Yea according to the Hawaiin players they think sheik is the best with customs on.
Only a few players here think that. Sadly, those very players eventually used Sheik as a (poor) argument to get customs banned here. It was fun while it lasted, but customs are now disallowed at our monthly tournaments.
While most of our community did enjoy customs, the vocal minority eventually started a huge argument against them. While a few of the arguments were fair, most of them were just the typical scrubby nonsense. However, the vocal minority included several high ranking players, so the anti-customs circlejerking was incredibly strong. Customs were eventually banned just to appease said vocal minority.
I'll always remain a strong advocate for customs, and I am proud that the Hawaii community tried customs from the start. I'm just very disappointed that it turned out this way.
I won't let you down; we'll definitely have further polished pre-sets before the start of April given the recent developments.
Here's a freebie.
1311
1211
The more the community talks about it, the more we feel that Bowser's non-Klaw customs will
never be used. It's legitimately hard to think of four more sets, since I can't imagine any competent player using them anymore outside of funsies.
Fire Shot
Ridiculously slow and laggy. Hard to use as a zoning tool because the frame disadvantage of throwing out a fireball is really high. Not to mention the fireballs don't even do that much damage or hitstun, so it's not like they pressure your opponent that well even on hit. Fire Shot isn't even used in the Dedede matchup anymore because Bowser can just Nair like a lunatic and it stops Gordos clean. Really bad move.
Fire Roar
Only used for funsies and that's it. While the fire is huge
, it fizzles out in a mere second and takes almost 20 seconds to recharge again. That's insanely bad since Fire Roar is flat out unusable unless it's at full charge. There's honestly no realistic reason to run this.
Sliding Fortress
Zero point to using this at all. Startup is doubled compared to regular Fortress, making it a terrible OoS option. Not to mention it does even less damage than regular Fortress. Recovery angle is similar to regular Fortress. Trash move.
Flying Fortress
If Sliding Fortress was bad OoS, wait til you see this piece of crap. While the recovery benefits seem decent, it actually makes your recovery angle even more telegraphed than it was before. Considering that this is Bowser we're talking about, that's saying something. Regular Fortress is ridiculously easy to get hit out of if it doesn't ledge snap immediately, and Flying Fortress has even worse ledge snapping frames. You're forced to recover very low every time, and that just makes you really easy to intercept and get killed. Not even worth considering.
Turbulent Bomb
The recoveries that can be gimped with the wind could have been intercepted with one of Bowser's actual attacks, making this not worth it at all. Not to mention that Turbulent Bomb deals significantly less damage and knockback that regular Bomb, and is much slower. You lose out on one of Bowser's most reliable kill moves for a little bit of wind. Not worth it at all.
Slip Bomb
The lack of a rising hit makes this impossible to hit with. The ability to trip opponents with the shockwave is useless as well, since Bowser is at such huge frame disadvantage that you can't even pressure your opponent after they trip. No use whatsoever.
TL:DR
Klaw customs are godlike. Everything else is trash.