Well, the people competitive *ATM* aren't going to take it seriously.
And that's the point, people don't WANT to play a new game. That's why we play melee in the first place. We don't want new melee, we want updated melee. But i can't really speak for everyone. Obviously there's people who don't care they just want new **** with a similar physics.
I think your right about this.
People who have devoted many year to play in a game where they could excel and be great, and to show their skill shouldn't stop playing the game cause something new came to the market.
If Project M, could take on and agree to make this game not a new one, but make all 25 characters in melee 100% the same.
After the process of transering all characters back, then there comes the "Premium moment" buffing all the cast which needed buffs a.k.a "some" low tiers, some, yes.
Some characters had minor disadvantages that made them worst to all the cast, like:
- Tech roll that didin't moved the characters very far
- Dodges
- Lack of range
and a few others
me <------------------------- had minor tourney experience, and I don't post that much either
So keep on the debate on making
New game vs. Update a great game which could make
SSBM players (stands for Super Smash Bros. Melee) play this without the further discution of playing 2 different games.
HAVE FUN WITH THE PROJECT PEOPLE!
EDIT:
Fix'd.
It's already very, very similar. More similar that any actual sequel would be expected to be. The issue is that we're not expected to be "The sequel to Melee," but instead "Everything good about Melee, everything decent about Melee, and new awesome stuff."
is project M devs aiming this to be a big hit on the tournament side?
if you look at Capcom, they have one of the biggest tourney scene (SF games) and thats because Capcom listens to fans, players and tournament assistant players.
Maybe in time, the Project M Devs should think about giving some ears/eyes to this discution
and my grammar sucks if some of my words are written akward :S
EDIT2:
Fixed an error... SSMB -----> SSBM*