zeldasmash
Smash Lord
I tested it with Mario & Fox around 110%-120%. Training Mode counts it as a true combo and it kills.Don't **** with me like that.
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I tested it with Mario & Fox around 110%-120%. Training Mode counts it as a true combo and it kills.Don't **** with me like that.
I'm spazzing out. Link is so much better now.I tested it with Mario & Fox around 110%-120%. Training Mode counts it as a true combo and it kills.
LOLI'm spazzing out. Link is so much better now.
High portion of mid tier now, maybe?
Our CQC still sucks probably, so no.I'm spazzing out. Link is so much better now.
High portion of mid tier now, maybe?
Screw off, ****face.
If we only had the jab.....I'm spazzing out. Link is so much better now.
High portion of mid tier now, maybe?
LOLScrew off, ****face.
I messed with it and don't think SA changed but it's hard to tell.Can someone check Spin Attack as well, I want comfirmation whether the weak hit connects better.
Placebo effect really messes with me
I'm not 100% sure what you mean by "it connects better". Could you elaborate?Can someone check Spin Attack as well, I want comfirmation whether the weak hit connects better.
Placebo effect really messes with me
After the initial hit of the grounded spin attack, the hitboxes for the weak hits were pretty inconsistant, this was true especially if the initial hit was shielded. I was testing the weak hits of the grounded spin attack on jumping and shielding Mario, and the weak hits felt more constistant.I'm not 100% sure what you mean by "it connects better". Could you elaborate?
You're in the military?I'm at ECT but when I get back I'd like to see the official changes and discussion.
The tournament ya nutjob.You're in the military?
"Hang on a minute sarge, just gotta post something on this video game forum, then I'll get back to it!"Oh, lol. ECT in the military means Extended Combat Training.
That means that Fox needs to revise the At thread. Did we lose the reverse fadeout on the Ledge for trumping?"Hang on a minute sarge, just gotta post something on this video game forum, then I'll get back to it!"
I thought he meant Electroconvulsive therapy, that would have been something.
Btw, I was right about all oddities at the ledge with specials being removed. All kinds of Up B cancels, slide-offs &c. are out, seems like they fixed the ledge "glitches".
That's not an SAF, that's this. That has to do with knockback when you hit something on shield, happens with any move that puts you in freefall after it when used in the air -- DK's Neutral B still has it too.I managed to do a SAF, but it only works if your spin attack isn't perfect shielded on the edge.
Ok, thanks for clarifyingThat's not an SAF, that's this. That has to do with knockback when you hit something on shield, happens with any move that puts you in freefall after it when used in the air -- DK's Neutral B still has it too.
This is because DreamLand 64. Wind interactions could kill/gimp people unexpectly if the slide interactions were not quit.All special sliding of edge stuff is gone in general. I played some practice with a friend and that was like the first thing he noticed
Nope, sorryEdit: I saw someone already said this.
I still feel like nair has been made to have more KB though