Europhoria
Smash Lord
LOL We're still working on the tourney, but I'm doing like super advanced scouting. With all the other OOS coming up, expect it in winter likely.
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Fixed. 10charLolz @ TO being *******s over who plays which game. Get your head out of your *** and realize that no matter what, Ottawa will always be better.
Totally. I mean, if they end up banning Metaknight, what else might get banned? Items!? Certain stages!? I most certainly I agree with Infzy with the playing the game as-is argument.we stop playing Brawl and are instead playing Brawl-with-magic-rules. It cuts our community off in a bubble from the people who just play the game as-is,
Siiiigh, I figured someone would bring this up. There's something categorically different between turning random items off, and telling someone not to use their B button. For one thing, in the years I played Melee casually, most people I'd play with preferred playing with items off, just because it was less random and annoying.... ie. it's a reasonably typical path to take with the game.Totally. I mean, if they end up banning Metaknight, what else might get banned? Items!? Certain stages!? I most certainly I agree with Infzy with the playing the game as-is argument.
I'm in agreement. How many times has a Metaknight won an Ottawa biweekly? Hint for those who don't follow our results: It starts with a '0' and is a one-digit number.just to let you know...the bi-weeklies won't ban Metaknight until further info on the metaknight ban shows up, or everyone else bans him.
This smells like a potential money match challenge! I propose that just picking up Metaknight isn't enough (my Metaknight really sucks ). So, I challenge your Metaknight with my Captain Falcon (or any other character of your choosing) to a $5 money match, best of 5 and all that! I'll show you my moves!Just ask Derek. My Falcon his Marth, I have to work my *** off to get 1 kill. My MK his Marth, I'm bored while he's dieing. And if you do actually do something to MK, he just switches on the B spam. Whorenado -> whorenado -> whorenado -> whorenado etc.
This is going from memory, I checked the topic a few days ago:I think its kinda dirty to ban certain moves. But the idea kinda spawned from mmos which obviously are different types of games. But in some mmos some classes were not allowed to use certain spells or something to that affect. If you bring this into a fighting its 'similar' to restriciting moves.
I like playing games as-is as well but if we have an akuma on our hands than none of us will like playing. Although im sure MK is not Akuma like since he can actually be beaten. He might be similar to an O. Sagat, makes alot of chars unviable and can spam a ton of ****.
Edit: Thats the thing Ottawa doesnt see much MK play but other places are filled with them. Theres a character ranking list in the brawl tactical discussion that rates characters based on tournament placings. MK has the best placing among all the characters. It used to be pretty close between Snake and MK but now MK has a ridicoluous lead, even on Snake.
This ruins Sonic and Snake, btw. They have to both be verrry careful to space their below-the-stage recovery so they never get within grab range. As satisfying as it is to grab a Snake and just let him drop off the edge... it makes my Sonic cryBy the way guys, I've recently found the single most satisfying way to kill somebody: grabbing them out of their up-Bs!
Im talking about the Akuma from one of the SFII games, he is basically unbeatable and it comes down to playing Akuma to beat an Akuma. In third strike hes very much beatable.Well, if you use the Akuma comparison, then I'm pretty sure he's beatable. I mean, I remember last time I played against an Akuma in a SF game, his health went down more quickly than an ex of mine, lol.
This is a half truth. Quoted from the catching the cypher thread:Even IF the Smash Back Room and every other tournament bans him, until he starts overwhelmingly kicking *** in Ottawa, I agree that he shouldn't be banned. I mean, he's a fun character to pick up and play.
By the way guys, I've recently found the single most satisfying way to kill somebody: grabbing them out of their up-Bs! It's very hard against some characters but if your opponent didn't snap onto the edge (which is, of course, the reason this isn't seen very often) you can grab them -> taunt x 7. Yes, you'll have time for seven taunts. Randy, that's important for you to remember since Wario's up-B doesn't latch onto the edge for whatever random reason. I've grabbed my brother's Game & Watch and happily watched him plummet to his doom a few days ago.
lol you seem to forget the importance of money . You should atleast go PT if not Lucas.This smells like a potential money match challenge! I propose that just picking up Metaknight isn't enough (my Metaknight really sucks ). So, I challenge your Metaknight with my Captain Falcon (or any other character of your choosing) to a $5 money match, best of 5 and all that! I'll show you my moves!
EDIT: ****! Double post!
Well since everybody can do it and MK is pretty short, this might actually work against him, although probably not enough to counter.This is going from memory, I checked the topic a few days ago:
MK has almost 1,600 points in that list.
Snake has around 900
Wario, next in the list, has around 450
Game & Watch and DeDeDe have around 375-400
Ninja edit: Wow, I was pretty close from memory. It was Falco, not G&W. . .
That's a pretty huge lead. Almost double what Snake has, which is double the next lowest character. FYI, the point counts are only tallied on a two (I think) month basis, so those are results from the last few months. However, I don't think Ottawa's at a point that we need to worry about the MK menace yet at all.
Hopefully that new DK footstool tech will be able to consistently shut down MKs.
EDIT: Specific numbers (top 10)
1 Meta Knight (54 top8, 38 top4, 18 top2, 37 wins) - 1578.6
2 Snake (40 top8, 21 top4, 14 top2, 12 wins) - 904.2
3 Wario (9 top8, 6 top4, 3 top2, 7 wins) - 441.5
4 King Dedede (18 top8, 22 top4, 10 top2, 8 wins) - 401.3
5 Falco (30 top8, 13 top4, 5 top2, 4 wins) - 376.1
6 Mr. Game & Watch (26 top8, 16 top4, 10 top2, 5 wins) - 322.4
7 Marth (39 top8, 16 top4, 6 top2, 3 wins) - 226.2
8 Lucario (13 top8, 10 top4, 4 top2, 5 wins) - 216.7
9 ROB (20 top8, 11 top4, 4 top2, 2 wins) - 194.7
10 Diddy Kong (14 top8, 9 top4, 3 top2, 2 wins) - 192.1
I think ours are too small to make any impact. Some of the other bi-weeklies are more like medium sized tourneys with 20-30 entrants and usually bigger pot sizes.Where did *I* get the stats? From Ankoku's list. Where did *he* get those stats? From reported tourney results across AllisBrawl and here.
On that note, we could start listing our biweekly results and Ankoku would add it to the list for point totals. A lot of biweeklies are taken into consideration, depending primarily on factors like the number of entrants, prize pot, and other magical math stuff.