Sorry for the delays if anyone cares. I'm a full time student and on top of that, my main computer isn't working, so I'm on an old laptop right now >_>
How convenient, huh?
Anyways.
Is it possible for ROB to waveland by using the thrust from his Bair?
If Lucas can do PK Waveland, then I don't see any reason why ROB couldn't do a Bair waveland.
It doesn't work the way you're thinking. ROB doesn't slide when landing from a Bair.
Could you check the high gravity mode, someone made a thread saying that it played better using high gravity...but if you looked into it it'd be much more reliable.
This isn't melee 2.0, this is brawl. The game will be played as it was meant to be aka no mods.
On a side note, some characters do not gain altitude with their secondary jumps(mainly people with second jumps), thus making high gravity only for ****s and giggles.
Peach can clearly float cancel in brawl. This thread is lies.
That is true^
Peach can still FC.
-Syn
*sigh*
As I've said before, Peach gets VERY LITTLE landing lag with all of her aerials(except for landing with Fair exactly after the crown shine comes out, but pretty rare, has to be like frame perfect). Even if float canceling WAS in, it wouldn't even matter...
yes I am quoting myself, in addition
what kind of attack do you do if you attack from a crawling position? do you just stand up or do you do a unique attack? What about jumping from a crawling position? shielding from it? grabbing from it?
While crawling, your Dtilt will come out. If you keep trying to do it, oddly Ftilt will come out afterwards. So if you want to crouch while doing Dtilt continuously, you must delay the time between pressing the A button again.
You can Jump from a crawling position and shield. Attempting to Z grab will make your Dtilt come out. Technically, you'll had to shield grab.
while i havent seen full reflection, i have definitely seen deflection of projectiles using a shield, so powershielding (at least in some form) is in.
i'll post the vid link if i find it.
also, are you SURE thats a float cancel? i cant tell, it might just be that the lag from the fair is low. keep in mind that float cancelling implies that there is no lag due to the move whatsoever, only standing lag ie when you float cancel you see the same animation as you would if you had just jumped and landed. i'm not saying its definitely not a float cancel, but its really hard to tell from that video especially when others saw the FC is gone but there is a low lag fair
Thank you.
http://smashboards.com/showthread.php?t=141501
http://smashboards.com/showthread.php?t=141451
Seriously man, if this is a research project, then you should take information from other sources. Add these techs to your list. We need a way to keep it all organized so we don't lose this information later.
Compiling all of the things found on this board is a lot of work, as well as testing them, too. Most of these people who have brawl have been playing the game for days straight. Who knows, maybe they're just more creative than me, too. The ones I find interesting, possibly useful, etc. I will post and give credit, but this is not a thread for ALL advance techniques and i cannot test and update the second I see it, but i'll try my best to >_>
here are two vids I made of a peach edge strat and a new turnip dash glitch I found earlier today, borrowed my friends video capture card and recorded
Turnip Glitch:
http://www.youtube.com/watch?v=L7sP_pzAggQ
Edge Lure:
http://www.youtube.com/watch?v=DHt3VIJBh-E
First one is extremely legit. Very good find. I'll give you full credit if you don't mind me putting that on the first page.
You should note that this works with every character and lightly throwable items. Sliding distance depends on the character. I don't know exactly what though. I tried this with metaknight and literally went half way across FD. I tried Pikachu and he barely even moves.
So if JC is out, how is this Fox doing that infinite wallshine?
http://www.youtube.com/watch?v=aNrzSVih5DY
Simply keep pressing down B
The Niagara Crew here is discovering so much its unbelievable.
Thank you and thank you. You should possibly start your own thread if you haven't already.
Other interestings to note from being asked here and from recent discovery.
- Yoshi can egg cancel on the ledge, but due to not being able to ledge hop until your ledge invulnerability frames end, it is pretty slow
- Tried to Isai drop/Shield drop. I THINK I shield dropped once, but other than that, I did not Isai drop and cannot shield drop on command, so thus I can't prove whether they're in or not. I couldn't do it in melee so... sorry x\
- Samus's grapple cannot extend through melee's way. If it is still in through other means, i don't know. On a side note, Samus can grapple the ledge 3 times before you touch the ground. After that, it will fail.
- Pikmin buds grow into flowers eventually after staying on screen for a certain amount of time. Not sure if it affects damage/knockback. So far, it does not affect SideB damage.
- Peach cannot float cancel AGAIN. Her aerials simply have very very little landing lag.
- On battlefield, on the side platforms, you can have Nana be on the side platform and Popo can be under it. Video will be posted later. Could possibly be a very good edgeguarding technique, guarding both the ledge roll and jump.