Got together with a friend today (not a scrub) and we played some matches. I tried pulling out some of the things we've been talking about.
1: the dtilt usually sent him behind me; it's more of an "I see you coming" attack, and led to a bair. I wouldn't say it's worth much. when it hit him straight up, I usually went to fair/dair->nair. It's not a bad way to get to a ledgeguarding position, which is what peach is all about. (he's a marth player, btw)
2: the utilt stopped a fsmash. lol
but really it's laggy and you can't get much out of it. good when you're under them, but that's about it. combos spacies pretty nicely, but it can't really juggle because 1 Peach can't wavedash, and 2 too much lag. It will have it's time.
3: toad
**** YEAH
I'm pretty proud of what I did with toad. When I get hit off the stage, my friend always fsmashes for the kill, so it came down to a matter of timing it properly and I got to the stage nice and safe. Missing the toad wasn't that bad, from there it was pretty much air-dodging to the closest platform and i was good. Definitely a move I'll be using more often.
Reading ame's post, I'd like to say this. i've been teaching a lot of brawl scrubs about melee, and one of the first thing that comes up is metagame. this is how I explain it.
the game first becomes competitive. in all tournaments, people play sheik because (to sum up) sheik has a move that can kill everyone. therefore, Everyone plays sheik, as she's the only character relevant to the metagame. Now, people find fox has a move that kills sheik. Fox is now relevant. then we find marth kills fox. He is relevant. now we have the top tier triangle. However, falcon counters sheik, and peach counters fox. (not saying peach is super against fox, still doing the example) as long as a character has a move that relates to a character who relates to the top tier triangle, they are relevant to the metagame.
excluding everything that doesn't matter in this post, what you should have picked up is that if A has a move that kills B, then they're important. Quite simply, we need more moves to kill A, B, and C. THEN we will be important to the metagame.
TLDR NEED FRESH TECHNIQUES TO NOT DIE