thus, regardless of what it would do in the air (even still the tether), on the ground it should not work as a footstool. And so, for anyone who's played Banjo-Tooie, it should be obvious (or maybe not) what immediately came to mind.
+1 support for most hilarious, most sadistic move in the game.
Plus the matches were really awesomesince we have already seen the old snake and it is supposed to be hype matches, I don't think it would be the end of the world.
but perhaps I'm forgetting how crazy fans + internet works.
that they werePlus the matches were really awesome
Hm, yeah, that could also be a possibility. It'd also have the benefit(?) of resembling the most fatal game of leapfrog.I was thinking he could just act immediately once he's airborne out of the grounded UpB. Bam--killdashing (wavekilling?)! But your idea's a good one, too.