saviorslegacy
My avater is not a Sheik avatar.
Alright so first off let formally apologize to the community for not providing any pictures, videos or gifs. I do not have access to youtube or any ability to upload any pictures or any kind of media due to PII. So please bare with me and my descriptions. If anyone would like to volunteer to make a gif it would be much appreciated. Please do not post videos in the thread for me to use beacuse it will be blocked. A video link would work though.
Alright, so now onto the tech. There are 2 different kinds of NLC. The first is the grounded version. So I will refer to this as the gNLC. The second is the air version. This will be refered to as the aNLC.
gNLC
I have a video on my old youtube channel showing the gNLC. Basically if you throw needles as you approach the ledge and then fall off you will cancel all of your ending lag and then you can combo into bouncing fish. It requires the opponent to be lined up perfectly with the ledge which is why it isn't used even though a lot of people know about it. On top of all of that it doesn't get much love on platforms due to the opponent having to be lined up with the platform.
Comboing into another needle isn't as effective because usually they are up and away from the stage. Which means you can't get the right angle. On top of that most enemies can just recover at this point making it pretty much a pointless endevour.
That is my opinion on the gNLC. It has a little bit of potential but it is just out shined by other options. It would look nice in a combo video though.
aNLC
Now this is the reason for this post. I discovered that you can cancel a needle thrown in the air by sliding off of a platform during your landing lag. This has both potential on platforms and as gimping. You can throw a needle while landing on the ledge of a platfrom and cancel it immediatly. If you fast fall this can lead into a grab, DA or an air attack.... also bouncing fish beacuse their knock back angle is better to your position.
My personal favorite use of this is a double needle gimp at the ledge. You can aNLC> jump> Needle. Depending on the percentage of the enemy it could be a true combo. I do not have the ability to test this, I apologize.
This will help us gimp low recovering enemies like Ike.
Alright aaaaaaand... discuss.
Alright, so now onto the tech. There are 2 different kinds of NLC. The first is the grounded version. So I will refer to this as the gNLC. The second is the air version. This will be refered to as the aNLC.
gNLC
I have a video on my old youtube channel showing the gNLC. Basically if you throw needles as you approach the ledge and then fall off you will cancel all of your ending lag and then you can combo into bouncing fish. It requires the opponent to be lined up perfectly with the ledge which is why it isn't used even though a lot of people know about it. On top of all of that it doesn't get much love on platforms due to the opponent having to be lined up with the platform.
Comboing into another needle isn't as effective because usually they are up and away from the stage. Which means you can't get the right angle. On top of that most enemies can just recover at this point making it pretty much a pointless endevour.
That is my opinion on the gNLC. It has a little bit of potential but it is just out shined by other options. It would look nice in a combo video though.
aNLC
Now this is the reason for this post. I discovered that you can cancel a needle thrown in the air by sliding off of a platform during your landing lag. This has both potential on platforms and as gimping. You can throw a needle while landing on the ledge of a platfrom and cancel it immediatly. If you fast fall this can lead into a grab, DA or an air attack.... also bouncing fish beacuse their knock back angle is better to your position.
My personal favorite use of this is a double needle gimp at the ledge. You can aNLC> jump> Needle. Depending on the percentage of the enemy it could be a true combo. I do not have the ability to test this, I apologize.
This will help us gimp low recovering enemies like Ike.
Alright aaaaaaand... discuss.
I wanted to do them a while ago, and I have some extra gifs in here for another thread, but you made me ignore my schedule and make new gifs as well as post older ones. Well yea.
Basic, canceled into bouncing fish.
Aerial, Nair followup (I missed the true combo, it just shows how little the lag is)
Aerial, then what I call powerfall (edge cancel to fastfall) into jab
Now, SL said the Grounded was useless, however there is an application that always works when theres an edge, as it requires your oppnent to be on the same platform as you... Doing the whole thin REVERSE.
Basic on a platform canceld into bouncing fish.
Now what to do with this? Well, it allows you to run away from an opponent, then suddenly turn around, hit him and true combo into a bouncing fish.
Reverse actually hitting someone
Yea thats basicly all I've got. Sorry I'm a bit in a huurry so my tiping is pretty off i guess, well whatever, I'l llet pictures speak. Enjoy ~
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